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Max_Battle

Your torps - Your responsibility

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LOL... Coop matches - the race for kills - every man for himself.

That's just how it is. I know.

So there I was, threading in and out of a couple of battleships in my Gallant, weaving in and out, dropping single torps into them point blank, starting fires, watching their barrels, avoiding MG as much as I could...

And teammates start dropping torps into close combat...

Two pink folk after that game...

Your torps, your responsibility.

Or, to corrupt something Nick Cave said:

"My funeral, your trial".

2pinks.jpg

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Oh.

My.

God.

I have been punished!

LOL karma... well if you can't laugh at your elf sometimes you are a bit sad 😛

 

 

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I'm sorry Senpai.

I'll be good now.

😞

 

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7 hours ago, Max_Battle said:

.....

LOL karma... well if you can't laugh at your elf sometimes you are a bit sad 😛

your elf

 

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9 hours ago, Max_Battle said:

Your torps, your responsibility.

I agree, coop is a race for kills.

I don’t agree it is so easy that the ship who launches the torp is always 100% to blame.

I will not torp teammates on purpose, of course, but if someone sails into my torps because he refuses to use his eyes, ears and brain, he has to bear some of the responsibility. I’d be happy to take 100% of the blame for torping a teammate point blank, but I don’t do that.

To put this into perspective, I get pink maybe every 50 to 100 games in coop. When I turn pink in coop I don’t lose sleep over it.

That I turned pink in Random last, I cannot even remember. Random is different. Sinking or severely damaging a teammate’s ship may well turn the battle the other way. And we don’t want that, right?

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if it is CQT, then the person torpedoing should pay attention.

If it is from range, the person torpedoing has an obligation to shout out "Incoming torps/Careful/whatever". The unexpected target should then take preventative action.

Sometimes that bot that was supposed to shield your ally died prematurely.

A simple acknowledgement of your mistake is enough to smooth things.

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Torps are a bit problematic in co-op. Players sometime ignore or not aware they allies position. Or sometime they ignore friendly torp too, even if the player who launched the torps shout a warning about it. And it become real problem when the torps become stray torps (not hitting the target), running for long distance, and accidentally hit your teammates. It takes a little bit extra time to consider your allies position, or even to try calculating they movement. Unfortunately at co-op pace, that extra time can be your express ticket back to port. IMO, It's a lot easier torping in Random than in Co-op.

Usually, a torps dispute between players are settled when the player who launched the torps apologized (well, it's just another day on the WoWs). But in rare case, I get angry too when some player(s) ignore stray torps that I launched, even after I warned him/her, and He/she got a lot of chance to evade the torp. But in the end I'm still the one who apologized to them.

The real trouble are your teammate bots. They just ignored, and they ignored everything you throw (shells, torps, warning, shouting, curse, tuna salad, canned mackarel, etc, etc...) to them.

Edited by Sharr_Dextera
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At least you were not torped by your bot allies lol. The coop bots sometimes have a glitch where they shoot a bunch of torps in some random direction when they discover an enemy. More than once I have been torped by friendly bots when I was not even in the same direction as the enemy.

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7 minutes ago, Thyaliad said:

At least you were not torped by your bot allies lol. The coop bots sometimes have a glitch where they shoot a bunch of torps in some random direction when they discover an enemy. More than once I have been torped by friendly bots when I was not even in the same direction as the enemy.

Yes, this is also very troubling. This really surprised me when I experienced it for the first time. And it's very dangerous, especially when I'm within a very close distance to the bots who launched the torps in this manner. Since then, I always keep a considerable distance from the allies bots that has a lot of torpedoes.

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Pretty simple, dont launch torps from behind your team mates. IDK how many times Ive dodged torps launched from behind me.

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I agreed with the title, i have once torped a guy (He is active in forum tho) when he banzai charge a battleship. I launched torp behind the island and eventually hit him later instead the battleship

 

3 hours ago, Thyaliad said:

The coop bots sometimes have a glitch where they shoot a bunch

 

Yes i faced this bfr, one torp hit my stern and detonated. I lost PR because of that haha. But its funny to see bot being charge with disciplinary action. 

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As a 99% co-op player myself I can attest: this is a real issue that is actually pretty multi-sided. 

