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Karasuma_Hifumi

Is aircraft carrier that big of the deal?

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stop playing for a several month and came back

WG give me new ship and lot of gold xp enough for me to get my first air craft carrier. (japan tree, Hosho or something)

but my friend who been play for years since game launch warn me that this class it not for the faint heart, because if team were to lose those who play carrier will most likely take all the blame and all trash word will throw at me

that... give me quite a scared to play it

but I still want to try so for a time being he told me to keep play co-op until I'm use to it control first.

 

is aircraft carrier really big deal in game?

 

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39 minutes ago, Karasuma_Hifumi said:

is aircraft carrier really big deal in game?

Yes. A team with a bad CV player is bound to lose. A team with relatively lower skilled CV start handicapped from the get go. CVs have too much influence on the game.

But, on the bright side, if you are good with CVs, your team is at a huge advantage. I have played in division with a lot of CVs, and Random CVs in general. Teammates blame the CV usually when the CV player is garbage. So, don't be like that, and don't get blamed.

Try out Hosho. Tier 4 and 5 CVs aren't much of a deal. They barely have any influence anymore since the manual controls have been removed. Tier 6 is where the CV lines actually start.

Personal opinion: I do not like cvs in my games. There is a chance that our CV player may be worse than the red team player. Why take the chance, right?

Edited by icy_phoenix

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Yes, especially in lower Tier ship, T1~T6. In T7, almost every ship already developed quite strong AA guns to repel air units. T7 Cruiser are very deadly to repel Air Unit, Destroyer & Battleship, given more time, pretty much shredded the air units numbers to minimum attack power on their bombs or torpedoes. But before T7 ... T6 and below, even the Cruiser class need some time before making real damage to air units. Destroyer & Battleship's AA nearly do nothing to the enemy air units. This mean, if your Air Fighter not able to protect our teammate ship from their bomber attack, especially from torpedo bomber attack, you are to be blame and that reason is just. Because who can repel them but the CV air fighter unit ?

Many of newbie CV players tend to use their Air Fighter unit to escorting their Dive & Torpedo bomber to a target location. While they are doing this, mean no one protect our teammate ship from their air attack.

As the owner of both USN & IJN CV T6 (on progress to T7) ... this is my CV priority checklist.

  1. Guarding teammate from Air Torpedo Bomber. I don't care about enemy Dive Bomber. Or their Air Fighter doing spotting and following our Destroyer.
  2. Spotting target is not Air Units job. Spotting enemy ship is for Destroyer class. Avoid this request if not really important. It's different though in later battle situation.
  3. Avoid dodge fight contact with enemy air fighter unit, unless the power difference significant. Because it can depleted your fighting number, and also allow their enemy bomber to pass your guard zone.
  4. Do not focus on your Dive & Torpedo bombers movement. Focus searching the enemy bomber possible assault direction.
  5. Target your bombers unit to enemy ship that in conflict with your teammate. Instead bombing target who in far far away. Because it can help your teammate conserve their HP for another next conflict.
  6. Losing 1 teammate really destroying your winning chance. Losing all your Air Fighters when enemy still have torpedo bomber is very bad bad situation. Losing your bombers unit mean you lose chance to score.
  7. Sniping enemy CV (Try to target their CV in earlier battle) is a very risky maneuver. Because you might destroy pretty much your air units (if the attack route is bold to middle) or wasting too much time (if the attack route from the edge of the map)

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Most of time, most of battle, with presence of CV, DD cant cap. whose fault?

Play CV but keep FF for himself.. enemy FF take advantage and perma spot allied DD.

Unless you are 70% quite sure u are good contributor to your team.. please no CV.

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1 hour ago, MissMeMiss said:

Spotting target is not Air Units job. Spotting enemy ship is for Destroyer class. Avoid this request if not really important. It's different though in later battle situation.

nope, ITS JOB FOR CV! DD should hide instead when CV is present. use 1 empty DB is fine to spot enemy, especially spot enemy DD.

 

1 hour ago, MissMeMiss said:

Sniping enemy CV (Try to target their CV in earlier battle) is a very risky maneuver. Because you might destroy pretty much your air units (if the attack route is bold to middle) or wasting too much time (if the attack route from the edge of the map)

well, in its actually worth it. you use DB to chip away enemy CV HP. the burn will cause more devastating damage than Torp. also enemy CV will become to wary of snipe AND less 1~2 fighter to worry....

also it will spot enemy CV and let the long range BB rekt em. its actually good tactic in high tier.

