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Leo_1408

Impatient players

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I was playing a mission with HMS Hood (which I had just bought) and got shot up badly, so I parked it in the repair base until it regained hit points. At the same time, I was fighting off enemy destroyers and cruisers - popping out to take pot shots and then popping back for repair. I did the same thing with Scharnhorst in the next mission, and then got a message not to play missions, cos I was 'spoiling it' for other players by 'parking' in repair for no reason. I didn't reply to the message, cos I don't want to get into fights with other players - but was it wrong to use the repair base like that? And I don't understand how it was spoiling the fun of other players. I avoided the repair base the next game, but can anyone explain what I was doing wrong? I'd like to know, cos part of my mission strategy is to go gung-ho in the battle then rush off to the repair base and get patched up for more fighting. And I know that with Hood, I was a long time at the base, but it was badly damaged, and I was still fighting - but it might have looked like I was hiding at the base. Neway, any ideas what I should do if that happens again?

And lol, please, remember the 'friendly atmosphere' these forums are supposed to have. :)

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Super Tester
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I assume this is Ultimate Frontier.  If so one BB should he heading up the the Atlanta and Cleveland while the others take on the 3 BBs.  Generally they focus the cruisers and leave you alone, so you shouldnt be sustaining a lot of damage early.   The cruisers such as Atlanta's etc are best place in the heal point to take on the DD's and mid game CA's heading to take the repair point while the BBs offer mid game AA support to the AA cruisers then take on the last wave heading for the port and the ranger if you haven't got a CV on you team.

TL:DR.  you shouldn't be spending a lot of time in repair.   Your role as a BB is pivotal and that position doesn't offer the arcs of fire V ROF if you needto move back and forth to take shots.

 

This is my opinion only and not a game guide.

 

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[SEARN]
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Hood isn't the greatest ship for this op but that isn't the point. I have had decent games in her in ultimate frontier. Don't listen to over opinionated players. In my experience there is a direct inverse relationship to how loud someone is in chat and the amount of EXP received.  Repair base is there to use. If you need it use it, that's why it is there. I wouldn't advise camping in the repair base but use it as needed.

Early mission you need to be active in killing the Atlanta and Cleveland threatening the incoming aircraft, but towards the middle to end of the mission being in the area around the repair base is ideal as the enemy ships are coming towards you anyway to attack the airfield. Plus you need to defend the repair base from the "whiskey" DD group.

Every 5 star game I have played has had ships in the later game stages fighting around and defending from the area of the repair base with ships entering and leaving the repair zone as needed. Funny how the players who often complain about others using the repair base are not the ones on very low health needing the repair. :Smile_facepalm:

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6 hours ago, ColonelRVH said:

Fight-Back-You-Coward-Fight-Back-Funny-F

 

  Hide contents

Actually just ignore them, why do you care? And what's the operation again?

 

Lol, thanks - actually it was Ultimate Frontier, the one with aircraft coming in and taking off again.

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6 hours ago, RalphTheTheatreCat said:

I assume this is Ultimate Frontier.  If so one BB should he heading up the the Atlanta and Cleveland while the others take on the 3 BBs.  Generally they focus the cruisers and leave you alone, so you shouldnt be sustaining a lot of damage early.   The cruisers such as Atlanta's etc are best place in the heal point to take on the DD's and mid game CA's heading to take the repair point while the BBs offer mid game AA support to the AA cruisers then take on the last wave heading for the port and the ranger if you haven't got a CV on you team.

TL:DR.  you shouldn't be spending a lot of time in repair.   Your role as a BB is pivotal and that position doesn't offer the arcs of fire V ROF if you needto move back and forth to take shots.

 

This is my opinion only and not a game guide.

 

Thanks for that advice. I'm a total potato, and any advice is always welcome. I'm usually OK in the early part, but this time I only just made it to the repair base - that's why I was there a long time. I don't blame the guys who told me not to play, cos I guess it looked like I was hiding at the base, and a BB is an important part of the team. I just wasn't sure if I did anything 'illegal'.

