Jump to content
  • Announcements

    • IronGuard

      World of Warships Forum Rules   06/08/2017

        Welcome to the Official World of Warships ASIA forums! These forums are here to provide you with a friendly atmosphere where you can discuss ideas, give and receive game play advice, and discuss any other aspects of World of Warships with other players. Community forums are at their best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating on these forums and be mindful of your audience.   The guidelines and rules listed below explain what behaviours is expected of you and what behaviour you can expect from other community members. Note that the following guidelines are not exhaustive, and may not address all manner of offensive behaviour. As such, the forum moderators and administrators shall have full discretion to address any behaviour that they feel is inappropriate. Also, suspension or banishment from the game will always result in the same in regard to forum access. Your access to these forums is a “privilege,” and not a “right.” Wargaming.net reserves the right to suspend your access to these forums at any time for reasons that include, but are not necessarily limited to, your failure to abide by these guidelines.   Wargaming.net reserves the right to evaluate each incident on a case by case basis. The actions taken may be more lenient or more severe than those listed under each category. Before posting any kind of information on this forum, all users are to read the following rules. These rules are obligatory for all registered users on this forum.     1. GENERAL PROVISIONS   1.1 Registration Requirements   There is no requirement for a user to use his or her real name or to use any other form of identification that can be used to easily trace identities, and all e-mail addresses that are provided will be kept private. In order to register on World of Warships forum, registrants must be thirteen (13) years of age or older.   Users are solely responsible for protecting their accounts from access by others. Users are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly recommended that board users do not share their accounts with others, or share their computers used to access the site with others. In case of a lost or hacked account, users are to inform support immediately.   1.2 Forum purpose   The purpose of this forum is to discuss World of Warships and related topics, get to know fellow players, find a clan to join, and to give feedback to the Wargaming.net developers.   1.3 Responsibility   Wargaming.net is not responsible for any user messages posted. Wargaming.net does not vouch for or warrant the accuracy, completeness or usefulness of any message, and is not responsible for the contents of any message. The messages express the views of the author of the message, not necessarily the views of this board. Any user who feels that a posted message is objectionable is encouraged to contact the moderation team immediately. Wargaming.net employees and community moderators have the ability to remove objectionable messages and will make every effort to do so, within a reasonable time limit, if it is found that removal is necessary. Users agree, through the use of this service, that they will not use this forum to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise in violation of any law. Users agree not to post any copyrighted material unless the copyright is owned by said user or by this board.   1.4 Sanction Policy   Violations of these rules/guidelines may lead to users being sanctioned temporarily or permanently within this forum or even in game bans of a players account on severe or repetitive offenses.   1.5 Error reporting   Bugs and errors can be reported at the support website (http://support.worldoftanks.asia/), Users can also report any bugs and errors on the corresponding forum thread.     2. PROHIBITIONS and RESTRICTIONS   2.1 Forum etiquette   Users are not allowed to abuse others, make personal attacks or behave disrespectfully. This prohibition applies to both public threads and private messages (PMs).   Disrespect can include but is not limited to: FlamingTrollingHarassment or Defamatory remarksProfanity, Inappropriate language or abbreviations there ofPersonal abuse or attacksRacial, Religious, Sexual, National or Ethnic, slurs or insults, this includes "jokes" in bad taste.Excessive CapitalizationInappropriate or adult content   This behaviour has no place on the World of Warships forums due to its extremely offensive and inappropriate nature.   2.2 Distribution of real life information and real-life threats   Postings and discussions which have users’ personal data (such as addresses, telephone numbers, emails, other contact information) - regardless of whether this is their own or that of other users - will be removed. Users who publish this type of content on the forum will be warned or sanctioned by an administrator or moderator. No rude or disrespectful posts to or about any forum moderators or Wargaming.net employees, as well as no release of real-life information about moderators or Wargaming.net employees are allowed on this forum. Real-life threats include both clear and masked language and/or links to websites containing such language or images which refers to violence in any capacity that is not directly related to the game world   2.3 Advertising   Users are not allowed to post threads or comments that advertise or solicit any non-beneficial, non-Wargaming related businesses, organization, or website. Explicit advertising and solicitation in signatures are also prohibited.   Forum rules allow "light" discussion other games; however any kind of direct promotion, solicitation, or linking to other games is not permitted. Also please do not use images related to games other than World of Warships in your signature, avatar or name.   2.4 Accounts, Gold/Credits, Pre-order & Promotional codes, Leveling services, Begging.   