111 [-BRO-] Somedude_Yudachi Member 545 posts Report post #1 Posted June 28, 2018 Most videos says it's miserable to play :k Share this post Link to post Share on other sites
766 [LNA] legionary2099 Member 2,342 posts 18,970 battles Report post #2 Posted June 28, 2018 That gun arc :)). I agree that it should be skipped. But its not like its unplayable , it just need a pantsu island to hide its face 99% of the time to do its job. And seriously , CL lines are like that all the time. Seattle is division material , if you are a loner , shame on you. Share this post Link to post Share on other sites
80 [LN] HumbleMumble Member 243 posts 16,718 battles Report post #3 Posted June 28, 2018 Her ROF is decent, but the firing angle is horrible and you can only bring max 3 turrets when kiting. Share this post Link to post Share on other sites
0 [PHNAV] meowmeow848 Member 43 posts 18,262 battles Report post #4 Posted June 28, 2018 i skipped it. would rather spend the credits on a fully upgraded ship that could be used for clan battles than having to grind seattle. Share this post Link to post Share on other sites
4,066 [TLS] dejiko_nyo Member 5,849 posts 24,614 battles Report post #5 Posted June 28, 2018 Up to you how to spend your free xp. Share this post Link to post Share on other sites
1,801 [SLAVA] icy_phoenix Supertester 7,897 posts 14,412 battles Report post #6 Posted June 28, 2018 No ship should be skipped. Give her time, she will behave. Share this post Link to post Share on other sites
4,066 [TLS] dejiko_nyo Member 5,849 posts 24,614 battles Report post #7 Posted June 28, 2018 Any ship can be skipped if you do not enjoy it, do not have huge amounts of free time, and are able to afford to skip. Share this post Link to post Share on other sites
145 [TDA] Kamanah Member 433 posts 13,487 battles Report post #8 Posted June 28, 2018 Seattle is somewhat map dependent, not a ship you want to take out on Ocean Map that's for sure. The ability to kite is also a little annoying seeing your having to show a little too much side to get all the guns off. Thing is if you let anything get that close to you, you still have radar as it's detection range is almost the same as your own detected range. You have to be hyper aware of the mini map and what is around you. Have an escape plan ready if you do need to bail. Use the concealment to slip in and out of situations. Share this post Link to post Share on other sites
1,408 AntifoulAwl ∞ Alpha Tester 2,289 posts 8,802 battles Report post #9 Posted June 28, 2018 Nothing wrong with Seattle. Nirvana, SoundGarden and Mudhoney came from there. Just to name a few. Share this post Link to post Share on other sites
763 [GS] Onlinegamer Video Contributor, Beta Tester 2,952 posts 15,181 battles Report post #10 Posted June 28, 2018 if you have played Cleveland just like that but bad firing angle, AA just too far 5/3.5/2 unlike Neptune has 4 ranges 6/5/3.5/2 and turret travelling up to 25s 180degree with reload mod total still same play style American cruiser >find island/smoke >??? >profit Share this post Link to post Share on other sites