Jump to content
  • Announcements

    • IronGuard

      World of Warships Forum Rules   06/08/2017

        Welcome to the Official World of Warships ASIA forums! These forums are here to provide you with a friendly atmosphere where you can discuss ideas, give and receive game play advice, and discuss any other aspects of World of Warships with other players. Community forums are at their best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating on these forums and be mindful of your audience.   The guidelines and rules listed below explain what behaviours is expected of you and what behaviour you can expect from other community members. Note that the following guidelines are not exhaustive, and may not address all manner of offensive behaviour. As such, the forum moderators and administrators shall have full discretion to address any behaviour that they feel is inappropriate. Also, suspension or banishment from the game will always result in the same in regard to forum access. Your access to these forums is a “privilege,” and not a “right.” Wargaming.net reserves the right to suspend your access to these forums at any time for reasons that include, but are not necessarily limited to, your failure to abide by these guidelines.   Wargaming.net reserves the right to evaluate each incident on a case by case basis. The actions taken may be more lenient or more severe than those listed under each category. Before posting any kind of information on this forum, all users are to read the following rules. These rules are obligatory for all registered users on this forum.     1. GENERAL PROVISIONS   1.1 Registration Requirements   There is no requirement for a user to use his or her real name or to use any other form of identification that can be used to easily trace identities, and all e-mail addresses that are provided will be kept private. In order to register on World of Warships forum, registrants must be thirteen (13) years of age or older.   Users are solely responsible for protecting their accounts from access by others. Users are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly recommended that board users do not share their accounts with others, or share their computers used to access the site with others. In case of a lost or hacked account, users are to inform support immediately.   1.2 Forum purpose   The purpose of this forum is to discuss World of Warships and related topics, get to know fellow players, find a clan to join, and to give feedback to the Wargaming.net developers.   1.3 Responsibility   Wargaming.net is not responsible for any user messages posted. Wargaming.net does not vouch for or warrant the accuracy, completeness or usefulness of any message, and is not responsible for the contents of any message. The messages express the views of the author of the message, not necessarily the views of this board. Any user who feels that a posted message is objectionable is encouraged to contact the moderation team immediately. Wargaming.net employees and community moderators have the ability to remove objectionable messages and will make every effort to do so, within a reasonable time limit, if it is found that removal is necessary. Users agree, through the use of this service, that they will not use this forum to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise in violation of any law. Users agree not to post any copyrighted material unless the copyright is owned by said user or by this board.   1.4 Sanction Policy   Violations of these rules/guidelines may lead to users being sanctioned temporarily or permanently within this forum or even in game bans of a players account on severe or repetitive offenses.   1.5 Error reporting   Bugs and errors can be reported at the support website (http://support.worldoftanks.asia/), Users can also report any bugs and errors on the corresponding forum thread.     2. PROHIBITIONS and RESTRICTIONS   2.1 Forum etiquette   Users are not allowed to abuse others, make personal attacks or behave disrespectfully. This prohibition applies to both public threads and private messages (PMs).   Disrespect can include but is not limited to: FlamingTrollingHarassment or Defamatory remarksProfanity, Inappropriate language or abbreviations there ofPersonal abuse or attacksRacial, Religious, Sexual, National or Ethnic, slurs or insults, this includes "jokes" in bad taste.Excessive CapitalizationInappropriate or adult content   This behaviour has no place on the World of Warships forums due to its extremely offensive and inappropriate nature.   2.2 Distribution of real life information and real-life threats   Postings and discussions which have users’ personal data (such as addresses, telephone numbers, emails, other contact information) - regardless of whether this is their own or that of other users - will be removed. Users who publish this type of content on the forum will be warned or sanctioned by an administrator or moderator. No rude or disrespectful posts to or about any forum moderators or Wargaming.net employees, as well as no release of real-life information about moderators or Wargaming.net employees are allowed on this forum. Real-life threats include both clear and masked language and/or links to websites containing such language or images which refers to violence in any capacity that is not directly related to the game world   2.3 Advertising   Users are not allowed to post threads or comments that advertise or solicit any non-beneficial, non-Wargaming related businesses, organization, or website. Explicit advertising and solicitation in signatures are also prohibited.   Forum rules allow "light" discussion other games; however any kind of direct promotion, solicitation, or linking to other games is not permitted. Also please do not use images related to games other than World of Warships in your signature, avatar or name.   2.4 Accounts, Gold/Credits, Pre-order & Promotional codes, Leveling services, Begging.   