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Proof of MM problem WG! fix it?

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So heres the MM they gave us to play

and on the second screen shot you see the result.

They gave them two super unicum divs and other t10 solo unicums.

 

So things like these we get always.. i have also many other prooofs about some other MM problems i can show like playing t8 i get like 80% t10 games.

What do u guys thinK?

Screenshot_4.jpg

Screenshot_5.jpg

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Super Tester
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32 minutes ago, BOOM_BD said:

So heres the MM they gave us to play

and on the second screen shot you see the result.

They gave them two super unicum divs and other t10 solo unicums.

 

So things like these we get always.. i have also many other prooofs about some other MM problems i can show like playing t8 i get like 80% t10 games.

What do u guys thinK?

Screenshot_4.jpg

Screenshot_5.jpg

This happens literally all the time. Its how it is in ASIA man

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Baa ha ha. You think a team with average wr of 50% is bad? Dude you should have div with me last 4 days. I dream of a team that good atm.

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14 minutes ago, THUNDERCOMMANDER4 said:

not really

like someone brough up with consumables if u fix one thing it breaks another and besides depends on what time u play

It was in peak hourmate

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Alpha Tester
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MM does not take into account players skills/WR.

 

One game out of thousands is not a relative sample.

 

 And I wonder if this thread would exist if you were in the winning team?

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Just now, AntifoulAwl said:

MM does not take into account players skills/WR.

 

One game out of thousands is not a relative sample.

 

 And I wonder if this thread would exist if you were in the winning team?

Did anyone of the winning team either posted about it?

the difference in result was huge for this mm. Im just trying to bring these things in front of the community.

There is technical solutions these days for fixing this kinda mm.. So why not give it a try.

 

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Alpha Tester
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42 minutes ago, BOOM_BD said:

but they used the term "balanced MM" in many cases r8?

balanced in term of ship spread so we swont see something like 1 CV 2 BB 3 CA 6 DD vs no CV 3BB 4CA 5DD

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Super Tester
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Nope, no such thing as skilled MM. Or MM based on player's performance rating.

MM is still based on whatever available ships in the queue for random mode.

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Super Tester
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4 hours ago, Harpoon01 said:

balanced in term of ship spread so we swont see something like 1 CV 2 BB 3 CA 6 DD vs no CV 3BB 4CA 5DD

 

Ya, even that doesn't work these days. Face two Fletchers for your two Bensons, I'm sure MM could distribute the DDs across the team, but I guess, according to some q&a, that would be "overloading the mm" which is "working fine" right now.

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You win some ya lose some.  If you don't care about stats you will feel more relaxed about it all.

The bigger problem I see is the English BB focus on HE spam.  Soooo many people have been switching to HE spam in BB's lately.  But they die first.

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Alpha Tester
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1 hour ago, icy_phoenix said:

 

Ya, even that doesn't work these days. Face two Fletchers for your two Bensons, I'm sure MM could distribute the DDs across the team, but I guess, according to some q&a, that would be "overloading the mm" which is "working fine" right now.

It still not working fine

(Q&A sometimes quite drunk (Belfast's balanced my ass))

I am pretty sure that it is somewhere at WG plans note

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1 hour ago, Harpoon01 said:

I am pretty sure that it is somewhere at WG plans note

Unfortunately no, as icy_phoenix said,WG was asked about this sort of thing and they said its too hard:

Quote

2. There was a complaint about the balancer not balancing sub-classes equally - e.g. one side can have 2 Grozovois, balanced by the other side having 2 Khabarovsks (instead of both having one of each); since they are different sub-classes (DD and DL), this is imperfect, and the balancer should account for sub-class as well. The devs answer that this is too complicated and it's not good to overload the balancer.

 

It can't be that hard for the MM after choosing which players to put in a match to see 2 of ship X,2 ship Y,and then split them between the teams.

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4 hours ago, BOOM_BD said:

if that is the case why 3 vs 4 dds? and team which has 4 dds also get 5 radar and we get 2 radar ships? lol

it also needs balance r8 mate?

 

 

Yes amendment is needed, but for the development team it's a choice for them since they have to investigate & planned it out on how to implement such behavior on MM.

Keep conveying the concerns, wait for developers to notice, then we wait & see.

Because we have no choice at this moment. I just endure the unequal number of DD in certain match, but even outnumbered DD we still able to pulled it off with team work & spamming F3 on enemy DD. :Smile-_tongue:

Edited by Mingfang47

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Just now, Mingfang47 said:

 

Yes amendment is needed, but for the development team it's a choice for them.

Keep conveying the concerns, wait for developers to notice, then we wait & see.

Because we have no choice at this moment. I just endure the unequal number of DD in certain match, but even outnumbered DD we still able to pulled it off with team work & spamming F3 on enemy DD. :Smile-_tongue:

just think of your self what if u on this side of the match? would you feel still ok?

Its happens like 20% of the games

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6 minutes ago, BOOM_BD said:

just think of your self what if u on this side of the match? would you feel still ok?

Its happens like 20% of the games

 

So what can I do? Stop playing until it fixed?

Edited by Mingfang47

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Alpha Tester
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3 minutes ago, BOOM_BD said:

 

Its happens like 20% of the games

that is surprisingly small amount of bad luck in random matchmaking

 

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1 hour ago, BOOM_BD said:

just think of your self what if u on this side of the match? would you feel still ok?

Its happens like 20% of the games

there is a reason it's called "random battles" you know

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1 hour ago, drakon233 said:

there is a reason it's called "random battles" you know

WG wants to give us better gaming experience and have more fun r8? 

So this kinds of mm gives bad experience + putting you at t10 80% of the times when you are playing t8 is another bullshit = Its not fun r8?

and you dont need to mention that its "random battle"mate, i know why it calls random battles 

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1 minute ago, BOOM_BD said:

WG wants to give us better gaming experience and have more fun r8? 

So this kinds of mm gives bad experience + putting you at t10 80% of the times when you are playing t8 is another bullshit = Its not fun r8?

and you dont need to mention that its "random battle"mate, i know why it calls random battles 

and yet you dont complain about the good MM that you get?

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