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Max_Battle

Annoying.

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Oh man...

"Protect Raptor"

"Get repairs"

"Do you know the Op?"

Fleet disperses with 5 health left each...

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When do we get the "we don't have to play with the bottom 40%" rule that's being discussed in another thread...

I know.

Never.

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Rant rant rant.

NOOBS.

Rant rant rant.

It's not that flickin' hard.

Rant rant rant.

Stop spoiling my fun.

Rant rant rant.

That's why I asked if everyone knew what they were doing.

Rant rant rant…

Why are you even playing something you suck so bad at? HOW CAN THIS BE FUN FOR YOU!?!?!?

Rant rant rant.

RANT!!!!!!!!!!!!

Potential for rewards from Ops so high... actuality so low...

I've had enough. I'm going to bed.

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The problem is players are too greedy and/or tunnel vision too much.

Most of my defeats are due to players focusing too much on killing the enemy CV, so they sail away and abandon the Raptor.

Either that or they think the best way to escort a VIP is to trail behind and let the VIP take the lead. :fish_palm:

Sometimes I wonder if players actually read the mission objectives, or if they just cannot handle anything more complicated than "shoot the red ships".

Edited by Thyaliad

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Super Tester
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People who play online games only for fun are also the ones who do not care (usually). To them, every game is like candy crush. It's a miracle that they can tell green from red. From experience I can tell that most IJN DD/CA players can't even do that.

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7 hours ago, Thyaliad said:

The problem is players are too greedy and/or tunnel vision too much.

Most of my defeats are due to players focusing too much on killing the enemy CV, so they sail away and abandon the Raptor.

Either that or they think the best way to escort a VIP is to trail behind and let the VIP take the lead. :fish_palm:

Sometimes I wonder if players actually read the mission objectives, or if they just cannot handle anything more complicated than "shoot the red ships".

I think the last time Aegis came around I experienced same thing. You would either get half the team sailing north to kill the 2 CVs or none at all. It's a job for a DD player who knows how to deal with bombers and torps or just a stronk AA cruiser.

The only successes that I've had with current Op are when I stay close to VIP. I try to tell people - I have tried nicely and I have tried not so nicely.

6 hours ago, icy_phoenix said:

People who play online games only for fun are also the ones who do not care (usually). To them, every game is like candy crush. It's a miracle that they can tell green from red. From experience I can tell that most IJN DD/CA players can't even do that.

Yeah. I'm not sure what the solution is. I really like the idea discussed in another thread about the skill bands. I know it sounds elitist and won't happen but I'm still in favour of it.

I had a battle the other day on Neighbours. I started at bottom and went hard left, skirting up the left side of the map. I spotted for my team and pushed north until I encountered an enemy DD doing the same for his team - and he was good. It was a real cat and mouse game - we both using torps instead of guns that would light us up for 20 seconds and we probed/retreated the whole time. The eventual win was satisfying - more so than if I had killed a straight liner BB who offered no challenge.

So yeah, put the Candy Crush Yoloers in the Yolo Yard and I would be happy.

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8 hours ago, icy_phoenix said:

People who play online games only for fun are also the ones who do not care (usually). To them, every game is like candy crush. It's a miracle that they can tell green from red. From experience I can tell that most IJN DD/CA players can't even do that.

If one is NOT playing WOWS for fun, what is one playing it for??? Can one earn money playing it? If so, please tell me how - I'm retiring soon and could probably use the extra income. :)

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3 minutes ago, AncientRuffian said:

If one is NOT playing WOWS for fun, what is one playing it for??? Can one earn money playing it? If so, please tell me how - I'm retiring soon and could probably use the extra income. :)

What is your definition of fun?

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As Hamlet once said, "Aye, there's the rub." 

