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legionary2099

Will WG introduce "autoloaders" ships ?

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A quick question , i dont know if there are any ship main gun with belt feed or carousol loading mechanism ( not that great of an enthusiast ). So i would like to know if there is any ww2 or early cold war era ship with these mechanisms and will WG give it a yes ?

I mean ship with a magazine to rapid fire and duck away sounds like fun to me , what do you guys think

Sr if this has already been mentioned = =

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Senior Moderator
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In game you can generally tell if a ship has auto-loading guns by their reload speed. For example ships such as Des Moines, Neptune and Minotaur have a quick RoF, which can represent an auto loading system

Edited by ADM_dude_SG

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It's possible they might use the "magazine" mechanic from WoT in a new line of ships. Could be the national trait of the upcoming French cruiser line!

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Des Moines use Autoloader

 

Minotour also the ship that have them, In real life the mount were designed in ww2, but not until 1948 that it was finished. and Entered service in 1959 onboard Tiger Class

In real life, The rate of fire of this gun is so fast - that to cooldown the barrel. someone on deck will need to spray those barrels with water. - while the gun is still firing - true story

 

Neptune is not using Autoloader, but it use improved Electric Power Ammo Hoist. Each shell is still hoisted one by one. but the Propelant use rotating rings that hold 20 or so Pcs. Which alowed the gun to be fire more rapidly

 

Countries tried to experiment with QF large calliber gun, French was most interested one AFAIK - as they modified Battleship Jean bart to testbed - faster firing 15inch gun

it runs into problems, most prominent were the Gun barrel heating faster that sustained firing is not possible.

You cant change the barrel like Machine gun, and unlike Howitzer that have shorter barrel - Big Naval gun were longer, use more propelant and therefore subjected to more heat

And heated barrel also affect Accuracy, making harder to callibrate the shoot

Few riduculus solution were proposed, such water colling the barrel, or have Water sprinkler that spray water on heated barrel (clearly you cant order some poor sailor to do it)

in the end, thermal heating problem remain unsolved. so they all say, **** it, lets just use missile

 

 

Edited by humusz

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We already have them as the Des Moines and Minotaur. 

 

Here is HMS Tiger (C20) which has the guns on the Minotaur.

According to Navweaps, HMS Tiger's Mark N5 is fitted in the modified Mark XXVI turrets while Minotaur's is the Mark XXVI, so probably their turrets are slightly different.

Also don't forget those Mark N1 3" guns which are Minotaur's mid-caliber AA in-game.

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Well i mean autoloaders like in WoT , but thanks for the info guys. A ship with a magazine of several shells to dump on targets b4 a long reload. Those kind of ships can be fun to nail dd and bb in close range :v

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Is high tier US, RU DD and akizuki also considered as an autoloader ship then? i meant the reload is past the DM level. I am confused.

 

For Akizuki's 10cm dual-purpose gun. It did not say it's autoloader, it said semi-automatic rammer.

http://www.navweaps.com/Weapons/WNJAP_39-65_t98.php

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Well i mean autoloaders like in WoT , but thanks for the info guys. A ship with a magazine of several shells to dump on targets b4 a long reload. Those kind of ships can be fun to nail dd and bb in close range :v

Many small and mid-caliber gun turrets stack some shells inside the turret, so they can have a higher initial RoF by firing these shells without waiting for the hoist to deliver shells and powder from the magazine.

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Many small and mid-caliber gun turrets stack some shells inside the turret, so they can have a higher initial RoF by firing these shells without waiting for the hoist to deliver shells and powder from the magazine.

 

Cramming the turrets with powder worked really well for the RN battleships in Jutland (also pinning safety doors open for increased speed) :trollface:

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Is high tier US, RU DD and akizuki also considered as an autoloader ship then? i meant the reload is past the DM level. I am confused.

 

No.

 

artillery ammunition is classified into four groups: fixed, semi-fixed, separated, and separate loading.

 

A fixed round of ammunition has shell casing that is crimped (fixed) to the projectile, Its like How Gun Bullet works. The projectile, Propelant, and Primer all crimped into one - Akizuki gun use this method, as Smaller calliber cannon like Bofors or german 88mm. Tank gun also usualy use this type

reloading this type is easy and fast, trained crew can do it in less than 5 second. and they can be assisted by either electric or hydroulic machinery (there is some degree of automation, especialy on ships - but the process mostly manual)

 

 semifixed ammunition, the casing and the projectile still fit together,  but the shell casing can be removed to adjust the size of the powder charge - Incase the gun need to fire on parabolic trajectory, or flatter arc for anti aircraft use. US 5 inch gun like on Fletcher, Gearing, and other medium calliber QF gun gun use this method

its similiar to the fixed type above, aside from its quirks - its function the same, the gun that can fire fixed type can shoot semifixed with no problem

 

Separate and Separate loading type, is the one that Heavy Cruiser and Battleship use. it  is made up of a projectile, powder bag , and  primer.

For battleship like IOWA, on Full charge you will need to load 6 Powder bag behind the Projectile - each powder bag weight is almost 50kg

on Ship like Des Moines, Autoloader load those projectile, powder bag , and  primer automaticly - which makes it far more complex than autoloader on tanks. 

