5 duntroon Member 37 posts Report post #1 Posted March 10, 2018 I have just today been made aware of World of Tank's enCORE, being the demo of Core, the new graphics engine developed in-house at Wargaming. See https://wotencore.net/ As I understand the situation, Core will significantly improve the game's visuals by utilising TWO CPU cores, thus overcoming Wargaming bottlenecks imposed through the obsolete use of merely a single core. No timeline for introducing the Core has been given. As you will all be aware, the processing demands of World of Warships are considerably higher than those for World of Tanks. It is therefore World of Warships that would stand to benefit the most from the introduction of the new Core engine. It is indeed frustrating that the introduction of Core has not been prioritised for World of Warships. If the developers read this forum, I feel sure that we can achieve some earlier progress in this modern Age of multi core processors. For too long, we have been reduced into playing at the level of the lowest common denominator of those who (for whatever reason) are unwilling or unable to update their equipment to a level of multi core CPUs of a gaming standard which has long existed. 2 Share this post Link to post Share on other sites
141 [TF44] Lowyat Member 488 posts 21,221 battles Report post #2 Posted March 10, 2018 Why fix when its not broken and is working for the intended audience? 1 Share this post Link to post Share on other sites
254 _Blink_Blackwolf Member 909 posts 10,185 battles Report post #3 Posted March 10, 2018 23 minutes ago, duntroon said: I have just today been made aware of World of Tank's enCORE, being the demo of Core, the new graphics engine developed in-house at Wargaming. See https://wotencore.net/ As I understand the situation, Core will significantly improve the game's visuals by utilising TWO CPU cores, thus overcoming Wargaming bottlenecks imposed through the obsolete use of merely a single core. No timeline for introducing the Core has been given. As you will all be aware, the processing demands of World of Warships are considerably higher than those for World of Tanks. It is therefore World of Warships that would stand to benefit the most from the introduction of the new Core engine. It is indeed frustrating that the introduction of Core has not been prioritised for World of Warships. If the developers read this forum, I feel sure that we can achieve some earlier progress in this modern Age of multi core processors. For too long, we have been reduced into playing at the level of the lowest common denominator of those who (for whatever reason) are unwilling or unable to update their equipment to a level of multi core CPUs of a gaming standard which has long existed. I'll be happy to see that and I believe everyone will But keep in mind that it took 5 years for WG to introduce it in WoT...and that is after reaching a relatively stable state with set mechanics with a lot of tank lines; compare that to WoWs and you'll see that A LOT of ship lines are yet to be added and also, CV as a class is unstable and needs fixing, which may include the Game Engine overhaul... Share this post Link to post Share on other sites
5 duntroon Member 37 posts Report post #4 Posted March 10, 2018 _TAMAL_ , are you saying that Wargaming's efforts to upgrade the graphics via enCORE are a waste of time and money? One must move with advances in technology or we'd still all be playing games (seemingly quite happily?) designed for users and computers at the beginning of the decade. Share this post Link to post Share on other sites
83 [VEU] IndyChanKawaii Member 387 posts 15,019 battles Report post #5 Posted March 10, 2018 Oh well maybe that explains my occasional fps drop even when I try playing on minimum settings at 720p resolution with my i5/GTX760 combo. Never thought that this game could utilize only a single core. Share this post Link to post Share on other sites
1,017 [OAKUM] Ordrazz Member 2,122 posts 16,555 battles Report post #6 Posted March 10, 2018 22 minutes ago, duntroon said: One must move with advances in technology or we'd still all be playing games (seemingly quite happily?) designed for users and computers at the beginning of the decade. Well, I don't know about you, but I still play old games like that, half life, dungeon seige, etc... Mind you I like some newer games too (which probably are old too, but modern to me), the problem with getting older, everything seems like yesterday, even when its 25+ years ago heheh WoWs still number one though.... Ordrazz Share this post Link to post Share on other sites
5 duntroon Member 37 posts Report post #7 Posted March 10, 2018 Yes Ordrazz, I too am of advanced age and enjoy playing the World of Warships game as is. I am generally very wary of any change, especially if this might make everything more complicated (as with the last "enhancements" made to the old submarine simulation game, Silent Hunter.). However, I have read the recent posts relative to the enCORE graphics engine on the corresponding European Server Forums. Those who have upgraded their obsolete gaming setups have said that the difference in their enjoyment of play in World of Tanks is unbelievable, like comparing Night and Day. What one has not experienced one will not miss. Share this post Link to post Share on other sites
2,258 [MRI] Thyaliad Member 3,686 posts 15,996 battles Report post #8 Posted March 10, 2018 I don't mind waiting longer for WG to sort out the bugs and kinks with the new graphics engine first. After all WoWs works pretty fine on the current engine, so there is no hurry to switch to a newer engine. Let WoT be the guinea pig, WoWs can wait. Share this post Link to post Share on other sites
415 dieselhead Member 1,160 posts 11,077 battles Report post #9 Posted March 10, 2018 Used to work fine before latest patch which has introduced a laggy feel to it even in port Share this post Link to post Share on other sites
5 duntroon Member 37 posts Report post #10 Posted March 10, 2018 You are easily pleased. I would recommend W of W just continue as is and save the developers the time and costs of advancing the graphics engine with any degree of enthusiasm till such time as they see a serious drop in the number of their more demanding customers. Share this post Link to post Share on other sites
254 _Blink_Blackwolf Member 909 posts 10,185 battles Report post #11 Posted March 10, 2018 6 hours ago, duntroon said: _TAMAL_ , are you saying that Wargaming's efforts to upgrade the graphics via enCORE are a waste of time and money? One must move with advances in technology or we'd still all be playing games (seemingly quite happily?) designed for users and computers at the beginning of the decade. No, I just want to say that it will take more time... and definitely after the game comes to a steady state... Share this post Link to post Share on other sites
5 duntroon Member 37 posts Report post #12 Posted March 11, 2018 Well, this makes good sense, I suppose. I am just frustrated that it will take such a long and undefined period for the enCORE upgrade to be extended to World of Warships. We have not even been told that there is a plan to extend. We can only assume it might happen if profits suffice to cover the significant costs of the required R&D.. We must remember that those with the highest aspirations to see the game enhanced to current-day standards include those who have incurred the cost of replacing their obsolete computers and who probably have the resources to provide the developers with most of their in-game doubloon purchases (to the advantage of those who run on a tight budget with antiquated equipment and who are perhaps understandably happier with the status quo). Having said all the above, World of Warships is without a doubt a fantastic game with much latent potential yet to be realised - hopefully sooner rather than later.. Share this post Link to post Share on other sites