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deathrides

Detection in smoke

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Beta Tester
48 posts
18,381 battles

I agree with the detection values added when shooting in smoke and think they are 1 more step to making the game more balanced for warship types but I do have 1 complaint abut the mechanic's

when a battleship fires secondaries whilst in smoke its detection becomes the same as if it has fired its main guns we either need to reduce/ignore secondaries for this skill or have an ability to switch them off so  ship may use smoke to heal without being sighted from distance

 

Please please

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