 

__________________________

56 minutes ago, RimauLaut said:

please no CV.

everyone is start as noob, include CV player.

ITS FINE TO BE NOOB CV, as long as you are dedicated to get better. 

 

if people complaining about noob CV in their team.... its basically THEIR FAULT FROM NOT PLAYING CV.

_________________________________________

IGNORE the surface pheasant, GO GET CV!!

NOOB CV IS FINE!

 

oh, btw if you dont want to play CV.....

I RECOMMEND YOU TO TRY Alsace with secondary build! :cap_like:

 

This is not subliminal message:

Alsace with secondary build!

Alsace with secondary build!

Alsace with secondary build!

Alsace with secondary build!

Alsace with secondary build!

 

Edited by Skarhabek

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Up to u if u want to listen to skarhabek for this. Me i openly against. Anyway its your ship, ur right to play whatever, however, but if people report u after a bad performance in CV..accept it with open heart. If report doesnt mean anything to you, and losses also mean nothing, go ahead. Basically, if u r good..whatever ship u play it doesnt matter.  It matter when u r always the burden to the team. (not that I am saying u r bad..dont get me mistaken)

Edited by RimauLaut

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1 hour ago, MissMeMiss said:

Yes, especially in lower Tier ship, T1~T6. In T7, almost every ship already developed quite strong AA guns to repel air units. T7 Cruiser are very deadly to repel Air Unit, Destroyer & Battleship, given more time, pretty much shredded the air units numbers to minimum attack power on their bombs or torpedoes. But before T7 ... T6 and below, even the Cruiser class need some time before making real damage to air units. Destroyer & Battleship's AA nearly do nothing to the enemy air units. This mean, if your Air Fighter not able to protect our teammate ship from their bomber attack, especially from torpedo bomber attack, you are to be blame and that reason is just. Because who can repel them but the CV air fighter unit ?

Many of newbie CV players tend to use their Air Fighter unit to escorting their Dive & Torpedo bomber to a target location. While they are doing this, mean no one protect our teammate ship from their air attack.

As the owner of both USN & IJN CV T6 (on progress to T7) ... this is my CV priority checklist.

  1. Guarding teammate from Air Torpedo Bomber. I don't care about enemy Dive Bomber. Or their Air Fighter doing spotting and following our Destroyer.
  2. Spotting target is not Air Units job. Spotting enemy ship is for Destroyer class. Avoid this request if not really important. It's different though in later battle situation.
  3. Avoid dodge fight contact with enemy air fighter unit, unless the power difference significant. Because it can depleted your fighting number, and also allow their enemy bomber to pass your guard zone.
  4. Do not focus on your Dive & Torpedo bombers movement. Focus searching the enemy bomber possible assault direction.
  5. Target your bombers unit to enemy ship that in conflict with your teammate. Instead bombing target who in far far away. Because it can help your teammate conserve their HP for another next conflict.
  6. Losing 1 teammate really destroying your winning chance. Losing all your Air Fighters when enemy still have torpedo bomber is very bad bad situation. Losing your bombers unit mean you lose chance to score.
  7. Sniping enemy CV (Try to target their CV in earlier battle) is a very risky maneuver. Because you might destroy pretty much your air units (if the attack route is bold to middle) or wasting too much time (if the attack route from the edge of the map)

Sorry, but if you look at the unicum players (I'm not, I know what to do as a cv but am bad at executing it, but I always look at good players to learn more), most of you're statements are the opposite of what they say is a cv's role (and some of what you say will directly lead to a loss!).

