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Somedude_Yudachi

Is it recommended to skip Seattle?

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535
[LNA]
Member
2,049 posts
14,166 battles

That gun arc :)).

I agree that it should be skipped.

But its not like its unplayable , it just need a pantsu island to hide its face 99% of the time to do its job. And seriously , CL lines are like that all the time.

Seattle is division material , if you are a loner , shame on you.

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80
[LN]
[LN]
Member
243 posts
15,568 battles

Her ROF is decent, but the firing angle is horrible and you can only bring max 3 turrets when kiting.

Screenshot (164).png

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0
[PHNAV]
Member
43 posts
17,229 battles

i skipped it. would rather spend the credits on a fully upgraded ship that could be used for clan battles than having to grind seattle. 

 

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2,860
[TLS]
Member
4,236 posts
20,377 battles

Any ship can be skipped if you do not enjoy it, do not have huge amounts of free time, and are able to afford to skip.

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143
[TDA]
Super Tester_
430 posts
10,634 battles

Seattle is somewhat map dependent, not a ship you want to take out on Ocean Map that's for sure.

The ability to kite is also a little annoying seeing your having to show a little too much side to get all the guns off. Thing is if you let anything get that close to you, you still have radar as it's detection range is almost the same as your own detected range. 

You have to be hyper aware of the mini map and what is around you. Have an escape plan ready if you do need to bail. Use the concealment to slip in and out of situations.

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1,406
[TDA]
[TDA]
Alpha Tester
2,287 posts
8,786 battles

Nothing wrong with Seattle.

Nirvana, SoundGarden and Mudhoney came from there.

Just to name a few.

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646
[GS]
Video Contributor, Beta Tester, Clantest Coordinator
2,794 posts
13,924 battles

if you have played Cleveland

just like that but bad firing angle, AA just too far 5/3.5/2 unlike Neptune has 4 ranges 6/5/3.5/2 and turret travelling up to 25s 180degree with reload mod 

total still same play style American cruiser

>find island/smoke

>???

>profit

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