Doing something for fun means doing something for enjoyment. I do not expect to be brilliant at everything I do for enjoyment, whether it's writing poetry, playing computer games, singing off-key in the shower or whatever. What's important is that I enjoy it. If I stop enjoying it, I stop doing it. At the moment I'm enjoying playing WOWS - I haven't played the Raptor scenario yet, and given the way people have been talking about it, probably won't. I'm bound to stuff something up and get other players in a lather over it. I mostly stick to co-op, because one very seldom gets abused there for not playing in the prescribed manner (which no one has been able to explain to me, by the way. Yes, I know there are tutorials and You Tube videos, but as well as enjoying myself, I still have a year and a bit to go before I can stop doing other things, like working.)

Some people like to play the game because their idea of fun is steaming around shooting at enemy ships. I like doing that. I also like the ships themselves, and finding out about them and so on. I like to win, but I'm not so silly as to think I'm good enough to win every time. I don't like getting blown up in the first two minutes, but I accept it happens from time to time. When it does, the first person I blame is myself, for not seeing it coming. The last people I blame are the other players.

Edited by AncientRuffian
typo

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1 hour ago, AncientRuffian said:

If one is NOT playing WOWS for fun, what is one playing it for??? Can one earn money playing it? If so, please tell me how - I'm retiring soon and could probably use the extra income. :)

Not everything revolves around earning moneys in gaming

if one wants to earn via gaming,they go to twitch/youtube to stream or upload video or be a "smurfs"(helping people to grind for money) 

 

 

 

People want to win but then they get  people that just want "fun" for themselves and ended up being a dead weight to the team

 

 

Edited by Gummilicious

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32 minutes ago, AncientRuffian said:

As Hamlet once said, "Aye, there's the rub." 

Doing something for fun means doing something for enjoyment. I do not expect to be brilliant at everything I do for enjoyment, whether it's writing poetry, playing computer games, singing off-key in the shower or whatever. What's important is that I enjoy it. If I stop enjoying it, I stop doing it. At the moment I'm enjoying playing WOWS - I haven't played the Raptor scenario yet, and given the way people have been talking about it, probably won't. I'm bound to stuff something up and get other players in a lather over it. I mostly stick to co-op, because one very seldom gets abused there for not playing in the prescribed manner (which no one has been able to explain to me, by the way. Yes, I know there are tutorials and You Tube videos, but as well as enjoying myself, I still have a year and a bit to go before I can stop doing other things, like working.)

Some people like to play the game because their idea of fun is steaming around shooting at enemy ships. I like doing that. I also like the ships themselves, and finding out about them and so on. I like to win, but I'm not so silly as to think I'm good enough to win every time. I don't like getting blown up in the first two minutes, but I accept it happens from time to time. When it does, the first person I blame is myself, for not seeing it coming. The last people I blame are the other players.

Yep. There indeed is the rub.

It means different things to different people.

But if someone's idea of art as a hobby is to spend a year carefully painting a landscape and I come along and throw a bucket of paint over it and yell out "IT'S ONLY ART YOLO HAHAHA DON'T TAKE IT SO SERIOUSLY!" then I'd be a bit of a prick wouldn't I?

And maybe I do prefer a wild splash of paint to a nuanced and carefully prepared picture perfect image. Maybe I have no skill in art and cannot hold a brush? Maybe all I can do is throw a bucket of paint? Does that make it ok?

You don't NEED art do you? It's all in the eye of the beholder anyway yes? So it's ok for me to spoil someone's fun because it's subjective?

It is sensible for the connoisseur of a carefully painted landscape to consider how he might avoid the annoying yolo paint chucker. That's all we are doing here.

If those of us who like to learn and improve are restricted in OUR fun, in OUR version of what we think is cool or entertaining, then it's normal to consider how we might address this, if indeed there be a way - which there may not.

There's a whole other thread on this and I'm in favour of the 40% exclusion bracket or whatever or however that is suggested.

But we simply may need to suffer to yolo paint chuckers and in this case we will do what people do when confronted by frustration brought by such people - we share and commiserate.

Please don't encourage the yolo paint chuckers… and don't be one.

And one final tip - there is simply no need to die in the first 2 minutes of a game. It is avoidable.

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The solution is simple. Play with a clan division.

Let me know next time I’m on. Theses usually a few of us game for some scenarios. Don’t need full 7, even 3 to 5 can usually compensate for the other randoms.