  1. Yes, you need to try to protect you're team from enemy bombers, but it's not as simple as only worrying about the torp bombers (at least as you get higher tiers). If the enemy cv has AP bombs, they can decimate you're BB's as well, so it's not that simple. But know which ships can protect themselves and which need you're help, else you'll be chasing the enemy cv all over the map and leaving you're team open elsewhere. as well as distracting you or leading you're planes into an ambush
  2. Unicum completely disagree with this statement. CV spotting DD's is one of it's most important tasks (other ships not as much but still useful, as information is a key part of winning a match). if a cv keeps a DD perma spotted, then you've effectively taken him out of the fight for all intents. He can't torp (they're instant spotted and easily dodged by you're team), unlikely to cap, and he can be focused fired down by the rest of you're team. DD's become more powerful the longer they're around in the match (particularly stealthy ones), when it's harder to focus them down, so getting spots on them and hampering them can make a world of difference to win rates (CV's are not sometimes referred to as the eyes of the fleet for nothing). So inversely to this, you need to keep the enemy cv from hovering planes over you're own dd's and make sure not to drag his planes over them either when moving your planes around so they're spotted, else you're just sabotaging your own team.
  3. Depends on situation. Sometimes you want to lock his fighters up so you're attack planes are free, or else he was stupid enough to follow you near you're ships (particularly decent AA ones). Also changes a bit once strafe becomes available (lock with one fighter, set up strafe with second and then strafe the first out of the way at the right time).
  4. sort of agree. But you need to keep them in mind still
  5. Again, situational. if it's a high AA ship, or there are a number of enemy ships together, it's still a bad idea. Also it's a bad idea if it's near dead (don't waste you're strike on ones that will easily be finished off without you). Best targets are solo's, even better if they're soli with little AA defence, even if they are far away, unless there's a priority ship around (low AA radar ship, though they're usually high AA, or a dd that's capping/causing issues)
  6. Partially correct. One of the issues with CV (and there are many), is that the best way to help the team is often not going to give them points (not the only class that has this problem! Also why people don't spot as much as they should in them, as it doesn't reward as well as damage, but it's more useful to the team winning!). Sometimes you're better off without bombers, but allowing you're team to kill a critical target rather than saving the bombers and letting that low health BB slip into concealment heal up and come back to wreck you're team later in the match.
  7. Sniping is really only useful if you know you can kill the cv with that wave. If you DON'T kill the cv with a single attack wave, you've wasted all the time to get to him (usually 1.5 to 2 strikes on other ships in the enemy fleet), as well as usually losing most or all of the planes you send. keeping them spotted for you're BB's to shoot is good, but usually only occurs mid/late game (bb's trying to snipe most of the time rather than get into effective range, but that's another issue with this game we won't go into), unless the enemy cv does something stupid like charging in close and in the open. CV's are the one ship class that don't lose combat ability by damage (turrets/aa being destroyed as they take damage reduces the effectiveness of BB's etc, but cv's effectiveness is totally dependant on the planes it carries, so unless it's sunk, it still has them).

So back to the OP

CV as it is right now is probably the most demanding class with the biggest responsibility. A bad CV on you're team can actually be more harmful than no CV. However, if you don't at least try it out, you might not know, you might like it and find you become the next super unicum cv player (also bear in mind the cv interface can be problematic, and has been from beta, so you'll have to bear with it).

Also, as soon as you get tot he tiers with manual attack and strafe being available, make sure you use them, as they make a big difference (can't remember the level they come in, I'd gone past it before they disabled them on the lower tier cv's). One of the biggest cv annoyances is high tier cv's just "left clicking" and trusting to rng against a cv who uses manual and decimates them.

 

Edited by Bacca49

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46 minutes ago, RimauLaut said:

Up to u if u want to listen to skarhabek for this. Me i openly against. Anyway its your ship, ur right to play whatever, however, but if people report u after a bad performance in CV..accept it with open heart. If report doesnt mean anything to you, and losses also mean nothing, go ahead. Basically, if u r good..whatever ship u play it doesnt matter.  It matter when u r always the burden to the team. (not that I am saying u r bad..dont get me mistaken)

just saying this, i am playing CV because i hate noob CV on my team. until 100 match, i am ultimate noob CV.... but after you get grasp of CV thing, basically its actualy easy TO AFFECT YOUR OWN WR compared to other ship. SO PLAYING CV IS VERY REWARDING, easy damage, easy kill, and your survive chance is almost 100%.

you dont need to worry about unicum CV player, its chance to appear is 1/8. most of CV player i encounter is NOOB or BOT like CV.

 

ah btw, people always hate CV and report them, noob or unicum! i got reported 12x for nuking 3 fuso from full HP and burn their CV to death, also perma spot enemy with DB. AND THE MOST SHIT, DESPITE CARRY NOOB... NO ONE GIVE COMPLIMENT!!! why? because they think its normal for CV to rekt everyone. imagine if you did this in another surface ship..... they will COMPLIMENT YOU and think you are carry.....

