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Exiaa

Why play CV when you are bad at it?

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I don't understand, most people suck at it, so why keep playing? Sometimes people tell me to play for fun, and then i call them masochists, which greatly offends them. That's because more than half the time you meet a unicum CV fishing div, and with your slow reaction time and micromanagement skills you are nearly guaranteed to be completely devastated, along with your team. How is that even fun? I quit CVs once i reached T6, because i understood that with my own skill level all im gonna do is generate more salt at high tiers. So id like to ask those CV players with less than 900 WTR (im not statbashing, but stats provide some insight on how well one plays compared to others even though its pretty flawed) in CVs T6 and above, why keep playing all the way until T8-10?

Screenshot (4030).png

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Flying planes in ship games are fun :cap_haloween:

Now seriously, WG did a great job limiting US cv playstyle. they did even more great job that Enterprise has infinite planes. What more, DD dfaa can wreck cvs. So much balance I see. even I sometimes see fishing divs in enemy team I just suicide. because if theres no way to counter, no need to waste time. but if someone wants a Midway or Hakuryu or so on, then they have to keep playing and suiciding. because all the thanks to WG for such a great balanced ship.

#move enterprise and graf zep to tier 9 pls

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5 hours ago, Exiaa said:

I don't understand, most people suck at it, so why keep playing? Sometimes people tell me to play for fun, and then i call them masochists, which greatly offends them. That's because more than half the time you meet a unicum CV fishing div, and with your slow reaction time and micromanagement skills you are nearly guaranteed to be completely devastated, along with your team. How is that even fun? I quit CVs once i reached T6, because i understood that with my own skill level all im gonna do is generate more salt at high tiers. So id like to ask those CV players with less than 900 WTR (im not statbashing, but stats provide some insight on how well one plays compared to others even though its pretty flawed) in CVs T6 and above, why keep playing all the way until T8-10?

Screenshot (4030).png

"I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times."
Its the same anywhere. You might not be the top 10 ever , but doesnt mean you wont get to the higher end of the CV master race
 

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5 hours ago, Exiaa said:

I don't understand, most people suck at it, so why keep playing?

And how do you get better if you don't try?

It is up to every player to select a ship and game mode and click "battle".

Teams are put together at random from the queue.

Skill is not balanced, only ships are.

If you don't like the results and continue playing, I call you a masochist.

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18 minutes ago, PeterMoe1963 said:

And how do you get better if you don't try?

You know, there's a difference between trying and just being a plain burden to your team, screwing over 11 players just for "trying", go to T6 and do that sort of things, not high tier.

 

19 minutes ago, PeterMoe1963 said:

Skill is not balanced, only ships are.

Please explain why in a fight where conditions and player skills are all equal, a lexington will lose to enterprise, or trying to gain AS using a midway against a hak? Or why GZ is so crazily overpowered?

 

21 minutes ago, PeterMoe1963 said:

If you don't like the results and continue playing, I call you a masochist.

You miss my point, im asking why people play CV even when they get mowed down so often, and your retort doesnt apply to me because i dont play the single ship class with the most influence in the game

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Just now, Exiaa said:

You know, there's a difference between trying and just being a plain burden to your team, screwing over 11 players just for "trying", go to T6 and do that sort of things, not high tier.

Still, anyone's decision to pick a ship, select a game mode and click battle. That's a simple fact you cannot change.

It is unusual you actually ask a genuine question, whinge threads are usually about frustration.

 

 

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5 hours ago, Exiaa said:

I don't understand, most people suck at it, so why keep playing? Sometimes people tell me to play for fun, and then i call them masochists, which greatly offends them. That's because more than half the time you meet a unicum CV fishing div, and with your slow reaction time and micromanagement skills you are nearly guaranteed to be completely devastated, along with your team. How is that even fun? I quit CVs once i reached T6, because i understood that with my own skill level all im gonna do is generate more salt at high tiers. So id like to ask those CV players with less than 900 WTR (im not statbashing, but stats provide some insight on how well one plays compared to others even though its pretty flawed) in CVs T6 and above, why keep playing all the way until T8-10?

Screenshot (4030).png

Just let me be your team cv nothing can go wrong until we meet fishing div

 

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Well anyone can play any ship they like, regardless of their skill level. 

Having said that, CV games are generally miserable experiences for everyone involved.  Even if you are a full AA build ship that mows planes from the sky, the result of your game is still mostly down to the skill disparity between the two CV's.  If you have poor AA, well be prepared to hate the game for that battle.

Now that's not the player's fault that CV's are designed to be so susceptible to player skill disparity and to be so limiting to other player's enjoyment.  It's WG's fault, and they are trying to fix it (I'm very much looking forward to the CV rework!).

However, given that loading into a game in a CV will be almost certain to make the battle a miserable experience for 22 other players, and given that a CV captain regardless of skill chooses to do that despite knowing that they are ruining the game experience for everyone else in that battle, I don't have too many positive words to say about CV captains.

