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keskparane

Propose change to ally collision fines

12 comments in this topic

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768
[O7]
Member
2,661 posts
17,657 battles

Why do I get fined if an ally decides to run into me?

 

I think there should be some calculations to look into the incident. Namely...

1/ Ship type. Smaller classes should give way.

2/ Last rudder shift. If you hold your course then you should not be fined. Especially when they come from behind.

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26
[1-ATF]
Super Tester
730 posts
3,551 battles

Minor scuffs, nothing much other than scratched paint.

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Alpha Tester
6,605 posts
2,887 battles

like a car, scratching the paint job is still very not advisable

Edited by Harpoon01

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768
[O7]
Member
2,661 posts
17,657 battles

The fine is so negligible I don't know if we need to rework the system just for that sole purpose.

 

Minor scuffs, nothing much other than scratched paint.

 

True... but I get miffed

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207
[STEIN]
Member
1,452 posts
2,950 battles

If you ask me, you might as well do away with fines for friendly ramming until they've done 10 or so ticks of ramming damage. This is cumulative for one match, so you can't play bumper cars with everyone without paying fines.

 

With the above, I'd like to increase the penalty for it, as well.

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34
[IJN]
Member
346 posts
4,297 battles

How about a "Collision Avoidance System" but with ships. If you are about to ram an ally ship, your ship will automatically try to avoid.  

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2,237
[TDA]
Super Tester
4,852 posts
5,685 battles

How about people actually free cam after their shots and look where they are going.  Now that's a novel idea. 

 

  • Cool 1

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1,799
[SGC]
Super Tester
7,897 posts
8,516 battles

Some people just can't help pressing the "Z" key, "oooo look at these love shells flying wheeeeeeeeeeeeeeeeeee"

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