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2 hours ago, HobartAWD said:

Hood isn't the greatest ship for this op but that isn't the point. I have had decent games in her in ultimate frontier. Don't listen to over opinionated players. In my experience there is a direct inverse relationship to how loud someone is in chat and the amount of EXP received.  Repair base is there to use. If you need it use it, that's why it is there. I wouldn't advise camping in the repair base but use it as needed.

Early mission you need to be active in killing the Atlanta and Cleveland threatening the incoming aircraft, but towards the middle to end of the mission being in the area around the repair base is ideal as the enemy ships are coming towards you anyway to attack the airfield. Plus you need to defend the repair base from the "whiskey" DD group.

Every 5 star game I have played has had ships in the later game stages fighting around and defending from the area of the repair base with ships entering and leaving the repair zone as needed. Funny how the players who often complain about others using the repair base are not the ones on very low health needing the repair. :Smile_facepalm:

Thanks for that. Like I said, it must have looked like I was hiding in the repair base - but I wasn't. With a BB, I usually don't get too far from the main base which has to be defended, and like you said, the repair base has also to be defended, so I stay in that area. In your opinion, which is better for that mission, a cruiser or a battleship?

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3 minutes ago, Leo_1408 said:

Thanks for that. Like I said, it must have looked like I was hiding in the repair base - but I wasn't. With a BB, I usually don't get too far from the main base which has to be defended, and like you said, the repair base has also to be defended, so I stay in that area. In your opinion, which is better for that mission, a cruiser or a battleship?

Both cruisers and BB can be very effective. Honestly take whatever you feel most comfortable with but I would not recommend slow BB like Colorado. You need to be able to respond to multiple threats and being too slow doesn't work well here. 

Personally my best games in cruisers have been in Atlanta, Fiji and Myoko. BB I usually take Lyon, Scharnhorst, KGV or Nelson. Nelson is borderline on the slow side for me so not ideal as mentioned above. Also had a few great games in the Akatsuki and Gadjah Mada just to throw a curveball in there. DD can be ok but not ideal.

After WG made this op much harder I usually take BB more than cruiser. Having every bot enabled with IFHE and DE skills and spamming you with super accurate HE shells when you are in a light cruiser like Atlanta is not very fun.

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The guy may have seen you sit behind the island, but now pulling out and shoot, so he thought you just hide and not fight, for a BB its a salvo every 30 sec. Too late to ask him now, I guess.

Actually, it works quite well to smoke the repair base permanently with two smoke-ships, during the 2nd half of the match. Just that the smoke has to be big enough so ships can sneak out and shoot direction west. With 3 or 4 ships in smoke, it is fairly easy to defend the repair base and kill all enemy ships in range. A quite efficient technique, but you don't' get the enemy CV like that.

About the good or bad ship for the operation, I find that for Final Frontier a good mix of ships works well. High DPM cruisers are good to fight off the enemy DD's and cruisers quickly. But BB's are good to kill enemy BB's quickly. Also the long range of BB's can be an advantage in some situations.

In the end, you select the ship you want to use in the mission. Other players can complain if they like to.

I find Lyon and Scharnhorst work quite well. Had a few battles with Hood and she is not bad, but not the best. I also quite like Fiji and Belfast, especially Belfast makes a great DD hunter. Had a fair few battles in Belfast with 8 kills.

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15 hours ago, HobartAWD said:

Both cruisers and BB can be very effective. Honestly take whatever you feel most comfortable with but I would not recommend slow BB like Colorado. You need to be able to respond to multiple threats and being too slow doesn't work well here. 

Personally my best games in cruisers have been in Atlanta, Fiji and Myoko. BB I usually take Lyon, Scharnhorst, KGV or Nelson. Nelson is borderline on the slow side for me so not ideal as mentioned above. Also had a few great games in the Akatsuki and Gadjah Mada just to throw a curveball in there. DD can be ok but not ideal.

After WG made this op much harder I usually take BB more than cruiser. Having every bot enabled with IFHE and DE skills and spamming you with super accurate HE shells when you are in a light cruiser like Atlanta is not very fun.

