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PGM991

[suggestion] insurance system

4 comments in this topic

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Member
1,126 posts

people won't take risk if they don't have some kind of insurance back them up.

that apply to IRL and in game.

 

i suggest implement insurance system to protect player from element in game by using minor amount of doubloon.

 

e.g.

30 doubloon for 7 days detonation insurance. (or 5 doubloon for 1 day)

---if player got detonation (as many time as it happen) in 7 days of protection, they will receive ship service cost return in full (exclude ammunition & camo, ship service cost only)

---when this insurance apply, player won't receive detonation flag

 

you can apply this in many ways

 

e.g.

fire insurance

--- player receive credit in return of being set up on fire (exclude friendly fire of cause). amount of credit return relative to damage from fire.

 

torpedoes hit insurance

aircraft loss insurance

module incapacitate insurance

etc...

 

the price shouldn't be too high to encourage player spend a small doubloon to protect their ship.

 

 

----------------

 

repeat with signal flag?

why cares? player have right to choose what suit them.

a flag that use up 1 every match even nothing happen, or insurance that refund their lose credit.

Edited by PGM991

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Alpha Tester
6,604 posts
2,477 battles

Flag insurance?
Wow lol
I think i will never get detonated ever ever forever
Very funny
I think that is the only flag that you care about then make this suggestion

 

And i want to mention how bad it is of making the economy more forgiving than now

But i got tired of repeating

Edited by Harpoon01

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Member
2,222 posts
13,737 battles

.... a flag that use up 1 every match even nothing happen, ....

um... isn't that insurance in practice? The only way to know that nothing would have happened would be to have not used the flag.

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