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sugcheong

all battle ships gun range must be much shorter

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2,070 battles

these days games are played totally bad. battleships have thick armor, heavy gun it's mean battleship must go in a front line tank team and shot.

but now battleships don't go front line. they just run away then which ship go in front? "cruiser" because they have a short range gun 

there are 3ways to solve this problem 

1.nerf battleships gun range(about 10km)

2.nerf battleships gun shell speed (try to shot in close range)

3.buff cruiser armor like a battleship (because they do what battleship do) 

if not battleships keep runaway and games become worse

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Member
1,818 posts
3 minutes ago, sugcheong said:

these days games are played totally bad. battleships have thick armor, heavy gun it's mean battleship must go in a front line tank team and shot.

but now battleships don't go front line. they just run away then which ship go in front? "cruiser" because they have a short range gun 

there are 3ways to solve this problem 

1.nerf battleships gun range(about 10km)

2.nerf battleships gun shell speed (try to shot in close range)

3.buff cruiser armor like a battleship (because they do what battleship do) 

if not battleships keep runaway and games become worse

 

Lol....

 

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Member
250 posts
15,654 battles

You must be new here and also expect ship to play like tanks.

No, ship did not play like tank at all. 

Clearly you lack of game understanding and let me guess, you sail broadside to BB and got devstriked at range 

Cruiser never mean to goes toe to toe with battleship so you proposed solution is stupid 

 

same can go to cruiser has greater range than BB, BB will never catch you and that also bullcrap

 

git gud 

Edited by New_Horizontal

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Super Tester
1,438 posts
9 minutes ago, sugcheong said:

these days games are played totally bad. battleships have thick armor, heavy gun it's mean battleship must go in a front line tank team and shot.

but now battleships don't go front line. they just run away then which ship go in front? "cruiser" because they have a short range gun 

there are 3ways to solve this problem 

1.nerf battleships gun range(about 10km)

2.nerf battleships gun shell speed (try to shot in close range)

3.buff cruiser armor like a battleship (because they do what battleship do) 

if not battleships keep runaway and games become worse

200.gif#13-grid1

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Member
580 posts
1,680 battles

:cap_wander:  That's not how it works OP... That's not how any of this works!!! :cap_wander:      

Edited by Kreigg

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[LBAS]
Member
4,981 posts
28,945 battles
1 hour ago, LtDan_IceCream said:

Every time you post.....

giphy.gif

 

there is one thing I am confusing , Did he make a mis-word or he did in purposed? >> Sharkbait? >> I be damned

 

Edited by MatterCore

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Super Tester
4,412 posts
4,985 battles
7 hours ago, LtDan_IceCream said:

Every time you post.....

giphy.gif

 

You have to give him a break this time.  He a little excitable that he is playing a new line he can create a dozen new threads about 

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Member
271 posts
6,973 battles
9 hours ago, sugcheong said:

these days games are played totally bad. battleships have thick armor, heavy gun it's mean battleship must go in a front line tank team and shot.

but now battleships don't go front line. they just run away then which ship go in front? "cruiser" because they have a short range gun 

there are 3ways to solve this problem 

1.nerf battleships gun range(about 10km)

2.nerf battleships gun shell speed (try to shot in close range)

3.buff cruiser armor like a battleship (because they do what battleship do) 

if not battleships keep runaway and games become worse

1. No

2. No

3. No

Although I believe that ALL cruisers should have access to a heal function like the British cruisers - one mistake can cost you severely.  Make a mistake in a BB and it's normally not as bad.

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