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EvyL

naval terms and slangs

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Super Tester
1,677 posts

Well... I put this on the A-team's side but what's the harm in putting it here as well?

 

With that sent to port, there's bound to be a LOT of terms and slang once this kicks off and I think there's probably a LOT of terms that should pop out. I'll try to list as much as I can remember from grandfather's journal that was destroyed by flood since he said he was a guerrilla operating in the waters and may have rolled with the navy but I can't ask anymore since his mind is already... well... degraded.

 

if I get stuff wrong, feel free to correct and add some yourselves.

 

 

SHIP PROPER

beam - the widest section of the ship horizontally

 

deck - the floor. is usually being referred to the main deck. for carriers, its the flight deck

 

turret - you know what this is. if you'd want to be fussy, usually the turrets are numbered for the standard build surface ships

 

but at often letters are used with A, B, C being designated on the bow part and X, Y, Z on the stern

 

bow - the very front tip of the ship

 

stern - the very rear tip of the ship

 

screw - the propellers

 

rudder/paddle - the thing that makes the ship turn

 

boiler - your engine

 

starboard - the right side of the ship

 

port - the left side of the ship

 

amidships - the middlemost part of the ship. its probably the first to split in two if the ship sinks after being pummeled to hell

 

AA suite - the AA gun arrays. destroyers are notorious to have a LOT of it as well as some having dual purpose guns

 

secondary battery - cruisers and battleships have it as well as some Dreadnoughts. are arrayed in both sides of the ship and are usually dual purpose guns that contribute to the overall AA suite of the entire ship

 

hull - the bottom part of the ship that makes it float. its THE most heavily armored. you don't want a random AP shell from a destroyer putting a hole in your side, right?

 

superstructure - the upper section of the ship. houses the important shit such as radio, fire control, and have what you to put in the surface ship. for carriers I think its called the citadel

 

bridge - the place where the steering wheel, and important instruments in navigation are in. also, the Captain and XO are usually here along with the helmsman and navigation. blast the bridge if you want to severely disorient a ship

 

fire control - somewhere in the superstructure, it houses the gun directors, rangekeepers and gun controls. what shit the directors and rangekeepers crunch up, the guys here train the guns. the outside antenna is usually called the scanner although I have no idea if knocking it out means your ship will fire slowly due to the uber analog training of the guns.

 

magazine - your 'ammo rack'. you have two of these things. if you'd like to know what happens to a ship when its magazine explodes, refer to the USS Arizona blowing up and the HMS Hood during its slugfest with the Bismarck

 

armor belt - ship armor at the hull, both topside and underwater

 

anchor - you know what it looks like. it should prevent the ship from drifting away to the open sea and acts as a handbrake of sorts. not a really good thing to implement on the game since raising the anchor takes time and you can't probably move while its being raised

 

fore - the front area of the ship. NOT the frontmost end of the ship since that be the bow. turrets located here are called 'fore turrets'

 

aft - the back area of the ship. ditto on not the back most end of the ship. any turrets here are called 'aft turrets'

 

 

ENVIRONMENT

 

beaching - forcing your ship to run aground. I will admit, I am guilty of doing this during the Weekend Beta.

 

fish - the torpedo or the torpedo's wake. THE single most scariest thing you'd ever want to see coming right at you. if you DO see it swimming towards you, navigate the shit out of its way unless you want a nice hole in your hull

 

splashdown - the big splashes should the shots miss and hit the water OR if a plane got shot down

flat top - a carrier

 

capital ship - the biggest ship in the battle line. usually given to battleships and carriers

 

surface ship - well it refers to all the warships except subs. but usually, surface ships are being yelled for cruisers and destroyers if I remember correctly.

 

flak - the black things screening the sky giving the aircraft a large middle finger.

