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Thyaliad

Raptor using 1-0-3 loadout

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I was playing the Raptor Rescue operation when I noticed the Raptor was using a 1-0-3 loadout - 1 fighter squadron and 3 dive bomber squadrons!

For those unfamiliar, Ranger loadouts are currently 1-1-1, 2-0-2 or 0-1-3.

Our team didn't have a CV - we had 3 BBs and 4 cruisers. I played the scenario again (as a CV this time) and it used the 1-0-3 loadout again.

Is it a bug? Or a feature for Raptor? I don't recall seeing it mentioned anywhere in the patch notes, and previously the Raptor used 1-1-1 iirc. I played the scenario again and it was again using the 1-0-3 loadout.

Or is this loadout an experimental loadout which somehow slipped into the game? I know WG is looking at fixing the USN CV loadout ... could 1-0-3 be a potential strike loadout for the Ranger?

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if USN CV got 1/0/3 loadout, THAT COULD BE AWESOME (of course the AP BOMB) no stupid torpedo, just dive and frreeeddooom!!

i hope IJN have Banzai loadout for Hiryu and Shokaku 1/0/5 for maximum banzai. boom fire.. boom fire again, gonna repair it... oh no another kamikaze coming! *start panicking

 

but i thought 1/0/3 loadout is BETTER become mod3 rather than replacing 0/1/3. some mission requiere torpedo bomber and HOW the heck people complete the mission if there is no 0/1/3 loadout?

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6 hours ago, Thyaliad said:

I was playing the Raptor Rescue operation when I noticed the Raptor was using a 1-0-3 loadout - 1 fighter squadron and 3 dive bomber squadrons!

For those unfamiliar, Ranger loadouts are currently 1-1-1, 2-0-2 or 0-1-3.

Our team didn't have a CV - we had 3 BBs and 4 cruisers. I played the scenario again (as a CV this time) and it used the 1-0-3 loadout again.

Is it a bug? Or a feature for Raptor? I don't recall seeing it mentioned anywhere in the patch notes, and previously the Raptor used 1-1-1 iirc. I played the scenario again and it was again using the 1-0-3 loadout.

Or is this loadout an experimental loadout which somehow slipped into the game? I know WG is looking at fixing the USN CV loadout ... could 1-0-3 be a potential strike loadout for the Ranger?

That's actually the prototype phase for the USN CVs getting their loadouts Rebalanced/Adjusted. they're still WIP. 

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3 minutes ago, BIGCOREMKP0I said:

That's actually the prototype phase for the USN CVs getting their loadouts Rebalanced/Adjusted. they're still WIP. 

hopefully 1-0-3 is stock, not all ships are german or fuso I'd perfer 111 over 103 though, 103 would make USN less versatile and they said in Q&A that they'd try to make USN CV more versatile

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1 minute ago, BravaZulu296 said:

hopefully 1-0-3 is stock, not all ships are german or fuso I'd perfer 111 over 103 though, 103 would make USN less versatile and they said in Q&A that they'd try to make USN CV more versatile

In Newport, Saratoga (Lexington) Carries random loadouts, specially 0/2/2. While in other rounds, it's like the same as raptor, 1/0/3

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2 minutes ago, BIGCOREMKP0I said:

In Newport, Saratoga (Lexington) Carries random loadouts, specially 0/2/2. While in other rounds, it's like the same as raptor, 1/0/3

if 103 and 0/2/2 are the new load out, 022 is an improvement (but still not versatile since it can't compete for air supremacy , 022 should get one fighter otherwise overall even if USN stats improve, gameplay will still be horrible because team will still complain about no FT even though AA of alot of surface ships will kill planes more effectively than an FT) but 103 is just not going to go well compared to 111, Too much RNG in a load out like that.

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1 hour ago, BravaZulu296 said:

if 103 and 0/2/2 are the new load out, 022 is an improvement (but still not versatile since it can't compete for air supremacy , 022 should get one fighter otherwise overall even if USN stats improve, gameplay will still be horrible because team will still complain about no FT even though AA of alot of surface ships will kill planes more effectively than an FT) but 103 is just not going to go well compared to 111, Too much RNG in a load out like that.

