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ahwai82

Make warship last longer..harder...

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97
[LYNMF]
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half the team got sunked in less than 10 minutes

 

its always this type of match..either win very fast or lose very fast

 

what players are playing i wonder? fps game? charge in and die is the thing now?

 

what have this game become now

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97
[LYNMF]
Member
990 posts
11,610 battles

Depends.. some of the games I joined only had First Blood after 10 minutes of gameplay haha. Usually when no ships (even DD) willing to go past the cap

these type of match..both side also u wait me i wait u hahaha

 

what are you suggesting?!

10 minutes isn't long enough suffering, now you want to suffer longer?!

 

 

last longer the best!!! maximum saxtisfaction :teethhappy:

 

match end too fast kinda not fun..i wana fight with each other for fun..u shoot me i shoot u..this is exciting and thrilling!!!

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Member
411 posts
6,164 battles

half the team got sunked in less than 10 minutes

 

its always this type of match..either win very fast or lose very fast

 

what players are playing i wonder? fps game? charge in and die is the thing now?

 

what have this game become now

Then, we'll have to play BB vs BB match only.:trollface:

 

But wait, WG wants to reduce BB population!:hiding:

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go coop. the bot never camp

 

I had a 4.5 minute game on Co-Op last year at T7.It happened that fast I am still not sure what the hell went down!

 

Edit:

 

Just had a 4min 13 second match with my Prinz Eugen!

Edited by BanditSE1977

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Useless.... CV can insta kill from anywhere and anytime... imagine 1 DD sunk in min 1 before start loading..... LOL

 

Nobody will play DD's again. :teethhappy:

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[LYNMF]
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Then, we'll have to play BB vs BB match only.:trollface:

 

 

 

now that's a good idea, love the prospect of close range BB brawl

let those smoke guys fight among themsleves only :trollface:

 

 

then again, what if they all decide to just shoot form maximum 19km range?!

SUPER BORING!!! 

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half the team got sunked in less than 10 minutes

 

its always this type of match..either win very fast or lose very fast

 

what players are playing i wonder? fps game? charge in and die is the thing now?

 

what have this game become now

 

That's exactly what I've noticed too, maybe time to consider skill-based MM?

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Having a lot of games where one side gains an advantage a few minutes in and it all goes downhill for the other side afterwards, though there are exceptions and insanely fun turnarounds. 

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[LBAS]
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what are you suggesting?!

10 minutes isn't long enough suffering, now you want to suffer longer?!

 

 

4m, shortest match I have ever played :coin:
Edited by MatterCore

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now that's a good idea, love the prospect of close range BB brawl

let those smoke guys fight among themsleves only :trollface:

 

 

then again, what if they all decide to just shoot form maximum 19km range?!

SUPER BORING!!! 

Then let them fight in "Polar" map!:teethhappy::trollface:

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It really depends on the players actually, but WG should find a way how they would filter every battle with players based on their abilities. Though the dilemma of the number of players in queue would come into play.

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Don't kn

half the team got sunked in less than 10 minutes

 

its always this type of match..either win very fast or lose very fast

 

what players are playing i wonder? fps game? charge in and die is the thing now?

 

what have this game become now

 

Don't know what you talking about. Almost all my random battles ended by timeout or by points. Rarely by elimination. Unless you're talking about Russian server.

Edited by Puteralanun

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[LYNMF]
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4m, shortest match I have ever played :coin:

 

what? the enemy team went afk ?!

 

 

Don't know what you talking about. Almost all my random battles ended by timeout or by points. Rarely by elimination. Unless you're talking about Russian server.

 

maybe you played in the wrong server :trollface:

 

Edited by blacknoheart

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[LLBC]
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no, massive disconnection :trollface:

 

Well, in that case, 30 seconds in the game for me during mass DC epidemic.

 

But I remembered a 5 min game where 5 allied ships decided to commit suicide rushing into the enemy lemming train. So my team lost all point and the game ended without doing anything meaningful. The reverse is also just as crappy, wasting +200% bonus for nothing.

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