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quyprocm

Have some problems but cant undertand "_"

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12
[VNR]
Member
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I have a problem with new Premium ship Jean Bart, it like this i take the secondary survive 100% but when in the game Gk shot me and when i check H button it seem like my secondary is hurt, you can check in Picture, and the captain when i pick the "Basic Firing Training" and "Advanced Firing Training" about 10% down reload on main gun nothing happening and the Firing Range too but except the AA it still on working i really don't know why?

shot-18_11.15_20_59.15-0089.thumb.jpg.b92bcac8674972c46957d065893ff650.jpg

shot-18.11.15_21.14.15-0657.jpg

shot-18.11.15_21.17.54-0134.jpg

shot-18.11.15_21.18.12-0904.jpg

20181115_205222_PFSB518-Jean-Bart_25_sea_hope.wowsreplay

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19
[THA]
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21,131 battles

uhh BFT and AFT effect on secondary batteries and main batteries that have caliber 139mm and less than  
AA mod.1 just incress survivability does not mean they can not be destory

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107
[ASALT]
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Slot one, 'Auxillary Armaments Modifiaction 1': 100% increase to survivability.

So, if the starting survivability is, for example, 30%; the upgrade increases that survivability by 100%. So, 100% of 30% = 30%. So 30+30 = 60. So the upgrade would give you 60% survival (if you use the 30% example starting figure) to secondary armaments.

I made the same mistake the first time I first glanced at that upgrade. Double the initial survivabilty is clealrly 'better', but it isn't invulnerability.

I think the confusion is  particularly understandable given the existence of the Detontation flag, which does give 100% protection. I did have the modification fitted to some ships initially but found it useless, particularly where HE gets spammed, so I pretty much stick with the Main Armaments upgrade in slot 1 like everyone else. The only thing that might change this is if the CV rebuild changes the meta enough that we're all left scrambling for whatever fragments of AA we can muster; then the upgrade may be more worthwhile. Maybe.

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1,802
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Supertester
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What it means is that your secondary armaments will have twice the chance to survive. Nothing else. Anyone who played french BBs knows how crappy those secondaries are.

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12
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27 minutes ago, Farlesquew said:

Slot one, 'Auxillary Armaments Modifiaction 1': 100% increase to survivability.

So, if the starting survivability is, for example, 30%; the upgrade increases that survivability by 100%. So, 100% of 30% = 30%. So 30+30 = 60. So the upgrade would give you 60% survival (if you use the 30% example starting figure) to secondary armaments.

I made the same mistake the first time I first glanced at that upgrade. Double the initial survivabilty is clealrly 'better', but it isn't invulnerability.

I think the confusion is  particularly understandable given the existence of the Detontation flag, which does give 100% protection. I did have the modification fitted to some ships initially but found it useless, particularly where HE gets spammed, so I pretty much stick with the Main Armaments upgrade in slot 1 like everyone else. The only thing that might change this is if the CV rebuild changes the meta enough that we're all left scrambling for whatever fragments of AA we can muster; then the upgrade may be more worthwhile. Maybe.

I undertand that now thanks you very much

 

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