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3 minutes ago, Grygus_Triss said:

The solution is simple. Play with a clan division.

Let me know next time I’m on. Theses usually a few of us game for some scenarios. Don’t need full 7, even 3 to 5 can usually compensate for the other randoms.

I thought we were the clan you have when you're not having a clan!? :)

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36 minutes ago, Max_Battle said:

I thought we were the clan you have when you're not having a clan!? :)

Yeah, but we're also up for playing scenarios where we have players who can think and breath at the same time :Smile-_tongue:

And a clan whos not a clan is still better than a random who is random.

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Have to agree with you old one. Mind you a lot of posters on this forum have a lot of growing up to do before they become adults. Some times it is dishartening to read the absolute crap they write.

Every once in a while something comes up where they are specific and accurate. Don't hold your breath though, I'm not gud( as they say) but I still have a few kills to keep me going and maybe next time

I will have a win.

I'm disappointed that the Public test has so few players this time. It may be the very special people don't have the guts to take on anything heavy and are afraid of losing. Who knows only the

special ones LOL.

Z

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2 hours ago, Max_Battle said:

Yep. There indeed is the rub.

It means different things to different people.

But if someone's idea of art as a hobby is to spend a year carefully painting a landscape and I come along and throw a bucket of paint over it and yell out "IT'S ONLY ART YOLO HAHAHA DON'T TAKE IT SO SERIOUSLY!" then I'd be a bit of a prick wouldn't I?

And maybe I do prefer a wild splash of paint to a nuanced and carefully prepared picture perfect image. Maybe I have no skill in art and cannot hold a brush? Maybe all I can do is throw a bucket of paint? Does that make it ok?

You don't NEED art do you? It's all in the eye of the beholder anyway yes? So it's ok for me to spoil someone's fun because it's subjective?

It is sensible for the connoisseur of a carefully painted landscape to consider how he might avoid the annoying yolo paint chucker. That's all we are doing here.

If those of us who like to learn and improve are restricted in OUR fun, in OUR version of what we think is cool or entertaining, then it's normal to consider how we might address this, if indeed there be a way - which there may not.

There's a whole other thread on this and I'm in favour of the 40% exclusion bracket or whatever or however that is suggested.

But we simply may need to suffer to yolo paint chuckers and in this case we will do what people do when confronted by frustration brought by such people - we share and commiserate.

Please don't encourage the yolo paint chuckers… and don't be one.

And one final tip - there is simply no need to die in the first 2 minutes of a game. It is avoidable.

Nice metaphor, but I think it's stretching a point to compare the solitary creation of a work of art to the collective activity of playing a team game. I understand your frustration and the need to vent about it - my initial question was about why people play the game if it isn't for fun. 

WG obviously thought when they designed the game that the tier system would automatically stratify players so that like players would be matched against like. However, progress up through the tiers is clearly not based on skill, but on experience. I am an experienced WOWS player (not as experienced as you, Max_Battle) but I'd be the first to admit that I'm not that good at the game.

I'd like to see a system that matched me against people who shared my skill level, more or less. That would mean not just looking at battles fought and won, but number of battles survived and amount of damage dealt. We would then advance only as we improved. That would mean, like most team sports, there'd be the top-tier players who are deadly serious and bloody good at it, and at the other end the ones like me, in it for our own idea of fun, and not too fussed if we win or lose. Nobody needs to be excluded unless they're genuinely anti-social players who go out of their way to piss people off. 

Thanks for the tip - I hope to report in a future post that I have learned the gentle art of not dying in the first two minutes. :)

 

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48 minutes ago, AncientRuffian said:

Nice metaphor, but I think it's stretching a point to compare the solitary creation of a work of art to the collective activity of playing a team game. I understand your frustration and the need to vent about it - my initial question was about why people play the game if it isn't for fun.

Which you said was subjective by way of fictional Dane and I agreed.

I would suggest that my version of fun, which is a game well played where people know their roles and perform them, win or lose, does not interfere with anyone else's fun. Quite, I would suggest, the opposite.