No FT is not a big deal , problem is enemy AA presence. FT was supposed to be the active element in removing air threats , but they are not in reality since enemy AA usually prevent FT from intercept strikes before it happen. So , they become reactive counter measures , or point defence simply put. In tier 8+ this is especially true where you cant agressively push enemy planes and achieve "true" air superiority. All current FT heavy loadout in the game are at best air defence with the exception of Bogue and Ryujo since they dont usually face heavy AA resistance

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45 minutes ago, legionary2099 said:

No FT is not a big deal , problem is enemy AA presence. FT was supposed to be the active element in removing air threats , but they are not in reality since enemy AA usually prevent FT from intercept strikes before it happen. So , they become reactive counter measures , or point defence simply put. In tier 8+ this is especially true where you cant agressively push enemy planes and achieve "true" air superiority. All current FT heavy loadout in the game are at best air defence with the exception of Bogue and Ryujo since they dont usually face heavy AA resistance

Sad but true T^T

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If 1-0-3 and 0-2-2 are the new loadouts, then I am not very optimistic for the USN CV changes.

 

0-2-2 is a buff to 0-1-3 that's for sure, but it won't do anything to solve the over-specialisation of the USN loadouts due to the FTs.

 

1-0-3 is more promising, but I am not too sure about the lack of TBs. It is good for stacking fires on BBs, but not good against much else because DB RNG. So we are back to square one with the over-specialisation. AP bombs will not help in that area either.

 

Thankfully they are still WIP so hopefully they will be changed, because they don't address the problems USN CVs face at all.

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how about this :

Essex and Midway got 2x torpedo bomber back! also freedom loadout consist of 5x dive bomber

 

for ranger and Lexington

Freedom loadout : 0/0/4

Air Supremacy : 2/1/1

Strike : 1/2/1

stock : 1/0/2

 

Independence and Bogue

Freedom loadout : 0/0/3

Air Supremacy : 2/0/1

Strike : 0/1/2

stock : 1/1/1

 

Enterprise got 2x5 torpedo bomber! AP bomb and still a lot of fighter! BRING BACK ESSEX AND MIDWAY 2x TORPEDO BOMBER!!!

 

AA ship is strong, and manual AA rekt plane easily.... give US CV proper balance!

 

[hehehe and i am on Hakuryu farming plane with 4/2/2, since everyone will play strike midway :V]

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3 hours ago, Skarhabek said:

how about this :

Essex and Midway got 2x torpedo bomber back! also freedom loadout consist of 5x dive bomber

 

for ranger and Lexington

Freedom loadout : 0/0/4

Air Supremacy : 2/1/1

Strike : 1/2/1

stock : 1/0/2

 

Independence and Bogue

Freedom loadout : 0/0/3

Air Supremacy : 2/0/1

Strike : 0/1/2

stock : 1/1/1

 

Enterprise got 2x5 torpedo bomber! AP bomb and still a lot of fighter! BRING BACK ESSEX AND MIDWAY 2x TORPEDO BOMBER!!!

 

AA ship is strong, and manual AA rekt plane easily.... give US CV proper balance!

 

[hehehe and i am on Hakuryu farming plane with 4/2/2, since everyone will play strike midway :V]

 

Also, AS and Strike are the very [problems lol]

Edited by BIGCOREMKP0I

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2 minutes ago, BIGCOREMKP0I said:

Shark, you may want to stop now since the Modders are very looking this too deep :fish_palm:

DO NOT MAKE THEM IDEAS FFS

Freedom of speech!!! :cap_cool:

___________________

alright i will restrain to tell every idea on my mind :Smile_hiding:

 

____________________________

4 minutes ago, BIGCOREMKP0I said:

Independence got too messed up since Both Alpha and Beta test, and yet she has still 37 Aircraft carried and almost impossible to compete by Ryujo with 48 Aircraft

 lel i dont have any ideas how to balance this thing :Smile_trollface:.....actually i have some idea

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2 minutes ago, Skarhabek said:

 

 lel i dont have any ideas how to balance this thing :Smile_trollface:.....actually i have some idea

They're already Dead yet Suffering from Aircraft Supplies , if Bogue gets a 111 it will be a sealclubber better :Smile_hiding:

 

Edited by BIGCOREMKP0I

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10 hours ago, LunaStinger said:

1/0/3 is totally inferior to both 2/0/2 and 0/1/3 because DB is not as valuable as a FT or TB squad. I was expecting them to change the 0/1/3 loadout into 1/1/2 instead.

I am personally hoping for a 1-1-2 as well, but it seems WG wants to keep USN strike CVs DB-focused.

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