Yes, I would agree that MOST of the time hitting someone with a torp in co-op is because you flat out weren't being as careful as you should with them. Occasionally though, well, things can get downright WEIRD. 

I have had one game I remember that was quite rage inducing. I fired a salvo of three torps at an enemy ship, one hit the ship, sunk, the other two went sailing away into the distance. My nearest teammate was near to eight, nine, k away, but I let out a quick "Watch out!" in between dealing with my next opponent. I then see that my team-mate pretty much makes a beeline straight for my stray torps. He sails into one, then proceeds nearly horizontally for several seconds to hit the next. I honestly don't have any way to tell this, but it really seemed like he was flat out TRYING to get hit by my torps. 

I got something like a nine-game pink for that. 

On the flip side, I also had a game where I was in a DD and rushed a BB close up. I spray them with torps and detonate them in a beautiful fashion...and then got hit by something like FOUR friendly torps at once. I was sunk, and the player responsible was absolutely mortified. I actually had to laugh that one off though. I told him I was actually impressed, because even if I *tried* there was no way I could hit a DD with four torps at once. 

I guess my point is this: the friendly fire-mechanic can be tricky. We all need to be aware of it, play carefully, but also forgive and forget. In the end, much like real life: 

Ship happens 😉 

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8 minutes ago, leerm002 said:

and then got hit by something like FOUR friendly torps at once. I was sunk, and the player responsible was absolutely mortified. I actually had to laugh that one off though. I told him I was actually impressed, because even if I *tried* there was no way I could hit a DD with four torps at once. 

Hahaha that was actually me, i sunk you, and i apologise as well. I remember that match tho, 4 torps directly hit you from my Acasta. 😅

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9 hours ago, keskparane said:

your elf

 

elf.png

And I'm laughing at him! 😄 

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1 hour ago, waichung1823 said:

Hahaha that was actually me, i sunk you, and i apologise as well. I remember that match tho, 4 torps directly hit you from my Acasta. 😅

Oh really? 😄 
Again: no worries mate! It was actually one of the more memorable matches because of that. Which, is kind of my point really. This is an unpredictable game, we all make mistakes, try to enjoy it for what it is you know? 

Now...had it been a real-life incident in an ACTUAL naval battle...well...

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16 hours ago, leerm002 said:

Oh really? 😄 
Again: no worries mate! It was actually one of the more memorable matches because of that. Which, is kind of my point really. This is an unpredictable game, we all make mistakes, try to enjoy it for what it is you know? 

Now...had it been a real-life incident in an ACTUAL naval battle...well...

A ship sinking another with friendly-fire torpedoes actually happened.

Mogami, during the night battle of Sunda Strait, launched a spread of six torpedoes at USS Houston. All of them missed the Northampton-class CA.

Then sometime downrange they struck and sunk a minesweeper and four IJA troop transports that were carrying the Java invasion force.

Funny thing is a high-ranking IJA officer whose troopship was sunk, after being rescued, blamed the USS Houston for sinking his troopship. Even though Northampton-class CAs like the Houston does not have torpedoes.:Smile_teethhappy:

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48 minutes ago, TD1 said:

A ship sinking another with friendly-fire torpedoes actually happened.

Mogami, during the night battle of Sunda Strait, launched a spread of six torpedoes at USS Houston. All of them missed the Northampton-class CA.

Then sometime downrange they struck and sunk a minesweeper and four IJA troop transports that were carrying the Java invasion force.

Funny thing is a high-ranking IJA officer whose troopship was sunk, after being rescued, blamed the USS Houston for sinking his troopship. Even though Northampton-class CAs like the Houston does not have torpedoes.:Smile_teethhappy:

That is a great post.

Thank you TD1.

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1 hour ago, TD1 said:

A ship sinking another with friendly-fire torpedoes actually happened.

Mogami, during the night battle of Sunda Strait, launched a spread of six torpedoes at USS Houston. All of them missed the Northampton-class CA.

Then sometime downrange they struck and sunk a minesweeper and four IJA troop transports that were carrying the Java invasion force.

Funny thing is a high-ranking IJA officer whose troopship was sunk, after being rescued, blamed the USS Houston for sinking his troopship. Even though Northampton-class CAs like the Houston does not have torpedoes.:Smile_teethhappy:

CA fault. He didn't torpedo shield. If he did, it wouldn't hit the other ships. 😉

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