Thanks again for all the info - I play this game a lot during the hols, but I'm a bit dumb about some of the details (I play a lot of Co-op). I have Fiji and Myoko, and also Scharnhorst as well as Hood, but I find that I often get sunk before I reach the main base and airfield. That's why I've been playing BBs lately. And I didn't know WG has made this op harder - I thought it was just me getting worse. :Smile_facepalm:

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1 hour ago, PeterMoe1963 said:

The guy may have seen you sit behind the island, but now pulling out and shoot, so he thought you just hide and not fight, for a BB its a salvo every 30 sec. Too late to ask him now, I guess.

Actually, it works quite well to smoke the repair base permanently with two smoke-ships, during the 2nd half of the match. Just that the smoke has to be big enough so ships can sneak out and shoot direction west. With 3 or 4 ships in smoke, it is fairly easy to defend the repair base and kill all enemy ships in range. A quite efficient technique, but you don't' get the enemy CV like that.

About the good or bad ship for the operation, I find that for Final Frontier a good mix of ships works well. High DPM cruisers are good to fight off the enemy DD's and cruisers quickly. But BB's are good to kill enemy BB's quickly. Also the long range of BB's can be an advantage in some situations.

In the end, you select the ship you want to use in the mission. Other players can complain if they like to.

I find Lyon and Scharnhorst work quite well. Had a few battles with Hood and she is not bad, but not the best. I also quite like Fiji and Belfast, especially Belfast makes a great DD hunter. Had a fair few battles in Belfast with 8 kills.

Hi Kiwi friend - I'm across the Tasman from you. :Smile_Default:  I like Scharnhorst too, but I was given some money a few weeks back, and I bought Hood to have another VII BB for missions like Ultimate Frontier (so I wouldn't have to wait like 30 min to have another go - what's that all about?) I have Fiji, and I love it for its rapid fire, but its a bit easy to sink.

And I think you are right about what he saw, and how easy it is to make that mistake. It's no biggie, and I don't blame him for complaining, but I just wanted to make sure I wasn't doing something 'illegal'. Thanks for your input, mate!

 

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On 02/06/2018 at 7:00 PM, Leo_1408 said:

have Fiji, and I love it for its rapid fire, but its a bit easy to sink.

Haha, well, that's what you have smoke for!

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I'm grinding the Colorado at the moment and have used it a few times in that scenario, and agree with the comments about it being too slow.

I'm a bit of a newbie in WoWS but have a lot of WoT experience and one thing which makes people unhappy is players not using their hitpoints intelligently. That is the criticism I see most often in WoWs chat.

Keeping guns in the game is critical so its no use having high health when your allies are getting taken out. A ship with 1 hp has just as many guns as one on full health.

If someone criticises me in-game I will have a think about it and see it I reckon they were justified. Ultimately I'm learning and they might be valid, even if they say it harshly. Learn and move on.

 

One thing which is clear, the right course of action is never fixed, it all depends upon what is going on around you. What works one game might be completely the wrong thing to do in the next. And that is part off the beauty of it.

 

 

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1 hour ago, Puggsley said:

I'm grinding the Colorado at the moment and have used it a few times in that scenario, and agree with the comments about it being too slow.

I'm a bit of a newbie in WoWS but have a lot of WoT experience and one thing which makes people unhappy is players not using their hitpoints intelligently. That is the criticism I see most often in WoWs chat.

Keeping guns in the game is critical so its no use having high health when your allies are getting taken out. A ship with 1 hp has just as many guns as one on full health.

If someone criticises me in-game I will have a think about it and see it I reckon they were justified. Ultimately I'm learning and they might be valid, even if they say it harshly. Learn and move on.

 

One thing which is clear, the right course of action is never fixed, it all depends upon what is going on around you. What works one game might be completely the wrong thing to do in the next. And that is part off the beauty of it.

 

 

You are right, and I must admit that I do get a bit irritated by people who, at the beginning of a battle seem to just sit there and not move, when I'm at full-ahead into the fray. But then I YOLO too much, and often get sunk early - so who's right? They get to play the whole battle while I get to sit and watch. :Smile_amazed:

I am still learning about both WOWS and WOWP, which is why I asked these questions. I'm grateful that a lot of people answered, and most said it was OK to use the repair base if you don't have many points left, and having a few more points means you can use those guns longer (and maybe turn the battle around). I wasn't upset by the criticism - I just wasn't sure whether I had done the wrong thing or not. :Smile_Default:

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