 

report and compliment MEAN NOTHING for CV. good or bad CV player always got reported....

_____________________

for Karasuma :

if you want to become better player, play CV. at least it will give you knowledge about bad ship position and how airfight can affect battle

if you want to become casual noob and dont want to improve, but want a high stat and very fun battle..... go get BB, especially Alsace with secondary build

 

secondary battle is the most beautifull thing in world of warship.

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Just a FYI on the types if you want to go CV.

USS CV are easier to manage because of their small numbers of groups and large in numbers per group. Perfect for beginners to learn how to CV. They also have AP dive bombers at high tier to make a big sent to BBs.

IJN CV is the otherwise with a lot of groups with fewer numbers per group. But those players with excellent resource and strategy management will able to play this line well. Their numbers in groups are their advantage even in high tier matches.

 

Edited by LightDarkMaster
Typo

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44 minutes ago, Skarhabek said:

just saying this, i am playing CV because i hate noob CV on my team. until 100 match, i am ultimate noob CV.... but after you get grasp of CV thing, basically its actualy easy TO AFFECT YOUR OWN WR compared to other ship. SO PLAYING CV IS VERY REWARDING, easy damage, easy kill, and your survive chance is almost 100%.

you dont need to worry about unicum CV player, its chance to appear is 1/8. most of CV player i encounter is NOOB or BOT like CV.

I m sorry I never play CV. 

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2 hours ago, LightDarkMaster said:

Just a FYI on the types if you want to go CV.

USS CV are easier to manage because of their small numbers of groups and large in numbers per group. Perfect for beginners to learn how to CV. They also have AP dive bombers at high tier to make a big sent to BBs.

IJN CV is the otherwise with a lot of groups with fewer numbers per group. But those players with excellent resource and strategy management will able to play this line well. Their numbers in groups are their advantage even in high tier matches.

 

WROOOOONG, USN CV is only for experienced player. you need to think carefully where to put your few squadron. also you need to be very good at manual drop or strafe, since USN CV only have 1 fighter until T9. you will be punished hard if you lose squadron, their re arm time is frickin long.

compared to IJN, basically you can do more task and can be everywhere...... 

 

managing a lot of squadron in IJN CV IS EASIER than thinking strategically WHERE TO PLACE, WHEN TO ATTACK in USN CV. and if you did wrong predicting enemy movement in USN CV, you are doomed.

 

a lot of newbie is complaining why playing CV is so hard.....  oh they play USN CV...

a lot of noob complain why they cannt win in CV..... oh they play USN CV againts IJN

 

USN CV is only for experienced player. its true T4 and T5 USN CV is decent..... but after T6, the hell of USN CV started.

 

1 hour ago, RimauLaut said:

I m sorry I never play CV. 

you dont need to sorry :V

what you need to do is play CV and FEEL THE POWER OF OP-ness..... or get Alsace

maxresdefault.jpg

 

22 minutes ago, Karasuma_Hifumi said:

oh... boy... you guys make me even more worry now...

:fish_nerv:

what are you worrying? even if you noob in CV, you can still feel the power of CV.

do you ever get nuked by CV from full HP?? 

 

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4 hours ago, Skarhabek said:

if people complaining about noob CV in their team.... its basically THEIR FAULT FROM NOT PLAYING CV.

There's actually some sense in this :Smile_teethhappy:

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6 hours ago, Skarhabek said:

if people complaining about noob CV in their team.... its basically THEIR FAULT FROM NOT PLAYING CV.

Yes, they should start playing CVs.

And the actual noob ones should stop playing it. :cap_haloween:

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7 hours ago, Karasuma_Hifumi said:

give me quite a scared to play it

Well, I guess you should not let people scare you away from anything you want to try.

To a degree, I agree with what people say above. However, when you start a new ship type, you may initially lose. So what, it's a game!

If everybody thinks like that, everybody would just stick to what they always do.

You can have anything from brand new player to unicum with an 18 pt captain playing the enemy CV players. And yes, you may cost your team a win, most of us do. You may get reported, so what, that's of no consequence.

There are lots of things to learn, you have to know what ships have good or bad AA. For example, you want to avoid that your squadrons on the way back to your Zuiho fly over a cluster of 2 or 3 Cleveland's and get shredded for nothing. 

It is not hard to grind to the low tier carriers. I'd say, give it a go, maybe you like it? Maybe, you don't.