 

interceptor/interdictor - the standard aircraft fitted with default weaponry. the most it could do against a ship is strafe the living shit out of it or if in the Japanese way, crash the plane INTO the ship and it serves as the air cover against other interceptors and strike aircraft

 

torpedo bomber - a plane packing torpedoes. its THE most scariest aircraft you will ever see unless the carrier in your battlegroup is wise enough to send interceptors to kill it or the ships' AA suites shoot it down. do NOT let it get close to the water to unload its torpedo

 

dive bomber - unlike a fighter-bomber, this thing is dedicated to bombing the shit out of you. is the aircraft thats likely to set your deck on fire and knock out your turret with well aimed bombs

 

flooding - your ship taking in water via the hull. the most notorious weapon that can precisely do this is a torpedo

 

training - aiming the guns. AA guns don't really need that much training since the gun directors crunch up their numbers or the manned guns just unload like lunatics on a killing spree

 

listing - your ship tilting to one side. a listing ship during naval combat is a very obvious sign that you are about to sink. your guns are NOT effective on one side anymore. usually flooding is the cause and counterflooding can fix it... sort of

 

knot - the ship speed

 

line ahead - lemming convoy following each other in a straight line. may be known as the battle line. during the age of sail, the term 'ship of the line' was I think the lead ship of this said line. (thanks Makise_Kuristina)

 

Line abreast - Lining up side to side and moving together (thanks Makise_Kuristina)

 

DD - the destroyer. most frequently called "dessies" by some. I think I heard the Brits and ANZACs use it

 

BB - the battleship. if someone refers to a "couple of capital ships", expect a battleship to be with them. during the age of dreads, it can also be considered the flagship
 

CL - the light cruiser. usually ships like this have rather poor-ish armor but compensate for reasonable mobility for a cruiser. usually joins fast units and serves as the second tier screen when destroyers arent enough

 

CA - the heavy cruiser. think of it as an armored cruiser that was redesigned to fit with the Naval Treaty but has a little bit more speed but not that fast like its lighter counterpart. usually serves as second tier screen and may usually be the AA screen more than being an anti-surface ship combatant. Japan however thinks otherwise. they pack really reasonable guns for the cruiser ship class but its kinda rare to see a heavy cruiser be outfitted just like a battlecruiser. usually the general designation for a cruiser if you cant tell if its light or heavy.

 

CV - the aircraft carrier. as you know, it has TERRIBAD guns in real life and those guns were only meant to provide heavy AA, NOT try to slug with surface ships. so for the love of all that is sanity induced, don't YOLO the ship just because its a capital ship when the game kicks off, m'kay? just freakin' call it a flat top to make your lives simpler

 

screen - can mean two things: a destroyer laying smoke screen or a detail of ships with a capital ship. usually the latter is used

 

smoke - well its shortened for smoke screen. if you hear anyone saying 'smoke us here' or 'start smoking', it means your guys need you to start screening them so that they can have cover. remember, the destroyers are the only thing that can conceal an entire battlegroup since they are the ones that are capable of laying smoke

 

turkey - a torpedo bomber, very likely a TBF avenger which was nicknamed as such (taken from gramp's journal)

 

mosquito - a dive bomber (taken from gramp's journal)

 

 

COMBAT

salvo - your guns fire all at once

 

broadside - all guns are brought to bear on either side of the ship

 

volley - your guns fire simultaneously. perfect if you're in direct combat and you're still in the process of putting all of your guns  to bear. it can also be used if you're trailing shots and dont want to risk an entire salvo of misses

 

holing/holed (yes I know its a double entendre)  - torpedo hit. causes flooding, might make your ship list if its big enough

 

dead in the water - you are immobilized. still firing, but immobilized. someone must have hit your screws or must have blasted your boilers

 

silenced - no, not the DotA skill. it means by some strange fate, your main turrets are knocked out and you can't respond to enemy fire

 

out of action - the ship cant move, cant fire and cant defend itself but still floats. although its better than sinking, doubt the RUdevs would apply this

 

Cross the T - Basically showing your sides to the enemy's bow or stern and giving him the full salvo (thanks Makise_Kuristina)

 

Rake - Basically crossing the person's T and dumping all the guns on the target (thanks Makise_Kuristina)

 

Straddle - Your shots land both sides of the target. Basically you've aimed and lead your shots correctly (thanks Makise_Kuristina)

 

Bracket - Your test shots to check your aiming and leading. You should land quite close to the target (thanks Makise_Kuristina)

 

 

as always, I'm under the influence of music when writing:

 

 

EDIT: should I spoil it as to lessen the space used?

