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ST, Soviet battleships tier VIII - X

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Edit 9:40 UTC+8, 28th Jan 2019 : Maximum dispersion for Vladivostok and Sovetsky Soyuz has been updated.

Vladivostok, tier VIII

WG_WOWS_SPB_Screenshots_Supertest_0_8_1_Vladivostok_1920x1080.jpg

Hit points – 73600. Plating - 32 mm.
Main battery - 3x3 406 mm. Firing range - 19.0 km.
Maximum HE shell damage – 5850. Chance to cause fire – 41%. Maximum AP shell damage - 13 100.
Reload time - 33.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 252 м.
HE initial velocity - 793 m/s. AP initial velocity - 793 m/s. Sigma – 1.70.
Maximum speed - 29 kt. Turning circle radius - 950 m. Rudder shift time – 13.7 s. Surface detectability – 15.5 km. Air detectability – 13.9 km. Detectability after firing main guns in smoke – 14.9 km.

AA defense:
- 10x4 37.0 mm, 
- 6x2 37.0 mm,
- 6x2 100.0 mm.

Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Fighter / Radar, that can detect only battleships and CVs

 

Sovetsky Soyuz, tier IX

WG_WOWS_SPB_Screenshots_Supertest_0_8_1_Souz_1920x1080.jpg

Hit points – 88100. Plating - 32 mm.
Main battery - 3x3 406 mm. Firing range - 19.4 km.
Maximum HE shell damage – 5800. Chance to cause fire – 40%. Maximum AP shell damage - 13250.
Reload time - 33.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 257 м.
HE initial velocity - 830 m/s. AP initial velocity - 830 m/s. Sigma – 1.70.
Maximum speed - 28 kt. Turning circle radius - 950 m. Rudder shift time – 14.9 s. Surface detectability – 16.7 km. Air detectability – 16.7 km. Detectability after firing main guns in smoke – 16.1 km.

AA defense:
- 6x2 130.0 mm,
- 4x4 25.0 mm, 
- 12x4 37.0 mm, 
- 8x2 37.0 mm.

Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Fighter / Radar, that can detect only battleships and CVs

 

Kremlin, tier X

WG_WOWS_SPB_Screenshots_Supertest_0_8_1_Kreml_1920x1080.jpg

Hit points – 108300. Plating - 32 mm.
Main battery - 3x3 457 mm. Firing range - 20.7 km.
Maximum HE shell damage – 6600. Chance to cause fire – 48%. Maximum AP shell damage - 15 500.
Reload time - 34.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 274 м.
HE initial velocity - 800 m/s. AP initial velocity - 800 m/s. Sigma – 1.70.
Maximum speed - 30 kt. Turning circle radius - 1090 m. Rudder shift time – 16.3 s. Surface detectability – 17.0 km. Air detectability – 17.4 km. Detectability after firing main guns in smoke – 18.1 km.

AA defense:
- 8x2 130.0 mm,
- 18x4 25.0 mm,
- 12x4 45.0 mm.

Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Radar, that can detect only battleships and CVs

 

Lenin, tier VIII

WG_WOWS_SPB_Screenshots_Supertest_0_8_1_Lenin_camo_1920x1080.jpg

Hit points – 63200. Plating - 32 mm.
Main battery - 3x3 406 mm. Firing range - 18.4 km.
Maximum HE shell damage – 5850. Chance to cause fire – 41%. Maximum AP shell damage - 13 100.
Reload time - 33.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 245 м.
HE initial velocity - 793 m/s. AP initial velocity - 793 m/s. Sigma – 1.70.
Maximum speed - 28 kt. Turning circle radius - 840 m. Rudder shift time – 13.5 s. Surface detectability – 16.6 km. Air detectability – 13.8 km. Detectability after firing main guns in smoke – 16.1 km.

AA defense:
8x4 37.0 mm
10x2 37.0 mm
6x2 100.0 mm

Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Fighter / Radar, that can detect only battleships and CVs

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

Surveillance Radar has been added in 3 slot for Soviet battleships tier VIII - X. It has the following characteristics:
- Targets that can be detected: battleships, aircraft carriers;
- Range - 15 km;
- Number of charges - 2 (Surveillance Radar I) and 3 (Surveillance Radar II);
- Reload time - 270 (Surveillance Radar I) and 180 seconds (Surveillance Radar II);
- Duration: 40 seconds at tier VIII, 50 at IX and 60 at X. 

The radar will help Soviet battleships to detect heavy enemy ships: battleships and aircraft carriers behind the Islands, in the smokes or in a cyclone. This will take the right tactical at the right time of the battle.

Please note that the information in the Development Blog is preliminary.

  • Cool 1

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