Over time I ground my way up to T7 for both IJN and US carriers, but mostly I play carriers in scenarios. I'm not a good player by any means, but as a carrier player, I'm utter rubbish. But after all - IT IS A GAME!! Have fun!

 

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he he what did I tell ya, this class it not for faint heart.

but you doing good so far in co-op, doing cross drop without even knowing what it called

 

I myself never play CV (hell, I actually hate it) so I can only offer a few suggestion

don't rush through tier, just because you have enough xp and credit doesn't mean you should jump up immediately.

if not sure CV is for you, stick with mother Hoshou, when jump to tier 5 you have a chance to met with CV tier 6 or 7 that can manual drop and strafing

you have 0 chance against those.

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6 hours ago, Skarhabek said:

ah btw, people always hate CV and report them, noob or unicum! i got reported 12x for nuking 3 fuso from full HP and burn their CV to death, also perma spot enemy with DB. AND THE MOST SHIT, DESPITE CARRY NOOB... NO ONE GIVE COMPLIMENT!!! why? because they think its normal for CV to rekt everyone. imagine if you did this in another surface ship..... they will COMPLIMENT YOU and think you are carry.....

Yeah people think it is normal for CVs to go around wrecking the entire enemy team.

That is only possible if the enemy CV is a noob and if the enemy team has no coordination or high AA ship.

If the 2 CVs are evenly matched and both teams work with their teammates to share AA, it is not unusual to see both CVs on the bottom half of the teamlists.

As for the OP, yes CVs are not for the faint of heart. Tiers 4-5 is ok, but tier 6 onwards is where the nightmare begins. Your friend is right, stick to coop until you have mastered the basics of strafing and manual drops - those skills are what separates good CV players from the bad.

Look up Youtube videos. Ichasegaming has few CV tutorial videos and Farazelleth (one of the best EU CV players) has a number of guides as well.

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I'm surprised that many things Sharkbait said in this topic is true :P If only he could manage his use of dots, commas and caps :Smile-_tongue:

However I don't agree with the statement that CV rarely receive compliment. From my experience it's actually much easier to farm karma in CV if you can play half-decently - at least from T7 and above. Besides straight up killing ships, spotting and calling target on DD for your team will earn you good impression from most people. Even if you let the enemy CV make one or two strikes through, it is not a big deal if you can deal the same blow back to the enemy team.

Obviously there will be some toxic players that spend all day blaming the team for his death but that is the minority. NA server is like 1000x worse than Asia in terms of chat abusement - they will blame you if you can't kill all 4 strike squads with one fighter squad lol.

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8 hours ago, Skarhabek said:

you dont need to sorry :V

what you need to do is play CV and FEEL THE POWER OF OP-ness..... or get Alsace

:) 

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42 minutes ago, PGM991 said:

one more aspect of CV that you may not like.

it literally force you to 'look down' on other...

hehehehe literally.

:cap_hmm: 

playing CV is like Escanor Sunshine..... 

 

before play CV.....

Average 10K~15K damage in KM CA.... WR 45%~48%...... hardly kill anyone and got killed most of time 

270?cb=20151101064631

"ah, i am fine to be casual player..... people said i am noob weeb but i keep playing because i love warship"

 

......after playing CV

WR still sheet, but 60K~90K average damage..... rekt 1~4 ship per match..... never get killed

latest?cb=20151117193426&path-prefix=fr

"HAHAHAA SURFACE PHEASANT, BEHOLD THE POWER OF CHAOS SKY! WITH THIS POWER NO ONE CAN STOP ME HAHAHAHAHAHA!"

..... after some hundred match.....

"ah i am bored of being OP, its too easy.... lets try another small pheasant ship"

 

 

After play DD.......

[basically do nothing and become burden to team]

escanor_night_nanatsu.jpg

"eh, playing DD is so hard.... i am respect them who manage to play it well and carry team"

 

_____________________________

 

i wonder if playing CV is turning people from humble noob into arrogant ocean tyrant   :cap_yes:

[if you dont know who is escanor, that humble and polite guy become more arrogant the moment its have its power rising]

 

Edited by Skarhabek

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16 hours ago, Thyaliad said:

Ichasegaming has few CV tutorial videos

I watched those, they are very practical and if players are new to manual drop and strafing, those are excellent!

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