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Skarhabek

Pyromancer vs Fire Mage,

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Member
1,105 posts

i am just realize there is SOO MANY Henry out there today, so many! why the heck people use their free XP just for grinding regular Ca?

oh well, its burn chance is 22% with reload speed of 12 sec..... obviously a Pyromancer...... now, what is difference between Zao with 19% burn chance? is that significant different for burning chance?

 

also it have 19KM range :v from farfar away burning everything.... farther than Zao 16KM. well, Zao have more turret and faster velocity...

_________

 

alright, if you are BB what will you do? getting closer or hide/keep distance?

LOL finally SUNK THE YAMATO!!

 

____________________

 

btw, i have try until tier 4 and ITS OBVIOUSLY Glass Canon sheep :V

my gameplay is Yolo, i have seen Speedo Boosta and Repair kit.....

 

my question is :

1. with Speed Boosta and repair kit, is this ship yoloable?

2. my aim is bad, is this sheep have good accuracy?

3. is that true AA is weak?

 

what do you think is the best in game sniper?

- French Ca?

- Russian Ca?

- IJN Ca?

- IJN BB?

 

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Video Contributor
2,264 posts
10,789 battles

Best sniper BB is USS line yes superb cerve angle andcan shoot behind island

Best sniper CA are USS USSR and RL(as I know for now)

 

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[AUSNZ]
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420 posts
16,036 battles

I have got the T7 Algérie tonight and it feels pretty tanky, I have had quite a few good games with her, the HE is good and the AP is serviceable although the torps are pretty meh.

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[LBAS]
Super Tester
1,287 posts

Why are you always yelling OP?

 

Best sniper - IJN BB's.

 

For now.......

Edited by LtDan_IceCream

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Member
1,105 posts

I have got the T7 Algérie tonight and it feels pretty tanky, I have had quite a few good games with her, the HE is good and the AP is serviceable although the torps are pretty meh.

 

happy to hear that, i think i will continue the French line, USN CA dont have torp, cannt use USSR CA, IJN BB missed most of the time+not yoloable, USN BB to slow

 

Why are you always yelling OP?

Best sniper - IJN BB's.

For now.......

 

AND FINALLY SUNK THE YAMATO! CV are OP!!

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[LNA]
Member
1,660 posts
10,447 battles

Take a stray hit and you wish you were in a Moskva instead, this thing is a big no no in a brawl and more often relegated to a fire support role is the same as asking for money from a stranger. Most henry IV i see suffer a lot from poor gun arc , not very good DPM that force them to show broadside more often and your bad camo will spell your doom if big guns really look your way, that high speed is only good if you are running away from the fight with 1 turret facing them as running forward or sideway is asking to be citadelled. Also staying at near max range is also not a good idea simply because your shots will not hit effectively and you have limited control over impact area. This ship struggle a lot at controlling engagement range and also finding the right time to exit and enter , its 16km spot range is not for show. I would say that it fills the role of a fire brigade , able to plug hole whenever it needs , put will be outclassed royally when specialists are involved.

Its gun is pretty accurate , however the forward arrangement and the range at which you fight to not get 1 shotted mean that poor aim will cost you very dearly as you cannot pump that many rounds to compensate and any turning mistake will equal disaster. US cruiser can cit it if it show just enough broadside to fire all guns and thats not exactly fun.
TL,DR : long range skirmisher , flanker , fire brigade tactics.
I will not say that it is good , it is simply allright. The ship might find use if your ranked team need a speed xeno to escort RU dd in speed encirclement. This ship will fare very poorly against max concealment bb who can creep dangerously close to it or against dpm short range ship when it must move up to cap

Edited by legionary2099

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