Jump to content
Sign in to follow this  
GOMBEE8626

Public Test, changes to Furious, Azuma AA

2 comments in this topic

Recommended Posts

Administrator
373 posts

British CV Furious, tier VI

  • Stock bombers changed:
    • Number of bombers in one attacking flight increased from 1 to 2;
    • Plane regain time is lowered from 142 to 96 seconds;
    • Size of the aiming ellipse is increased by 22%
  • Top researchable bombers changed:
    • Count of bombers in one attacking flight increased from 1 to 2;
    • Size of the aiming ellipse is increased by 30%
  • Top researchable torpedo bombers' torpedoes replaced by that of the stock ones:
    • The damage is lowered from 5930 to 5200
    • The flooding chance is lowered from 51% to 45%

Instead of 4 bomber attack runs you can make only 2, but each of them will be more effective and the squadron will spend less time under the AA fire. The size of the aiming ellipse was increased to take into account the addition of the second plane and the increased number of bombs being dropped.

The torpedoes of the top torpedo-bombers were replaced as they demonstrated higher efficiency in comparison with other CVs. In addition, such a change compensates the increased bombers' damage.

Azuma's AA was updated in 0.8.1, it was tested and we are ready to show you the final state of the ship's AA defense:

AA defense short-range: continuous damage per second - 519, hit probability - 83%, action zone 0.1-1.9 km;
AA defense long-range: number of explosions in a salvo - 8, damage within an explosion - 1470, continuous damage per second - 260, hit probability - 88%, action zone 1.9-5.8 km;
AA sector reinforcement - 25%, sector reinforcement and reinforcement shift time - 10 s.

Azuma's AA has high continuous damage in the short ranges and dangerous explosions from the 1.9 km range.

Share this post


Link to post
Share on other sites
Member
1 post
On 3/16/2019 at 1:00 AM, GOMBEE8626 said:

British CV Furious, tier VI

  • Stock bombers changed:
    • Number of bombers in one attacking flight increased from 1 to 2;
    • Plane regain time is lowered from 142 to 96 seconds;
    • Size of the aiming ellipse is increased by 22%
  • Top researchable bombers changed:
    • Count of bombers in one attacking flight increased from 1 to 2;
    • Size of the aiming ellipse is increased by 30%
  • Top researchable torpedo bombers' torpedoes replaced by that of the stock ones:
    • The damage is lowered from 5930 to 5200
    • The flooding chance is lowered from 51% to 45%

Instead of 4 bomber attack runs you can make only 2, but each of them will be more effective and the squadron will spend less time under the AA fire. The size of the aiming ellipse was increased to take into account the addition of the second plane and the increased number of bombs being dropped.

The torpedoes of the top torpedo-bombers were replaced as they demonstrated higher efficiency in comparison with other CVs. In addition, such a change compensates the increased bombers' damage.

Azuma's AA was updated in 0.8.1, it was tested and we are ready to show you the final state of the ship's AA defense:

AA defense short-range: continuous damage per second - 519, hit probability - 83%, action zone 0.1-1.9 km;
AA defense long-range: number of explosions in a salvo - 8, damage within an explosion - 1470, continuous damage per second - 260, hit probability - 88%, action zone 1.9-5.8 km;
AA sector reinforcement - 25%, sector reinforcement and reinforcement shift time - 10 s.

Azuma's AA has high continuous damage in the short ranges and dangerous explosions from the 1.9 km range.

G

Share this post


Link to post
Share on other sites
Sign in to follow this  

×