Edited by EvyL

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Super Tester
2,314 posts
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Great job on compiling all that though I have this feeling not all won't be used.

 

You forgot a few mroe:

 

Line ahead - Lemming convoy following each other in a straight line

 

Line abreast - Lining up side to side and moving together

 

Cross the T - Basically showing your sides to the enemy's bow or stern and giving him the full salvo

 

Rake - Basically crossing the person's T and dumping all the guns on the target

 

Straddle - Your shots land both sides of the target. Basically you've aimed and lead your shots correctly

 

Bracket - Your test shots to check your aiming and leading. You should land quite close to the target

Edited by Makise_Kuristina

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Super Tester
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Great job on compiling all that though I have this feeling not all won't be used.

 

You forgot a few mroe:

 

Line ahead - Lemming convoy following each other in a straight line

 

Line abreast - Lining up side to side and moving together

 

Cross the T - Basically showing your sides to the enemy's bow or stern and giving him the full salvo

 

Rake - Basically crossing the person's T and dumping all the guns on the target

 

Straddle - Your shots land both sides of the target. Basically you've aimed and lead your shots correctly

 

Bracket - Your test shots to check your aiming and leading. You should land quite close to the target

 

thanks for the addition. most likely listing and anything related to flooding will be excluded. its also probably hard to implement in the code.

 

I thought raking was having the interceptors strafe the ship's AA suite though.

 

never heard of bracketing until now as well.

Edited by EvyL

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Super Tester
1,779 posts
341 battles

Great post :honoring:

 

you should also add ship class acronym's..

 

I imagine players using naval terms and slangs during massive team play or during a national tournament~ :D

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Alpha Tester
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There is some from my country which i don't know if it's exist in Common navy

 

Steering:

  • Midships (Bring rudder angle to 0 degrees)
  • Hard rudder or Hard to Port or Hard to Starboard(Used infrequently, such as emergencies, when maximum rudder is required)
  • Meet her/Check her (Do the reserve from the current Rudder Position immediately)
  • Full Ahead/Astern (Full Engine forward or backward)
  • Dead Slow Ahead/Astern (Put Engine power Very Slow Forward or backward)
  • Stop Engine
  • All Engine Full Ahead
  • Half Ahead/Astern (Half Power in engine Forward/Backward)
  • Port/Starboard "5-20" (Depend on the ships) (bring Rudder to Right/Left in "5-20" Degrees)
  • Half Port/Starboard (Bring Rudder to Right/Left half of maximum Degrees, Depend on the ship)
  • Steady as she goes (Steer as needed to continue current heading)(Going "Midship" is not same as this to be noted)
  • Steady on a course (Steer as needed to bring ship on desired course)(after set the course)

:honoring:

 

 

 

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Super Tester
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Great post :honoring:

 

you should also add ship class acronym's..

 

I imagine players using naval terms and slangs during massive team play or during a national tournament~ :D

 

I was about to put that... I'll just wait for NDA to be lifted.

 

I do not know if that's infringement of NDA or not despite WG announcing the ship classes since the early days

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Super Tester
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I was about to put that... I'll just wait for NDA to be lifted.

 

I do not know if that's infringement of NDA or not despite WG announcing the ship classes since the early days

 

well... I'm rolling with what might come out as well. I think I'll put them in since I believe MOST navies use them but the designations are generalized. wouldn't really hurt to put them. if I ever revealed squat, my sorry bunghole will burn.

 

even so, this has hull classes for those interested in naval shit:

http://en.wikipedia.org/wiki/Hull_classification_symbol

Edited by EvyL

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Alpha Tester
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3,246 battles

Just a couple: CA is a Heavy cruiser while a CL is a light cruiser. Also  the USS Alaska was a BC " Battle Cruiser".

DDAA is a destroyer who's main operation is AA defence, Japan built a few ships of this class.

DE are destroyer escorts, used for escorting merchant ships and primarily for defence against submarines. Later these ships became known as frigates( itself an old name for a type of warship) and in the modern guided missile age frigates are known as FFG.