This category includes: Advertising of, or selling of game accounts. Advertising of, or selling of in game currency such as gold/credits. Advertising of, or selling of leveling services. Advertising of, or selling of promotional codes or pre-order codes. Begging in any form. Begging includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional gold/credits, and requests to transfer game gold/credits, promotional codes, pre-order codes, or anything similar. Linking to or promoting websites that contain the above prohibited services.   All types of posts for the sale or promotion of the exchange or transfer of accounts, currency, codes, and other services from one user to another violate the EULA and are prohibited within the forums and game channels.   2.5 Off Topic, spamming and trolling   This category includes: Excessively communicating the same phrase, similar phrases, or pure gibberishCreating threads on topics that already exist on the forums, (Please use search and add to existing topics were possible)Off-topic PostingCreating threads/posts for the sole purpose of causing unrest on the forumsCreating threads/posts for purpose of reporting or discussing in game violations. Such incidences are to be directed to supportCausing disturbances in forum threads, such as picking fights, making off topic posts that ruin the thread, insulting other postersMaking non-constructive posts, or posts with non-constructive topicsAbusing the "Reported Post" feature by sending false alarms or nonsensical messagesNumbering a thread, posting “First!”, “IBTL” (“in before thread lock”) or any other fad statements“Bumping” posts are only permitted in the clan recruiting sections of the forums, please refer to the rules for that section.Petition posts or polls that are not aimed at conducting a discussion.   Users should make sure that they post new threads and postings into the appropriate forum, and users are asked to familiarize themselves with the forums. This helps other users and moderators maintain an overview and to be able to respond faster with an appropriate answer to players questions. Before beginning a new thread, look to see if an active thread on that topic has already been established using the Search feature. If so, place your comments there instead. Keep discussions about one topic to one thread only.   Posts which drift off topic, or content-free posts will be edited or removed. Posting multiple messages with the same content across several forums is unwelcome and inappropriate, since such activities divide the targeted discussions and makes gathering feedback considerably more difficult. Such ‘cross posts’ will be merged, closed and redirected or removed. Before beginning a new thread, look to see if an active thread on that topic has already been established using the Search feature. If so, place your comments there instead. Keep discussions about one topic to one thread only.   2.6 Politics, Major Religions or Religious Figures   Posting about social, religious, political, illegal or other controversial topics that may create offense. As well as negative portrayal of religious and political figures is prohibited within the forums.   2.7 Law Violations   This category includes: Posting discussion threads on, or linking to, cheats, hacks, Trojan horses, or malicious programs. If you suspect that a cheat or hack exists, provide the necessary information to support, it is not to be discussed within the forums.Posting unreleased content / hacking data files: showing unreleased in-game items, equipment, or areas that have been unlocked by hacking into client data files; discussing or displaying any data not available through normal game play;Illegal drugs or activities. Both clear and masked language and/or links to websites containing such language or images which reference to abusing illegal drugs or to performing illegal activities are prohibited.   Users are expected to act lawfully when participating on the forums. Posting about or discussing issues that violate local or international laws is not allowed under any circumstance. The administration reserves the right to delete, update or modify any information which is considered inappropriate on these forums.   2.8 Discussing disciplinary actions   Discussion or disputing of disciplinary actions is prohibited within the forums.   This category includes: Creating posts or threads to discuss or dispute disciplinary actions taken against a player in game or on the forumsCreating posts or threads to discuss or dispute moderators, moderator decisions or actions   Appeals on sanctions received or questions and suggestions relating to rule enforcement are to be submitted to support and are not to be discussed within the forums.   3. MISCELLANEOUS   3.1 Language   The official language of this forum is English. Use of other languages may be allowed in special forum sections only. Users are to be considerate to those who have difficulties with English.   3.2 Hard-to-Read Posts   Posts that disrupt the message boards for other users, intentional or not, are prohibited. This category includes, but is not limited, to: Conducting conversations in foreign languages, outside designated forums Posting excessively in capital letters, Excessive whitespace or line breaks, leet speak, or other hard-to-read writing styles Using misleading topic titles, excessive punctuation, and/or non-standard symbols   While posting on these forums users are to be reasonable with font size and color. Stick to default font size and try to avoid use of text colors different from black. The administration reserves the right to modify inappropriate posts and give warnings to their authors.   3.3 Links and Images   Whenever linking to a website or image or posting an image, be sure to check that they don't violate any of the rules above. Sites or images that display illegal content, pornography, nudity, gratuitous violence, Nazi symbols such as swastikas, obscenities and any other content that goes against the standards of this community will be moderated. In addition to the above we also request you not post ASCII art (pictures created by using letters and symbols on a keyboard) they are usually quite large and can be misinterpreted based on display issues.   The size of files and images referred may not exceed 100 kilobytes (kb).   