48 minutes ago, AncientRuffian said:

WG obviously thought when they designed the game that the tier system would automatically stratify players so that like players would be matched against like. However, progress up through the tiers is clearly not based on skill, but on experience. I am an experienced WOWS player (not as experienced as you, Max_Battle) but I'd be the first to admit that I'm not that good at the game.

Disagree. There is nothing in the ship tier system that does this in any way. Nor would that have been a safe assumption on the part of WG. You can get higher tiers without ever winning a single game, being a good player, or even being human at all - thus the discussion and complaints about bots at the moment.

And on the flip side, people who are very good can play lower tiers as they choose. My fleet contains at least one ship of every tier (bar 1).

48 minutes ago, AncientRuffian said:

I'd like to see a system that matched me against people who shared my skill level, more or less. That would mean not just looking at battles fought and won, but number of battles survived and amount of damage dealt. We would then advance only as we improved. That would mean, like most team sports, there'd be the top-tier players who are deadly serious and bloody good at it, and at the other end the ones like me, in it for our own idea of fun, and not too fussed if we win or lose. Nobody needs to be excluded unless they're genuinely anti-social players who go out of their way to piss people off.

Agree. This kind of thing has been discussed on this forum. How it could happen I have no idea but I agree with the concept. I don't think it will happen. I don't think I'd be in the top tier in this kind of scenario. I think I'd be middle at best - but I think the games would be better.

And I think that some people in the yolo tier would eventually, some by accident, press the number 2 key when they are beside an enemy ship and marvel at the black rectangle that popped up at the side of the screen and wondered in awe at the message "Enemy severely damaged" and start to awaken to new concepts of damage and positioning... some of these people would grow out of the Yolo Yard and have better games because of it.

 

Look. I'm not new to online gaming. I am not naïve to the situation. This sure as hell ain't my first rodeo.

What I object to however is the throwaway "It's only a game". I object to this kind of sentiment. And I'll call it out.

Edited by Max_Battle

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LOL!

Poor John Doe. He got dobbed on. Given up to the chat cops. Busted for talking.

I'm telling Steven Seagal.

3 early deaths.

One of them I even did a few, "ARE YOU SURE ABOUT THAT!?"'s and gave him heaps of time to consider what he was doing and not do it.

He still did it.

3 early deaths. 3 pointless deaths.

3 complaints.

Chat banned.

LOL.

Karma. The system should be expanded. Its fantastic. It should play a greater part. Most people agree that it's awesome in its current state and I'm sure all would agree it needs to be made to play a greater role.

I managed to scrape back a 3 star win and they still complain...

ban.jpg

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1 minute ago, Bengal_Tiger23 said:

Oh Max. And I thought you were such a mild mannered Gentleman. lol

LOL. Just goes to show how wrong you can be about people :D

I'm a bad, bad man. Forbidden to speak, unable to communicate... unworthy... lost... fallen.

Seriously, the worst I said was the "N" word.

Noob, dude, I said noob.

:p

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6 hours ago, AncientRuffian said:

If one is NOT playing WOWS for fun, what is one playing it for??? Can one earn money playing it? If so, please tell me how - I'm retiring soon and could probably use the extra income. :)

Well, of course you play for fun and enjoyment. However at the same time, you have to be careful about not ruining anyone else's fun. It's a team game, and you should think less about "me" and more about the team.

Playing for fun and playing for a win aren't two separate things. It's just that the phrase has become a meme as it's always used as an excuse by really bad players.

Do you have to be extremely good to play the game? Of course not. As long as you positively contribute to the team, no one will hate you.

But we have seen before, people just rush enemy ship and die in two minutes, and then say it's for fun. It screams "it's all about me getting fun, I don't care if I'm stepping over your toe". It's a team game, we have responsibilities to the team. Think of it this way, just because you have great fun from loud music, you can't have it at 1 am cause you have neighbors.

Also please don't assume we are kids, most of us here are grown ups too. It's just that people can't really determine what fun actually is. Of course we will play for fun and enjoyment, but as human beings we have to think about others too.

AmI right? Or am I writing crap again?

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