However, Des moines still have humans loader to fill her "clip". but those oader is no longer cramping in the turrets

 

Even modern Autoloader found on modern destroyer, still need Human loader for sustained firing

as they have limited number of shell on their clip (usualy 20 - or 1 min worth on ammo)

Modern destroyer require 4-5 sailors for sustained artilery bombardment

 

Autoloader reflect high degree of automation, not mean its fire more rapidly

a trained crew can load as fast or even faster than autoloader. but human can be tired while machine is more constant

why akizuki is faster than des moines,  despite manualy loaded. it was because the ammo is all in one and light. so the process simpler, and can be done in seconds

 

 

 

Edited by humusz

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Well i mean autoloaders like in WoT , but thanks for the info guys. A ship with a magazine of several shells to dump on targets b4 a long reload. Those kind of ships can be fun to nail dd and bb in close range :v

 

imo is hard. unlike Wot where there are plenty of cover and its easy to move from cover to cover. but its hard to do that on wows. another problem is when your guns get damage it will reset the reloading time. i think they already did nice work on des moines and minotaaur auto loader.

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No.

 

artillery ammunition is classified into four groups: fixed, semi-fixed, separated, and separate loading.

 

A fixed round of ammunition has shell casing that is crimped (fixed) to the projectile, Its like How Gun Bullet works. The projectile, Propelant, and Primer all crimped into one - Akizuki gun use this method, as Smaller calliber cannon like Bofors or german 88mm. Tank gun also usualy use this type

reloading this type is easy and fast, trained crew can do it in less than 5 second. and they can be assisted by either electric or hydroulic machinery (there is some degree of automation, especialy on ships - but the process mostly manual)

 

 semifixed ammunition, the casing and the projectile still fit together,  but the shell casing can be removed to adjust the size of the powder charge - Incase the gun need to fire on parabolic trajectory, or flatter arc for anti aircraft use. US 5 inch gun like on Fletcher, Gearing, and other medium calliber QF gun gun use this method

its similiar to the fixed type above, aside from its quirks - its function the same, the gun that can fire fixed type can shoot semifixed with no problem

 

Separate and Separate loading type, is the one that Heavy Cruiser and Battleship use. it  is made up of a projectile, powder bag , and  primer.

For battleship like IOWA, on Full charge you will need to load 6 Powder bag behind the Projectile - each powder bag weight is almost 50kg

on Ship like Des Moines, Autoloader load those projectile, powder bag , and  primer automaticly - which makes it far more complex than autoloader on tanks. 

However, Des moines still have humans loader to fill her "clip". but those oader is no longer cramping in the turrets

 

Even modern Autoloader found on modern destroyer, still need Human loader for sustained firing

as they have limited number of shell on their clip (usualy 20 - or 1 min worth on ammo)

Modern destroyer require 4-5 sailors for sustained artilery bombardment

 

Autoloader reflect high degree of automation, not mean its fire more rapidly

a trained crew can load as fast or even faster than autoloader. but human can be tired while machine is more constant

why akizuki is faster than des moines,  despite manualy loaded. it was because the ammo is all in one and light. so the process simpler, and can be done in seconds

 

 

 

 

That is even more detailed, I thought DD got like those Gatling gun system. lawl 

:great:

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That is even more detailed, I thought DD got like those Gatling gun system. lawl 

:great:

 

1 gun on fletcher manned by 15 to 25 people - from handling room to turret

that was not counting the people on magazine room

 

on a Turret you can have more than 1 loader, a Gun commander, a Gunner, Sight Setter, Pointer, trainer, Checker, Fuze setter, Projectile man etc

I forgot what they called, but there is one person job, in charge of just removing spent shell cassing -  I think its Hot case man -  it supposed to be easiest job of all

There can be more than 8 people cramped in a single turret. 

You add more gun on turret, and the number multiplied - thats another reason why 4 gun per turret were rare. as it can become to crowded to do stuff properly

 

Loader only job, was to load as fast as possible - and nothing else

thats why they can do it fast, each person is part of clockwork - a human powered "chain" gun

Edited by humusz

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Cramming the turrets with powder worked really well for the RN battleships in Jutland (also pinning safety doors open for increased speed) :trollface:

 

Just to let you know, there were no RN Battleships sunk at Jutland. The Battlecruisers Indefatigable, Invincible and Queen Mary were all lost due to horrific explosions. This was due as much to the optimistic reduced design of the armour to make them lighter and therefore faster, as it was to casual ammunition and cordite handling techniques. The deterioration of the stability of the cordite with age also was a significant factor. The armoured cruisers Black Prince, Warrior and Defence were all lost too with Defence suffering a magazine explosion as well.

 

 One is bad luck, two a coincidence maybe, but more than three lost to major explosions points to a more sinister cause. :amazed:

 

 

Edited by HobartAWD

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Just to let you know, there were no RN Battleships sunk at Jutland. The Battlecruisers Indefatigable, Invincible and Queen Mary were all lost due to horrific explosions. This was due as much to the optimistic reduced design of the armour to make them lighter and therefore faster, as it was to casual ammunition and cordite handling techniques. The deterioration of the stability of the cordite with age also was a significant factor. The armoured cruisers Black Prince, Warrior and Defence were all lost too with Defence suffering a magazine explosion as well.

 

 One is bad luck, two a coincidence maybe, but more than three lost to major explosions points to a more sinister cause. :amazed:

 

 

The battlecruisers in 1BCS didn't get much chance for gunnery exercise.

During the battle of Jutland

1st and 2nd BCS's average hit ratio of large caliber shells 1.43%

3rd BCS 4.29%

5th BS 2.64%

2nd 4th and 1st BS 3.70%

So Ernle Chatfield, commander of HMS Lion at that time, encouraged competition for better RoF between battlecruisers and even between turrets of a single ship, in hope of the higher RoF can make up for the horrible gunnery skills.

This caused ignorance of safely regulations, and subsequent, the loss of the three battlecruisers.

Guess Royal Navy won't be in short of "Juliet Charlie" signal flags for a long time after this fun and engaging event

Edited by _Halcyon

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