While the boiler is certainly part of the engine and is one of the most crucial parts, it is not the entire engine. It is for boiling water to produce steam, which is either fed to a reciprocating engine (with pistons) or to a turbine( like a jet engine).

Excellent guide, and keep up the great work!

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Super Tester
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Just a couple: CA is a Heavy cruiser while a CL is a light cruiser. Also  the USS Alaska was a BC " Battle Cruiser".

DDAA is a destroyer who's main operation is AA defence, Japan built a few ships of this class.

DE are destroyer escorts, used for escorting merchant ships and primarily for defence against submarines. Later these ships became known as frigates( itself an old name for a type of warship) and in the modern guided missile age frigates are known as FFG.

While the boiler is certainly part of the engine and is one of the most crucial parts, it is not the entire engine. It is for boiling water to produce steam, which is either fed to a reciprocating engine (with pistons) or to a turbine( like a jet engine).

Excellent guide, and keep up the great work!

 

wait, ain't the Alaska's designation in the USN as a Large Cruiser or CB than a battlecruiser? sure it got BB grade guns and can potentially harm a BB but I dunno if that can fill it as a battlecruiser like the Hood which was at the time before the Bismarck came and stole the light, probably THE most hax battlecruiser the RN set sail.

 

also, chose general stuff since nobody would think of the Atlanta as a destroyer escort or squat like that XD

 

thanks man.

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Alpha Tester
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wait, ain't the Alaska's designation in the USN as a Large Cruiser or CB than a battlecruiser? sure it got BB grade guns and can potentially harm a BB but I dunno if that can fill it as a battlecruiser like the Hood which was at the time before the Bismarck came and stole the light, probably THE most hax battlecruiser the RN set sail.

 

also, chose general stuff since nobody would think of the Atlanta as a destroyer escort or squat like that XD

 

thanks man.

 

Well... hood never intended to fight Bismarck directly, and damn the magazine exploded,

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Beta Tester
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wait, ain't the Alaska's designation in the USN as a Large Cruiser or CB than a battlecruiser? sure it got BB grade guns and can potentially harm a BB but I dunno if that can fill it as a battlecruiser like the Hood which was at the time before the Bismarck came and stole the light, probably THE most hax battlecruiser the RN set sail.

 

also, chose general stuff since nobody would think of the Atlanta as a destroyer escort or squat like that XD

 

thanks man.

 

Indeed the Alaska is a Large Cruiser not BC,

However Hood is a hard one. It is a product from the RN after the lessons learn from WWI, therefore it had much much much better armour than any of the Battle Cruiser at the time. However, it's main flaw is like many of the pre-WWII Battleships - Terrible Deck armour. Despite that, It is still very well armoured at the time. 12 inch of main belt is much better than say the Renown class (227mm) and Infinitely better than even the latest version of modified Kongo Class Fast Battleship (Or BC earlier) (8 inch). It's nothing like a Battle Cruiser despite the name.

 

Personally I would consider it as a Fast Battleship, especially the RN actually wanted to modernize the ship before she is sunk (I think it's focus is to improve it's deck amour and key part protection, and rebuild her to like how the HMS Renown look). It will probably made her even more like a Fast BB. But shame...... Got hit once and pen right through the thin deck and blow her up instantly :(

Edited by Alvin1020

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Alpha Tester
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Indeed the Alaska is a Large Cruiser not BC,

However Hood is a hard one. It is a product from the RN after the lessons learn from WWI, therefore it had much much much better armour than any of the Battle Cruiser at the time. However, it's main flaw is like many of the pre-WWII Battleships - Terrible Deck armour. Despite that, It is still very well armoured at the time. 12 inch of main belt is much better than say the Renown class (227mm) and Infinitely better than even the latest version of modified Kongo Class Fast Battleship (Or BC earlier) (8 inch). It's nothing like a Battle Cruiser despite the name.

