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greywolfsdb2013

Sadly, it still is World of CVs

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[PHNAV]
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Sadly, still the same. Instant death for DDs, Perpetual supply of planes, NO 'F' penalty...moving from one plane to another with ease, still there. Just came from a game, my TX DD was bombed and took 80% of my ship's life! For average players like me, this is very discouraging,

 

The game is still, even after the fixes,  World of Carriers. :Smile_playing::etc_swear:

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24 minutes ago, da189 said:

yes, cv is top of food chain

 

 

World of Warships Screenshot 2019.02.22 - 00.04.03.jpg

Today, after the announced 'fix', I played 3 hrs to test DD survival. Yup, still the same 8.0. Why are the other ships sacrificed to build CV status? 

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1 hour ago, greywolfsdb2013 said:

Sadly, still the same. Instant death for DDs, Perpetual supply of planes, NO 'F' penalty...moving from one plane to another with ease, still there. Just came from a game, my TX DD was bombed and took 80% of my ship's life! For average players like me, this is very discouraging,

 

The game is still, even after the fixes,  World of Carriers. :Smile_playing::etc_swear:

Wait till the 0.8.0.3 hotfix comes out, it will dramatically adjust the DD issue.

Incidentally, instant death for DD's is the exact opposite of reality - CV's do constant chip damage.  There's a massive F key penalty - the planes will die if you recall over AA.  DB's do huge damage to DD's if they connect, but they are very difficult to hit DD's with, and they have such a long time in the dive that the DD has plenty of time to avoid - so pretty well balanced really.

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in my opinion .. only cowerd play cv this days .. no balls to play real world of warships .. i like old cv players .. this is bull shit 

1 hour ago, da189 said:

yes, cv is top of food chain

 

 

World of Warships Screenshot 2019.02.22 - 00.04.03.jpg

 

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1 hour ago, Moggytwo said:

Wait till the 0.8.0.3 hotfix comes out, it will dramatically adjust the DD issue.

Incidentally, instant death for DD's is the exact opposite of reality - CV's do constant chip damage.  There's a massive F key penalty - the planes will die if you recall over AA.  DB's do huge damage to DD's if they connect, but they are very difficult to hit DD's with, and they have such a long time in the dive that the DD has plenty of time to avoid - so pretty well balanced really.

I see the opposite today, and praying to almighty Neptune for a good tomorrow. Today 1st game, 1 drop of bombs cost me TX DD 3/4 of my HP! 2nd Game, first 3-4 mins of the game with Rocket planes (surprise, opponent attacked me twice in that 3-4 min) from 20K HP to 7K. 3rd game, I still got 7k-8K TX DD running with booster and running in curve. One drop...boom. And the most annoying part, I seem to suffer prop, wheel, or gun damage. I just had to quit with 3 games only.

Today I probably use today the 'F' word in chat more than I can count my the fingers .

Not to mention negative credits after each game. 

shot-19.02.03_19.28.48-0713.jpg

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58 minutes ago, Paladinum said:

Good. Now people can start seeing the value of cruisers.

#onlycruiserlifematters 

Heh. I like that amusing counter. Here. Have one. (Hmm... there are no cookies in here. I must have though this was discord.)

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I just try a few hours of game with this new patch , in short I do agree with the OP, not much about the hot fix do, but rather what it do not ... it's still for CV to easily farm damage and kill on DD because even with the late change DD still cannot counter play and especially not at close range. On the other hand the recent AA change on previous patch mean C are more likely to seek out targets with less AA threat, guess what ... DDs ... in short instead of hunting BB, CV's now more into hunting DD and spotting .. and recent patch helps the CL more than the DD by way of such, even some CA benefit and overall tactical situation do improve ( but only a little bit and might be only give the team another couple of seconds at best ). The thing is still planes flies at amazing speed and the map is pretty small to them, so perma spotting is still there, its just delayed by that couple of seconds. And if the CV play it right he can simply loiter the plane outside of overlapped AA from enemy groups and stay spotting for a long long while. Constant harassment still omni present but its more so for DD now ( CV learn not to waste their plane on AA intensive cruisers )

So end result I see 2 things evolve .. CV hunts the enemy CV and DD and they usually forget and even not bother with CA and BB .... so essentially the same for DD , no counter play ( AA do not repel and do not kill enough ) , game play taken away ( why bother when plane can spot so far and so fast , capping .. you are prime target and expect to be killed by waves and waves of aerial attacks ) Any DD player is reduced to just sailing along unless you can stealth all the time and its not possible wit all the planes around. And it force DD to sail within protective AA bubble of group and if so why play a DD at all.

The real benefactor of this patch is the CL , with lessen detection range its like give them a liberty of tactical choice and most of them can effective AA ( though not really killing or at least not killing enough planes ) and repel .. the 10 second sector change time though is annoying ... I think there should be a difference between the CA vs CL on this regard 

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On 2/21/2019 at 11:10 PM, da189 said:

yes, cv is top of food chain

 

 

World of Warships Screenshot 2019.02.22 - 00.04.03.jpg

Dude, this is chineese client, they still uses the good old CV model, by playing them as RTS.

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1 hour ago, Abramovich said:

Dude, this is chineese client, they still uses the good old CV model, by playing them as RTS.

Traditional Chinese though

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I had to send 3 rocket squadrons out to kill Shim yesterday who only had 3k HP...

So its not exactly easy.

And I see 4 DDs per team, every game so far, often only one CV, so that skews the statistics a bit there.

