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Mangs

0.6.5 crash during game

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4
[BZ]
Member
16 posts
9,290 battles

 

This has never happened prior to 0.6.5.  Here's the crash log:

 

Application E:/Games/World_of_Warships/worldofwarships.exe crashed 05.18.2017 at 21:02:51

Message:

The BigWorld Client has encountered an unhandled exception and must close (EXCEPTION_ACCESS_VIOLATION : 0xC0000005 @ 0x0086FA24) (Read @ 0x3431827841)

System info:

    OS Name: Windows 8.1 or later

    OS Version: 6.6

    OS Architecture: x86_64


Memory info:

    Virtual memory: 2389420Kb/4194176Kb (57%)

    Working set (process physical memory): 1824700Kb/4194176Kb (43%)

    Commit charge (working set + process page file usage): 1959892Kb/4194176Kb (46%)

    Global physical memory: 4863516Kb/16723788Kb (29%)

    Global commitable memory (physical + pagefile): 6938008Kb/17772364Kb (40%)

 


System info:

COMPUTERNAME = A-PC

APPLICATION = "E:\Games\World_of_Warships\worldofwarships.exe" wows_wait_for_mutex

8 PROCESSOR(S) = 0 - 6 3c03

DISPLAYDEVICE 0 = \\.\DISPLAY1, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_367B1458&REV_A1

DISPLAYDEVICE 1 = \\.\DISPLAY2, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_367B1458&REV_A1

DISPLAYDEVICE 2 = \\.\DISPLAY3, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_367B1458&REV_A1

DISPLAYDEVICE 3 = \\.\DISPLAY4, NVIDIA GeForce GTX 970, PCI\VEN_10DE&DEV_13C2&SUBSYS_367B1458&REV_A1

 

 

 

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1,723
[LBAS]
Modder
5,569 posts
33,033 battles

remove mods and run again in safe mode

Edited by MatterCore

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