This category includes: Advertising of, or selling of game accounts. Advertising of, or selling of in game currency such as gold/credits. Advertising of, or selling of leveling services. Advertising of, or selling of promotional codes or pre-order codes. Begging in any form. Begging includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional gold/credits, and requests to transfer game gold/credits, promotional codes, pre-order codes, or anything similar. Linking to or promoting websites that contain the above prohibited services.   All types of posts for the sale or promotion of the exchange or transfer of accounts, currency, codes, and other services from one user to another violate the EULA and are prohibited within the forums and game channels.   2.5 Off Topic, spamming and trolling   This category includes: Excessively communicating the same phrase, similar phrases, or pure gibberishCreating threads on topics that already exist on the forums, (Please use search and add to existing topics were possible)Off-topic PostingCreating threads/posts for the sole purpose of causing unrest on the forumsCreating threads/posts for purpose of reporting or discussing in game violations. Such incidences are to be directed to supportCausing disturbances in forum threads, such as picking fights, making off topic posts that ruin the thread, insulting other postersMaking non-constructive posts, or posts with non-constructive topicsAbusing the "Reported Post" feature by sending false alarms or nonsensical messagesNumbering a thread, posting “First!”, “IBTL” (“in before thread lock”) or any other fad statements“Bumping” posts are only permitted in the clan recruiting sections of the forums, please refer to the rules for that section.Petition posts or polls that are not aimed at conducting a discussion.   Users should make sure that they post new threads and postings into the appropriate forum, and users are asked to familiarize themselves with the forums. This helps other users and moderators maintain an overview and to be able to respond faster with an appropriate answer to players questions. Before beginning a new thread, look to see if an active thread on that topic has already been established using the Search feature. If so, place your comments there instead. Keep discussions about one topic to one thread only.   Posts which drift off topic, or content-free posts will be edited or removed. Posting multiple messages with the same content across several forums is unwelcome and inappropriate, since such activities divide the targeted discussions and makes gathering feedback considerably more difficult. Such ‘cross posts’ will be merged, closed and redirected or removed. Before beginning a new thread, look to see if an active thread on that topic has already been established using the Search feature. If so, place your comments there instead. Keep discussions about one topic to one thread only.   2.6 Politics, Major Religions or Religious Figures   Posting about social, religious, political, illegal or other controversial topics that may create offense. As well as negative portrayal of religious and political figures is prohibited within the forums.   2.7 Law Violations   This category includes: Posting discussion threads on, or linking to, cheats, hacks, Trojan horses, or malicious programs. If you suspect that a cheat or hack exists, provide the necessary information to support, it is not to be discussed within the forums.Posting unreleased content / hacking data files: showing unreleased in-game items, equipment, or areas that have been unlocked by hacking into client data files; discussing or displaying any data not available through normal game play;Illegal drugs or activities. Both clear and masked language and/or links to websites containing such language or images which reference to abusing illegal drugs or to performing illegal activities are prohibited.   Users are expected to act lawfully when participating on the forums. Posting about or discussing issues that violate local or international laws is not allowed under any circumstance. The administration reserves the right to delete, update or modify any information which is considered inappropriate on these forums.   2.8 Discussing disciplinary actions   Discussion or disputing of disciplinary actions is prohibited within the forums.   This category includes: Creating posts or threads to discuss or dispute disciplinary actions taken against a player in game or on the forumsCreating posts or threads to discuss or dispute moderators, moderator decisions or actions   Appeals on sanctions received or questions and suggestions relating to rule enforcement are to be submitted to support and are not to be discussed within the forums.   3. MISCELLANEOUS   3.1 Language   The official language of this forum is English. Use of other languages may be allowed in special forum sections only. Users are to be considerate to those who have difficulties with English.   3.2 Hard-to-Read Posts   Posts that disrupt the message boards for other users, intentional or not, are prohibited. This category includes, but is not limited, to: Conducting conversations in foreign languages, outside designated forums Posting excessively in capital letters, Excessive whitespace or line breaks, leet speak, or other hard-to-read writing styles Using misleading topic titles, excessive punctuation, and/or non-standard symbols   While posting on these forums users are to be reasonable with font size and color. Stick to default font size and try to avoid use of text colors different from black. The administration reserves the right to modify inappropriate posts and give warnings to their authors.   3.3 Links and Images   Whenever linking to a website or image or posting an image, be sure to check that they don't violate any of the rules above. Sites or images that display illegal content, pornography, nudity, gratuitous violence, Nazi symbols such as swastikas, obscenities and any other content that goes against the standards of this community will be moderated. In addition to the above we also request you not post ASCII art (pictures created by using letters and symbols on a keyboard) they are usually quite large and can be misinterpreted based on display issues.   The size of files and images referred may not exceed 100 kilobytes (kb).   