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Aussie_Thunder

Battle Ships disadvantaged

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20 posts
6,090 battles

Hi folks What we need to be able to do is to have the option of fixing main guns in different positions. This will allow for Battle ships to have a greater defence against the faster moving ships. 5 gun ships should have at leaste the option to fix 5 different guns in five different positions if needed say 2 at 45 degrees angles or other angles 2 fixed at rear . or all moving at once.

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Member
2,220 posts
13,691 battles

There is an option to fix the guns to fire at a set point in relation to your ship. CTRL + X

You can also use SHIFT + X to set them to a fixed point on the map.

Edited by keskparane

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Member
109 posts
5,101 battles

Hi folks What we need to be able to do is to have the option of fixing main guns in different positions. This will allow for Battle ships to have a greater defence against the faster moving ships. 5 gun ships should have at leaste the option to fix 5 different guns in five different positions if needed say 2 at 45 degrees angles or other angles 2 fixed at rear . or all moving at once.

 

1. How do you control all of them, especially wihen that ship have more than 4 turrets? The game is already complex enough

2. Battleship accuracy is worse than other class because of dispersion. They make up for it by firing a huge volume of shells in the air, but even then somehow all of them miss (wtf RNG?). I guarantee you won't damage anything much with just 2-4 guns. (overpen, non penetration, etc...)

 

But I agree we should be able to at least control the bearing of rear turret though 

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