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19 minutes ago, PeterMoe1963 said:

Still, anyone's decision to pick a ship, select a game mode and click battle. That's a simple fact you cannot change.

Which is why i made this post asking why they decide to do this ¯\_(ツ)_/¯

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25 minutes ago, Thyaliad said:

No difference from players playing amy other surface ship they are not good at imo.

The thing is, CV has much more influence compared to the rest, and the second being DDs. After taking out the enemy CV or their planes, you are literally free to fly your planes almost anywhere to provide spotting and potentially strike a target. While a DD is great at spotting and scouting, it cant do so at two different flanks at the same time, which is why if your CV is bad the game is almost always lost unless you pull a miracle

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19 minutes ago, Exiaa said:

The thing is, CV has much more influence compared to the rest, and the second being DDs. After taking out the enemy CV or their planes, you are literally free to fly your planes almost anywhere to provide spotting and potentially strike a target. While a DD is great at spotting and scouting, it cant do so at two different flanks at the same time, which is why if your CV is bad the game is almost always lost unless you pull a miracle

Yup, my point is that the ships are different, not so much the players playing them. In this case there is no difference between a noob CV player and a BB main who is noob at DDs - both players insist on playing a class they are bad at.

The problem with CVs has always been their influence - the skill gap problem stems from this. If CVs had the same influence as the other ships, nobody would really care if your CV player was unicum or noob. If they were noob, at least you have other players to pick up the slack. But since CVs have so much influence, the other players on your team will have to work extra hard.

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1 hour ago, Thyaliad said:

No difference from players playing amy other surface ship they are not good at imo.

I've seen teams come back after losing a dd or cruiser early on in competitive games. Never seen a team come back after losing a CV early on :cap_like:
A 600 wtr cv is about as useful as a dead cv anyway

Edited by Adm_Kunkka

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15 hours ago, Exiaa said:

Which is why i made this post asking why they decide to do this ¯\_(ツ)_/¯

Looking at some of your responses here, it just does not look like you want to know, but you want to complain. I say that becaues every reasonable response you seem to beat down, rather than listen.

 

Look at it like that, whatever the individual “bad CV player” may say, you or your thread will not change the landscape. You have no way to stop players from selecting a CV, Random battle and click the battle button.

 

The only player you can change is yourself.

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Perhaps it's the same mindset as the public players in her sister game.

Me: "Why you shoot at the ground in the beginning?"

Random player: "I just wanted to shoot stuff"

Here:

"Why you want to play CV?"

"I just want to fly planes on the map, and installing WT is painful."

Honestly, how could we know? We can't read their mind.

Edited by spixys

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19 minutes ago, PeterMoe1963 said:

I say that becaues every reasonable response you seem to beat down, rather than listen.

Oh so now giving my opinion is beating down. So far no one has actually answered the question so why should i be listening? 

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In the current state of things, the playerbase doesn't care that their overall average could be 45% WR and half their weight in damage after thousands of games. They don't care about going out of their way to learn game mechanics like the importance of concealment and spotting, or how to focus priority targets or contest objectives in a non-wasteful manner. In fact, some are outright ignorant or dismissive when called out.

Moreso for CVs, which appear overpowered to the new player, but in reality are a problematic, trainwreck class that countless people fail their way through despite the punishment.

So unfortunately, people are selfish, thoughless, and don't care about doing the right thing for their allies. 

"We r casul"

 

They just don't care.

Edited by InterconKW

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21 minutes ago, Exiaa said:

Oh so now giving my opinion is beating down. So far no one has actually answered the question so why should i be listening? 

Looks like several members have replied. I guess you don’t like the answers.

 

With your attitude, really difficult to help you.

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17 hours ago, PeterMoe1963 said:

And how do you get better if you don't try?

It is up to every player to select a ship and game mode and click "battle".

Teams are put together at random from the queue.

Skill is not balanced, only ships are.

If you don't like the results and continue playing, I call you a masochist.

+1 Well said

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There is no answer to your original question. People play a ship class because they can. And you cannot know the exact reasons why they do, regardless of how bad they play, they will have a reason as to why they play.

That said, as many others have mentioned, CVS are in a bad place at the moment. No other ship is affected so much by skill gap, as no other ship has so much outcome on a match, and no other ship is directly competing with its counterpart.

Hopefully the upcoming rework will do something about that.

Myself, I want to be able to play and have fun with CVs, I really do. And while I could almost play game after horrible game to try to have fun, I realise that it’s not worth it at the moment.

I only use my Ryujo in operations now, and my beautiful Hiryu  sits in port. I want to play her, I want to send her planes across the seas against the enemy, but I know that I lack the skills. Others like me have more determination, and will try regardless.

The only time I take a CV into random is when I need plane kills for a mission. And I apologise for that, but missions make me (and a large portion of the player base) crazy.

Edited by Grygus_Triss
Spelling corrections.

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