3.4 Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the World of Warships forums or within the World of Warships game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the World of Warships environment: Names, Avatars, Images/Video, Signatures & Clan logos .... that contains insults, personal attacks, abuse or harassment. that contains unprintable words or abbreviations, or which are unattractive and/or unreadable. which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group. that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level. which are derogatory discriminative or offensive to people with a disability or illness. which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions. which contain excessive gore or violence, or are obscene/vulgar. which make reference to addictive or illegal substances or their use, or any other illegal activities. which either in whole or partly contain copyrighted or registered trade mark elements. that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc. that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules (For example, using different variations of Nazi symbolic, abridgments and signs as well as credentials, names and surnames of Nazi leaders) which may provoke strong negative reaction/association or promote national/ethnic/religious hatred. that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations; that negatively portraits the projects moderators, staff or administration; which in any other manner violates the End User License Agreement or local laws;   ....... either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.   Additionally, excessively long forum signatures are not permitted. Signatures may not exceed two lines. If these limitations are exceeded, then the disruptive elements will be removed without explanation and the offending account may receive sanctions. Users are allowed to use images in your signatures, but their size must not exceed 468px×120px (length x width). The signatures can contain animation, but it should not be annoying.   4. FORUM ADMINISTRATION and MODERATION   4.1 Administrators   Administrators are Wargaming.net employees. The administrator status is confirmed by “Group: Administrators, Game Master, Developer, Support” inscription under the user nickname.   4.2 Moderators   Moderators are community contributors (players) Recruited from forum members, the moderators uphold the forum rules, with the Game Master team. The moderator status is confirmed by “Group: "Forum Moderators” inscription under the user nickname.   4.3 Administrators and Moderators’ powers   Administrators and moderators have the right to warn or suspend forum members in the case of forum rules violation. Any measures taken by moderators can be appealed to support via the website (http://asia.wargaming.net/support/), in accordance with the established procedure. Measures taken by administration are not subject to appeal. In some cases, which go beyond the forum rules, administrators can warn or suspend a particular forum member, even if their actions formally don’t fall under the current prohibitions and restrictions.   4.4 Warnings   The warnings and official notifications are set off in red, this font color is reserved by Moderators and Administrators. Any other moderators message is considered to be an ordinary one and is equal to a message of any forum member. Once one of a posts has been moderated, users are not permitted to edit the moderators notes placed within the post. Similarly, the impersonation of the administration or moderating team in any way, is not permitted.   4.5 Restrictions on Administrators and Moderators   Administrators Game Masters Developers and support staff being official employees are representatives of Wargaming.net, they are avid World of Warships players, but do not normally partake in clans and clan wars with the exception of special events.   Moderators however are not official employees of Wargaming.net and recruited from the player base. They have no special abilities in game to give them any advantage, other than the ability to issue chat mutes within the game. Moderators participation within clans or clan-wars is not limited. If users believe a moderator to be biased in any way or acted inappropriately, they are to send the details to support via the website (http://asia.wargaming.net/support/) and it shall be investigated by management.   5. CONTACT LIST   1. Technical Support service (both forum and in-game):   Web form: (http://asia.wargaming.net/support/) for Billing and Payment issues - Billing and Payment department for technical problems and bugs - Technical issues department for forum and game name and password changes - Account Administration department for disputes on game or forum bans, or disputes against moderators or their decisions and actions. for inquiries that don’t suit the above, including reporting hacks, cheats, Trojans, bots etc - In-game general questions department   2. Appeals   The report should contain the complete description of the dispute with the corresponding screenshots attached if needed. Any other ways of appeal are not subject to consideration. Any appeals lodged within the forums are regarded as off-topic.   IMPORTANT   The administration reserves the right to update and modify these rules as the needs of the community dictate to ensure the smooth operation of this community.   Repeatedly violating any area of these Rules or EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language.   The bottom line is that we want World of Warships to be a fun and safe environment for all players. World of Warships is a Massive Multiplayer Online Game with a mixture of genres, and the key words are “Massively Multiplayer.” While playing this game and posting on its forums, you will encounter thousands of other players who share different experiences and come from vastly different backgrounds. While certain language and images may not be offensive to you, consider the fact that that same language and images may have a completely different effect on someone else. We’ve done everything we can to make this a great game but now it’s up to you, the players, to breathe life into the world.  
You need to play a total of 10 battles to post in this section.
HMS_Audacious