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On 2/22/2019 at 4:58 AM, Paladinum said:

Good. Now people can start seeing the value of cruisers.

#onlycruiserlifematters 

#allsurfaceshipslivesmatter

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5 minutes ago, Stormcloak_Rebel said:

Well, except DDs maybe. They're expendable. :Smile_glasses:

Cruiser life >>>>> DD life >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> BB life

 

Edited by Paladinum

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On 2/24/2019 at 7:55 PM, Stormcloak_Rebel said:

Well, except DDs maybe. They're expendable. :Smile_glasses:

And unfortunately its these kind of mentality that do not endear DD players .. I play DD, so many time people call me noob because I do not sail forth and be the fire bait while they all sit back, behind cover and just want us out to do the dirty job, and generally so they can farm damage from far and out .. sorry, my answer to that is " if you guns do not support me, I do not support you " and I mean it and will carry out just that .. my life is no more or no less valuable to the game as that of anyone in a BB or in a cruiser or n a CV.

Seriously I've seen so many gun player with such , keep asking light force to go cap, go scout, go spot, bla bla bla - but would not even bother to sail forth to support, to tank, and to suppress enemy .. so if they do not sail forth, I stay behind also ... let's hurt each other intensely

Edited by Mechfori

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16 minutes ago, Mechfori said:

And unfortunately its these kind of mentality that do not endear DD players .. I play DD, so many time people call me noob because I do not sail forth but while they all sit back, behind cover and just want us out to do the dirty job, be fire bait and generally they can farm damage from far and out .. sorry, my answer to that is " if you guns do not support me, I do not support you " and I mean it and will carry out just that .. my life is no more or no less valuable to the game as that of anyone in a BB or in a cruiser or n a CV.

Seriously I've seen so many gun player with such , keep asking light force to go cap, fo scout, go cpot, but would not even bother to sail forth to support, to tank, and to suppress enemy .. so if they do not sail forth, I stay behind also ... let's hurt each other intensely

Saying "DDs don't matter" is about as great (sarcasm intended) as saying "winning doesn't matter".

Such is the mentality of "BB mains".

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15 minutes ago, Mechfori said:

Seriously I've seen so many gun player with such , keep asking light force to go cap, scout, spot, torpedo, gundown, hey basically everything.

There. Fixed your comment to something more appropriate. But seriously though, the dd is unappreciated.

The first three rules of warfare:

1) Intelligence, 2) Intelligence, 3) Intelligence.

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I would like to roll back to 0.7.2 only rework for AA armaments 

but already too late 

Edited by THAI_THIEF

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DD is still a valuable type, especially since CV hype has died down and you see more Matches with no CV.

If you think DD lives don’t matter, ask this. You start a random match with 2 DDs per side (for argument’s sake, let’s say no CVs or Radar ships). At 5 minutes in 4 ships have been sunk total, 2 on each side. On the enemy side, it was a CL and BB. On your side, both DDs are down. Which side has the greater advantage ship wise?

And yes, I know this example is grossly simplified and there could be lots of answers.

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10 minutes ago, Grygus_Triss said:

DD is still a valuable type, especially since CV hype has died down and you see more Matches with no CV.

If you think DD lives don’t matter, ask this. You start a random match with 2 DDs per side (for argument’s sake, let’s say no CVs or Radar ships). At 5 minutes in 4 ships have been sunk total, 2 on each side. On the enemy side, it was a CL and BB. On your side, both DDs are down. Which side has the greater advantage ship wise?

And yes, I know this example is grossly simplified and there could be lots of answers.

Spotting matters too much to neglect. DDs are also faster and very stealthy. They can always quickly (re)take caps and the other team can't do a thing about it. Even if the 2 DDs are Akizuki and Kitakaze, they can still scare the sheets out of any non-radar cruisers with their torps. And of course, terrorize self-entitled BBabies.

CVs, in the context of this game, can scout but cannot cap without being seen, which is a very important thing in clutch matches.

 

This guy said it:

10 hours ago, dejiko_nyo said:

The first three rules of warfare:

1) Intelligence, 2) Intelligence, 3) Intelligence.

 

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15 hours ago, Mechfori said:

And unfortunately its these kind of mentality that do not endear DD players .. I play DD, so many time people call me noob because I do not sail forth and be the fire bait while they all sit back, behind cover and just want us out to do the dirty job, and generally so they can farm damage from far and out .. sorry, my answer to that is " if you guns do not support me, I do not support you " and I mean it and will carry out just that .. my life is no more or no less valuable to the game as that of anyone in a BB or in a cruiser or n a CV.

Seriously I've seen so many gun player with such , keep asking light force to go cap, go scout, go spot, bla bla bla - but would not even bother to sail forth to support, to tank, and to suppress enemy .. so if they do not sail forth, I stay behind also ... let's hurt each other intensely

4

Of course! I meant no offense. 

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Right now there is a deficit of trust/teamwork. We got bbs that do not push to support. Their escort cas and dds die. Those players in future won't trust bbs and they won't push forward/scout/cap. That leaves pushing bb to die. Future games bb won't push. Escort cas and dd die...

You see the vicious cycle. 

When I am in a bb, I expect to support my pushers by raining down righteous fire on the ships bullying them. But I expect screening and targeting spotting for them to ensure best outcome.

When I am in dd, I expect to be the forward screener and in return expect support fire.

When I am in a CA, I expect to fill in gaps and support my dds in their dance of death. 

When I am in a CV, I used to expect to either reinforce a push or a defensive position depending on the situation. Now CV I don't know wtf to do.

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