 

Personally I would consider it as a Fast Battleship, especially the RN actually wanted to modernize the ship before she is sunk (I think it's focus is to improve it's deck amour and key part protection, and rebuild her to like how the HMS Renown look). It will probably made her even more like a Fast BB. But shame...... Got hit once and pen right through the thin deck and blow her up instantly :(

 

I would say she is one of the most armoured Battlecruiser, but yet sunk in a barrage

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Beta Tester
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Sharing my knowledge about Hull Classifications

 

Destroyers:

  • ship: DD
  • Escort: DE

 

Cruisers:

  • Armored/Heavy: CA
  • Large: CB
  • Battle: CC
  • Light: CL

 

Battleships:

  • BBs

*DONT argue with FBBs, there is no such hull classification.

 

Carriers:

  • Standard: CV
  • Light: CVL

*There are lots of Carrier Hull Classifications, but I'll just put the ones which i think will be used in the game.

*edit: edited CA for less confusion.

Edited by _intervention

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Moderator
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In the WWII context and the time period of this game, CA when used on the USN refers to Heavy Cruisers, not Armored Cruisers. They're different things.

 

Also, FBB was used because the Kongo-class battlecruisers/battleships were referred to as 巡洋戦艦 (jun'you senkan, i.e battlecruisers) and kept that designation after being remodelled, while regular battleships like the Nagato-class were just referred to as 戦艦 (senkan, i.e. battleships). There's no real comparison to the USN hull codes, though, so they're referred to as BBs.

Edited by Syanda

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Beta Tester
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In the WWII context and the time period of this game, CA when used on the USN refers to Heavy Cruisers, not Armored Cruisers. They're different things.

Considering we start from the first ships, i think we get to involve ships from 1920 up to 1930s.

The CA classification started as:

  • Cruiser, First Line from 1920 to 1921.
  • Armored Cruiser from 1921 up to 1931, (e.g. Chikuma)
  • Heavy Cruisers - Which are cruisers armed with guns 8" (20.3 cm) or larger after 1931. (e.g. Atago)

So in a nutshell, the CA Hull Classification Symbol pretty much covers the three, and you'll just have to check on the ship's commisioning year.

Also, FBB was used because the Kongo-class battlecruisers/battleships were referred to as 巡洋戦艦 (jun'you senkan, i.e battlecruisers) and kept that designation after being remodelled, while regular battleships like the Nagato-class were just referred to as 戦艦 (senkan, i.e. battleships). There's no real comparison to the USN hull codes, though, so they're referred to as BBs.

Oh, yes. Kongou-class was indeed considered as a Battlecruiser, which is a Battleship, but was constructed with speed as its emphasis. I was referring to the point that all battleships, fast and slow alike, fall under the single Hull Classification of BB.

Edited by _intervention

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Moderator
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Honestly, trying to keep track of all the cruiser designations are a pain in the neck. CL/CA is pretty much sufficient for this game.

 

The early cruisers (Chikuma, St Louis) are Protected Cruisers, not Armored Cruisers. When the classifications were changed, they became plain Cruisers while Heavy Cruisers took over the CA designation. Chester was a scout cruiser, redesignated as a Light Cruiser. Tatsuta was *technically* a scout cruiser/light cruiser, too, but the IJN just classified her as a cruiser.

 

 

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Beta Tester
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OH LOL i was mistaken, sorry for that. i meant Chiyoda for Armored cruisers, but it's rather unclear, because resources say Chiyoda has defined the type of armored cruisers, while she's actually a protected cruiser.

Honestly, trying to keep track of all the cruiser designations are a pain in the neck. CL/CA is pretty much sufficient for this game.

LOL AGREED.

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Super Tester
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or putting it generally as CC if it did exist as a designation.

 

speaking of which, I believe the battleship and cruiser are to branch as well since there are ships there that may deviate from playstyle. anyone coming from dreads and protected cruisers may opt for fast movers or slower yet resilient ones.

 

I'm editing the fore and aft since I went derp.

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Moderator
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or putting it generally as CC if it did exist as a designation.

 

speaking of which, I believe the battleship and cruiser are to branch as well since there are ships there that may deviate from playstyle. anyone coming from dreads and protected cruisers may opt for fast movers or slower yet resilient ones.

 

I'm editing the fore and aft since I went derp.

 

CC was never used operationally, since the USN didn't really classify any of their ships as battlecruisers.

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