Reload booster=New consumable?

23 comments in this topic

Recommended Posts

69 posts
3,839 battles

I just watched PTS video of the Halloween event and saw the new consumable on the Halloween ship. The reload booster.

 

For those of you who doesn’t know what it does. It reduces your reload by 50% and allows your ship to recover HP based on the damage dealt for 60 seconds of active time.

 

And I am beginning to suspect that WG might want to use this for the new upcoming ships. I personally wouldn’t mind having it on a French BB instead of the standard heal cuz BB reload is slow and would end up just firing 2-3salvos before ir runs out.

 

I think it might be an interesting difference for the French BB. If WG happens to use it for the tech tree

Share this post


Link to post
Share on other sites
4,472 posts
16,977 battles
57 minutes ago, HMS_Audacious said:

I just watched PTS video of the Halloween event and saw the new consumable on the Halloween ship. The reload booster.

 

For those of you who doesn’t know what it does. It reduces your reload by 50% and allows your ship to recover HP based on the damage dealt for 60 seconds of active time.

 

And I am beginning to suspect that WG might want to use this for the new upcoming ships. I personally wouldn’t mind having it on a French BB instead of the standard heal cuz BB reload is slow and would end up just firing 2-3salvos before ir runs out.

 

I think it might be an interesting difference for the French BB. If WG happens to use it for the tech tree

autoloaders, gib gib

Share this post


Link to post
Share on other sites
69 posts
3,839 battles
58 minutes ago, Pervis117 said:

Strongly hoping this is a PvE specific consumable which will never make it to PvP. The last thing we need is rapid fire BBs v:(

I think it will depend on the design of the ship that has it. But it will be quite scary to see 15 inch + multiple saloves fired in just 60 seconds.

Share this post


Link to post
Share on other sites
69 posts
3,839 battles
32 minutes ago, Harpoon01 said:

it is called Vampiric dmg duh

ofc it is only Halloween stuff

I know it is but it has been hiding in the dummy data of the game client for quite a few patchs and I strongly suspect that they might bring it up for normal tech trees in the future.

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
3 hours ago, Pervis117 said:

Strongly hoping this is a PvE specific consumable which will never make it to PvP. The last thing we need is rapid fire BBs v:(

"The least thing we need is blah blah BBs"

yeah all the same damn old rant again

Now imagine this

If the French T9-10 BB don’t have the third slot, instead has a consumable that accelerates reload by 12% (the same as a reload module), do you think this is OP? Or shall we say a reload consumable -20% reload but replaces the repair party, OP?

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
1 hour ago, Harpoon01 said:

it is called Vampiric dmg duh

ofc it is only Halloween stuff

Remember we had a Wakatake with repair party last year? *Looks at Khabarovsk*

WG was trying to test the feasibility of some ideas last year, and I guess they will do they same for this year.

Share this post


Link to post
Share on other sites
256 posts
22,145 battles

You've missed the point altogether.

My reservation is not that such a thing might make French BBs OP, but that its another gimmick based tech tree line which has no semblance of consistency within its own class. 

Which skews game balance even further and makes the outcome of battle even more dependent on the ship choices of your Random team mates. This erodes the extent to which skill determines the outcome of a game. This game doesn't need more volatility, it needs more balance and consistency.

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
7 minutes ago, Pervis117 said:

You've missed the point altogether.

My reservation is not that such a thing might make French BBs OP, but that its another gimmick based tech tree line which has no semblance of consistency within its own class. 

Which skews game balance even further and makes the outcome of battle even more dependent on the ship choices of your Random team mates. This erodes the extent to which skill determines the outcome of a game. This game doesn't need more volatility, it needs more balance and consistency.