3.4 Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the World of Warships forums or within the World of Warships game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the World of Warships environment: Names, Avatars, Images/Video, Signatures & Clan logos .... that contains insults, personal attacks, abuse or harassment. that contains unprintable words or abbreviations, or which are unattractive and/or unreadable. which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group. that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level. which are derogatory discriminative or offensive to people with a disability or illness. which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions. which contain excessive gore or violence, or are obscene/vulgar. which make reference to addictive or illegal substances or their use, or any other illegal activities. which either in whole or partly contain copyrighted or registered trade mark elements. that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc. that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules (For example, using different variations of Nazi symbolic, abridgments and signs as well as credentials, names and surnames of Nazi leaders) which may provoke strong negative reaction/association or promote national/ethnic/religious hatred. that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations; that negatively portraits the projects moderators, staff or administration; which in any other manner violates the End User License Agreement or local laws;   ....... either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.   Additionally, excessively long forum signatures are not permitted. Signatures may not exceed two lines. If these limitations are exceeded, then the disruptive elements will be removed without explanation and the offending account may receive sanctions. Users are allowed to use images in your signatures, but their size must not exceed 468px×120px (length x width). The signatures can contain animation, but it should not be annoying.   4. FORUM ADMINISTRATION and MODERATION   4.1 Administrators   Administrators are Wargaming.net employees. The administrator status is confirmed by “Group: Administrators, Game Master, Developer, Support” inscription under the user nickname.   4.2 Moderators   Moderators are community contributors (players) Recruited from forum members, the moderators uphold the forum rules, with the Game Master team. The moderator status is confirmed by “Group: "Forum Moderators” inscription under the user nickname.   4.3 Administrators and Moderators’ powers   Administrators and moderators have the right to warn or suspend forum members in the case of forum rules violation. Any measures taken by moderators can be appealed to support via the website (http://asia.wargaming.net/support/), in accordance with the established procedure. Measures taken by administration are not subject to appeal. In some cases, which go beyond the forum rules, administrators can warn or suspend a particular forum member, even if their actions formally don’t fall under the current prohibitions and restrictions.   4.4 Warnings   The warnings and official notifications are set off in red, this font color is reserved by Moderators and Administrators. Any other moderators message is considered to be an ordinary one and is equal to a message of any forum member. Once one of a posts has been moderated, users are not permitted to edit the moderators notes placed within the post. Similarly, the impersonation of the administration or moderating team in any way, is not permitted.   4.5 Restrictions on Administrators and Moderators   Administrators Game Masters Developers and support staff being official employees are representatives of Wargaming.net, they are avid World of Warships players, but do not normally partake in clans and clan wars with the exception of special events.   Moderators however are not official employees of Wargaming.net and recruited from the player base. They have no special abilities in game to give them any advantage, other than the ability to issue chat mutes within the game. Moderators participation within clans or clan-wars is not limited. If users believe a moderator to be biased in any way or acted inappropriately, they are to send the details to support via the website (http://asia.wargaming.net/support/) and it shall be investigated by management.   5. CONTACT LIST   1. Technical Support service (both forum and in-game):   Web form: (http://asia.wargaming.net/support/) for Billing and Payment issues - Billing and Payment department for technical problems and bugs - Technical issues department for forum and game name and password changes - Account Administration department for disputes on game or forum bans, or disputes against moderators or their decisions and actions. for inquiries that don’t suit the above, including reporting hacks, cheats, Trojans, bots etc - In-game general questions department   2. Appeals   The report should contain the complete description of the dispute with the corresponding screenshots attached if needed. Any other ways of appeal are not subject to consideration. Any appeals lodged within the forums are regarded as off-topic.   IMPORTANT   The administration reserves the right to update and modify these rules as the needs of the community dictate to ensure the smooth operation of this community.   Repeatedly violating any area of these Rules or EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language.   The bottom line is that we want World of Warships to be a fun and safe environment for all players. World of Warships is a Massive Multiplayer Online Game with a mixture of genres, and the key words are “Massively Multiplayer.” While playing this game and posting on its forums, you will encounter thousands of other players who share different experiences and come from vastly different backgrounds. While certain language and images may not be offensive to you, consider the fact that that same language and images may have a completely different effect on someone else. We’ve done everything we can to make this a great game but now it’s up to you, the players, to breathe life into the world.  
You need to play a total of 10 battles to post in this section.
Ordrazz

