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Shell flight time compensation for high ping

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5,101 battles



A few days ago I tried the RU public test server and I noticed the shell flight time was a bit higher than my live SEA server, for example Montana shells took around 5.7 s to reach 10 km (~170ms ping) compared to ~5.3 s in SEA server (~30-40ms ping), even with North Carolina (~6.1s to ~5.7s). Today I got back to SEA server and noticed the shell flight time was the same as the RU server. So my question is: Does WG has a lag compensation mechanic or they just nerfed the shell flight time? My current ping is around 30-40ms btw so maybe a network problem.



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