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planswalkers

How does this happen?

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Member
14 posts
5,601 battles

Just saw this picture on a Chinese forum. I don't understand how can 2 non-penetration shell can cause a detonation?And it's ap shell from 152mm against  Großer Kurfürst?f4d39e1c8701a18b09e5f57c972f07082838fefb.jpg

 

 

Can anyone explain?It just does make sense to me

f4d39e1c8701a18b09e5f57c972f07082838fefb.jpg

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Member
384 posts
4,954 battles

It happens due to fun and engaging mechanics, a part of the game used to dispense certain signal flags.

  • Cool 2

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[-Z-]
Member
11 posts
9,901 battles

saw on one of flamu's video 2 overpen does 10k damage, he also said it still broken af.

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1,795
[SGC]
Super Tester
7,897 posts
8,143 battles

There seems to be some desync between what is actually happening on server side and what is shown in client side.

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Member
14 posts
5,601 battles

There seems to be some desync between what is actually happening on server side and what is shown in client side.

 

But if a ap shell is going to cause detonation, it must reach the magazine.And it will be a citadel……

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Member
813 posts
3,928 battles

 

But if a ap shell is going to cause detonation, it must reach the magazine.And it will be a citadel……

 

Icy is saying what is shown on the client is wrong because of desync. What is shown on ur screen(i.e. the non pen) is wrong because of desync

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[ATLAS]
[ATLAS]
Beta Tester
472 posts
11,121 battles

Innacurate detailed damage ribbons due to desync, it happened from time to time.

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