Why is DD still invisible when on fire ???

13 comments in this topic

Recommended Posts

1,426 posts

Title..

 

i know all of you DD experts are going to jump on this, so maybe i can get some POSITIVE NON TROLL answers, from the decent section of the playerbase...

i was in my duke of york, shooting at pan Asian hsein yang (t8 DD), no more than 5.2klm away, & i set it on fire twice, & knocked out its engine, yet it was still invisible when on fire???

 

 when i get set on fire, i'm like a candle to everyone, why is this apparently not so for DDs ???

there was no smoke, no island in the way, just total invisibility, even when the DD is on fire at 5.2klm ....

captain skills?? surely cannot totally compensate... especially for knocked out engine as well as being on fire twice.... but i could be wrong.....

please tell me...

 

Ordrazz

 

 

 

Share this post


Link to post
Share on other sites
590 posts
6,622 battles

Post your replay, since even when not on fire a Hsien Yang has 5.7km detection.  Being on fire adds 2km to that figure.  Either you've experienced a totally game breaking bug that absolutely no one else playing the game has noticed, or there are a few important details that you have failed to notice which can explain what you think you have experienced.

Share this post


Link to post
Share on other sites
1,386 posts
8,037 battles

A replay file would make the actual situation clear.

But I think he may popped smoke without you noticing. Smoke rings only appear when you get up close.

Edited by HMS_Swiftsure_08

Share this post


Link to post
Share on other sites
2,168 posts
13,400 battles

Pretty normal. I often find I'm not being spotted when I should be. Here is an example where the roles are reversed. The Fletcher should be spotting me.

 

Share this post


Link to post
Share on other sites
7,360 posts
7,883 battles

Non troll answer: It happens for DDs to, you need to get within 3 - 3.5km even when DD is set on fire and shooting back while sitting in smoke. This is done for balance purposes.

You can check the concealment range on fire and when shooting while sitting inside smoke. Post replay file if you want to say that he wasn't using smoke, cause we are certain he was. (Unless you were looking at wrong direction).

Also, one more question, when you say you got within 5 km, how did you know if you haven't seen that DD, may be he was sailing away too, DDs are way faster.

Edited by icy_phoenix

Share this post


Link to post
Share on other sites
980 posts
12,614 battles
8 hours ago, icy_phoenix said:

Non troll answer: It happens for DDs to, you need to get within 3 - 3.5km even when DD is set on fire and shooting back while sitting in smoke. This is done for balance purposes.

You can check the concealment range on fire and when shooting while sitting inside smoke. Post replay file if you want to say that he wasn't using smoke, cause we are certain he was. (Unless you were looking at wrong direction).

Also, one more question, when you say you got within 5 km, how did you know if you haven't seen that DD, may be he was sailing away too, DDs are way faster.

This is a troll answer. 

Do not believe what he said. 

Share this post


Link to post
Share on other sites
449 posts
7,989 battles

It sounds like he used smoke and fled, sometimes the smoke doesn't render very well when close to it. You'd only have to be close enough for the smoke itself to be difficult to see and far enough the circle on the water isn't visible either. Also when a ship is first spotted there can be quite a delay before it's actually rendered, he'd only have to be unspotted for a moment and you might not see him for like 15-20 seconds.