Remember this is a game WG trying to make profit out of. If a line does not have anything special, it won’t attract people to free XP it. So if I copy-paste a Montana, reduce its turret transverse to 40sec/180deg, and increase its rudder shift by 0.2sec, it is "balanced" and "consistent", and "skill" determines its "outcome"

Does that make sense to you? Will that make people free XP it and allow WG to earn $$$? Can that attract navy enthusiasts join the game?

Having special features does not mean it won’t take skills to work. The RN CL line is very unique in many ways, but it still takes heavy effort to learn and only skilled can make high WR out of it.

Share this post


Link to post
Share on other sites
256 posts
22,145 battles

You've now responded to missing my point altogether to advocating ideas objectively bad for the gaming experience. Having people free xp their way to Tx on a new ship line is awful for everyone in that person's team. The whole point of grinding a line is to get experience in how those ships perform and to improve how you play them. A Tx player who has zero idea how his ship works because he spent 1 mill free xp to get it being on your team while his Tx counterpart on the enemy team has a good mastery of his ship is often a guarantee that my team is skrewed. 

WG have a lot of avenues of income from this game such as premium ships, premium times, credit sales, etc. If you're suggesting that they need to encourage the above scenario to stay profitable, I'd both disagree with and look down on both the argument as well the premise behind.

My point regarding the need for consistency has zero correlation with whether gimmick ships need skill to play or not. Whether it needs skill to play or not, the extent to which the outcome is predetermined by team mates ship choices is significantly increased when you add more gimmicky ship lines.

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
2 hours ago, Pervis117 said:

You've now responded to missing my point altogether to advocating ideas objectively bad for the gaming experience. Having people free xp their way to Tx on a new ship line is awful for everyone in that person's team. The whole point of grinding a line is to get experience in how those ships perform and to improve how you play them. A Tx player who has zero idea how his ship works because he spent 1 mill free xp to get it being on your team while his Tx counterpart on the enemy team has a good mastery of his ship is often a guarantee that my team is skrewed. 

WG have a lot of avenues of income from this game such as premium ships, premium times, credit sales, etc. If you're suggesting that they need to encourage the above scenario to stay profitable, I'd both disagree with and look down on both the argument as well the premise behind.

My point regarding the need for consistency has zero correlation with whether gimmick ships need skill to play or not. Whether it needs skill to play or not, the extent to which the outcome is predetermined by team mates ship choices is significantly increased when you add more gimmicky ship lines.

Most people who free XP the whole line are having at least average skill, and know what they are doing. At least they have that 100K to be converted to free XP. Do not assume that every skilled player you meet had grind their line while the noobs all used 100,000 free XP.

Premium account doubloons premium ships, they all serve the same main purpose: to make the grind easier. And before baiting players into ease their grind, WG will need to bait players into grind that line.

And like I stated in my previous reply, the RN CL line has two unique consumables, a special AP and special torp release mechanism, but the player still need skills, not simply ship selection, to win games.

Share this post


Link to post
Share on other sites
4,472 posts
16,977 battles
40 minutes ago, HMS_Swiftsure_08 said:

Most people who free XP the whole line are having at least average skill, and know what they are doing. At least they have that 100K to be converted to free XP. Do not assume that every skilled player you meet had grind their line while the noobs all used 100,000 free XP.

Premium account doubloons premium ships, they all serve the same main purpose: to make the grind easier. And before baiting players into ease their grind, WG will need to bait players into grind that line.

And like I stated in my previous reply, the RN CL line has two unique consumables, a special AP and special torp release mechanism, but the player still need skills, not simply ship selection, to win games.

*looks at minotaur stats*

*insert generic stat shameing*

*insert more generic statshameing*

*gid gud*

*ships blanced blah blah*

*gib meh more gimmics*

 

 

 

 

 

 

 

 

 

nah, just kidding

Share this post


Link to post
Share on other sites
256 posts
22,145 battles
1 hour ago, HMS_Swiftsure_08 said:

Most people who free XP the whole line are having at least average skill, and know what they are doing. At least they have that 100K to be converted to free XP. Do not assume that every skilled player you meet had grind their line while the noobs all used 100,000 free XP.

Premium account doubloons premium ships, they all serve the same main purpose: to make the grind easier. And before baiting players into ease their grind, WG will need to bait players into grind that line.