Given the damage you did I'd be surprised if they didn't also immediately pop damage control as well. Did the damage counter continue going up?

Share this post


Link to post
Share on other sites
1,426 posts
10 hours ago, icy_phoenix said:

Non troll answer: It happens for DDs to, you need to get within 3 - 3.5km even when DD is set on fire and shooting back while sitting in smoke. This is done for balance purposes.

You can check the concealment range on fire and when shooting while sitting inside smoke. Post replay file if you want to say that he wasn't using smoke, cause we are certain he was. (Unless you were looking at wrong direction).

Also, one more question, when you say you got within 5 km, how did you know if you haven't seen that DD, may be he was sailing away too, DDs are way faster.

OK , balance purposes would answer it, as I was chasing him & he popped smoke along side an island, so I was firing where I thought he would be, so I  chased him out of his smoke & his engines were knocked out by my HE while he was escaping, & he also caught fire, but as I said, he still became invisible while burning....

He managed to escape because he became invisible, & then I came under heavy fire from another ship....

I have no replay, so I can only put it in words what happened...

Thanks for the reply

:cap_like:

Ordrazz

Share this post


Link to post
Share on other sites
449 posts
7,989 battles

If you entered the smoke yourself and were still in it the smoke spotting distance for the DD applies, you can't see out better that you can see in essentially. The DD would have had to be much closer for you to see it in that case,  2.5 Km is the spotting range with smoke involved I think, perhaps adding the fire spotting debuff distance if they didn't put them out. DD (and other ships) rely on team mates to spot for them whilst they are in smoke, otherwise they can't really see out.

Share this post


Link to post
Share on other sites
590 posts
6,622 battles
5 hours ago, Ordrazz said:

OK , balance purposes would answer it, as I was chasing him & he popped smoke along side an island, so I was firing where I thought he would be, so I  chased him out of his smoke & his engines were knocked out by my HE while he was escaping, & he also caught fire, but as I said, he still became invisible while burning....

He managed to escape because he became invisible, & then I came under heavy fire from another ship....

I have no replay, so I can only put it in words what happened...

Thanks for the reply

:cap_like:

Ordrazz

Sounds like he had exited the smoke but either you moved into it or it was still between you and him.  Either of those conditions would cause his spotting range to go down to the proxy range of 2km.  You on the other hand would be visible for 13km or so in your BB if you had moved into smoke, since you had just fired.  You could choose to stop firing while in the smoke then your spotting range would go down to 2km and no one would be able to see you.  You'd be likely to eat torps and blind fire in the smoke though even if you didn't shoot.

Share this post


Link to post
Share on other sites
7,360 posts
7,883 battles
8 hours ago, Ordrazz said:

I  chased him out of his smoke & his engines were knocked out by my HE

Most DD players takes Last Stand from captain skill tree. So he is never really knocked out. And if he pops up speed boost, he can still outrun you with broken engine I think.

Like Moggy wrote above, if you are fairly close, you could try blind firing, or popping up spotter plane in case he runs out of smoke, pop hydro if you have it... etc.

Also, you have to account for incoming shell volume before committing to a push, not afterwards. DD rush is very risky imo, even a DM wont be able to kill off a DD if he pops up super close and will die to torp attacks. I only push DDs with larger ships when I know I have force backing me up.

Share this post


Link to post
Share on other sites
1,426 posts

i was not in the smoke, i was tracking him from the side, i saw him pop his smoke, to get away from me & one of my team mates,...., so i fired where i thought he would be, & that made him leave his smoke, & my next shot knocked out his engines & set him on fire...... by this time my team mate had died, but since he was further from the dd than me, it was me who was spotting him... it was mid game so it wasnt a rush to get a dd first...., the ship that was backing me up was a cruiser...

but yes, your right, i couldnt see the circle edge of his smoke, so maybe a little smoke drifted over him to shroud him while he was burning... while i was trying to see him, i came under attack from a enemy BB so i lost my kill...

& yes, i forgot about the last stand, so as icy said, he must have been only gravely wounded, not completely knocked out....... in my duke of york i had already used my hydro....

but anyway, thanks for the answers, they make sense.....

:cap_hmm:

Ordrazz

 

Share this post


Link to post
Share on other sites

×