And like I stated in my previous reply, the RN CL line has two unique consumables, a special AP and special torp release mechanism, but the player still need skills, not simply ship selection, to win games.

 

Quote

My point regarding the need for consistency has zero correlation with whether gimmick ships need skill to play or not. 

 

*Missing the point altogether intensifies in the background*

We shall resume this conversation when you've brushed up on your reading comprehension. 

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
13 hours ago, Pervis117 said:

 

 

*Missing the point altogether intensifies in the background*

We shall resume this conversation when you've brushed up on your reading comprehension. 

 

21 hours ago, Pervis117 said:

This erodes the extent to which skill determines the outcome of a game.

Forgetting what you said earlier? Trying to hide your own lack of logical argument by "blah you missed the point"?

Share this post


Link to post
Share on other sites
256 posts
22,145 battles

I get it, you've equated one my earlier statements about how skill effects the result of a game with the skill it needs to play a gimmick ship line. Those statements are not correlated either. You see, the same word can be used in a different context in different statements. 

To explain in terms even easier to comprehend - a gimmick ship line may require skill to use, but this doesn't change the fact that many gimmick shiplines make the outcome of Random games more dependent on MM and less dependent on the skills of people playing the game. 

All of which has nothing to do with your initial reply to me about how I was complaining about French BBs potentially being OP, which of course I was not. Your reading comprehension is pretty poor.

Edited by Pervis117

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
6 minutes ago, Pervis117 said:

I get it, you've equated one my earlier statements about how skill effects the result of a game with the skill it needs to play a gimmick ship line. Those statements are not correlated either. You see, the same word can be used in a different context in different statements. 

To explain in terms even easier to comprehend - a gimmick ship line may require skill to use, but this doesn't change the fact that many gimmick shiplines make the outcome of Random games more dependent on MM and less dependent on the skills of people playing the game. 

All of which has nothing to do with your initial reply to me about how I was complaining about French BBs potentially being OP, which of course I was not. Your reading comprehension is pretty poor.

How is a fast loader consumable going to cause the so called winning dependent on MM? My proposal earlier include this one

22 hours ago, HMS_Swiftsure_08 said:

 

If the French T9-10 BB don’t have the third slot, instead has a consumable that accelerates reload by 12% (the same as a reload module), do you think this is OP? 

Is there a logical link between having this consumable but not a RoF module and result being dependent on MM?

While this setup may not be able to lure many people into grinding the line, being less unique than KM or RN BB, but at least it isn’t a Prinz/Hipper

And aside from ship selection, how each ship was built also affects the result. I’m pretty sure when both side are properly supported, a unicum driving a Shimakaze that does not have any concealment upgrade will certainly lose a cap battle to a rather good Shimakaze with full concealment.

Share this post


Link to post
Share on other sites
256 posts
22,145 battles

That suggestion skews the balance the other way and makes the ship a weaker line. 

If both RoF buffs are 12 % but one is permanent while the other is a usable consumable, thats an objectively weaker ship. Not to mention one with far fewer options to customize to your game play style since not everyone prefers to spec RoF in the 3m credit upgrade slot. I personally prefer accuracy or AA depending on the BB.

Share this post


Link to post
Share on other sites
1,384 posts
7,899 battles
15 minutes ago, Pervis117 said:

That suggestion skews the balance the other way and makes the ship a weaker line. 

If both RoF buffs are 12 % but one is permanent while the other is a usable consumable, thats an objectively weaker ship. Not to mention one with far fewer options to customize to your game play style since not everyone prefers to spec RoF in the 3m credit upgrade slot. I personally prefer accuracy or AA depending on the BB.

Did I say anything about the reload of the consumable? Now if it has 120sec active and 45/30sec reload, unlimited use, is that weaker? It leaves a few salvoes with standard reload, while not having the transverse penalty of RoF module.

And we can implement other slot 3 upgrades in similar way, instead of a one time cost upgrade, using consumables can take away smaller bits of credits each game. Breaks even at 133 games.

Also for the topic of customizing play style, Khaba now has a heal that allows player to totally neglect their DD responsibility but being better at going solo, doing damage while survive. This is an option, but also a gimmick consumable.

Edited by HMS_Swiftsure_08

Share this post


Link to post
Share on other sites

×