Jump to content
You need to play a total of 10 battles to post in this section.
Sammuell

Torpedo damage increase

8 comments in this topic

Recommended Posts

Member
450 posts
7,896 battles

I would like to make a suggestion that reward the DD players.

As a DD player at close quarters, I suggest to increase the torpedo damage by 5% if the second torpedo hit within 10 seconds at where the first torpedo hit. It make sense right? If the first torpedo made a hole on the hull and the second on swim into the hull. It should due more damage. 

Share this post


Link to post
Share on other sites
Alpha Tester
6,604 posts
2,477 battles

How the hell does two torps even go in the same hole

 

 

because IRL (again, IRL) Hull that got hit by Torpedo will be heavily damaged and caused a big enough hole

NewOrleansTulagiBowMissing.jpg

This one is the "almost" worst damage that a ship can took and stay afloat

 

but it still a big no from me about OP's suggestion

Edited by Harpoon01

Share this post


Link to post
Share on other sites
Member
1,859 posts
5,797 battles

 

because IRL (again, IRL) Hull that got hit by Torpedo will be heavily damaged and caused a big enough hole

NewOrleansTulagiBowMissing.jpg

This one is the "almost" worst damage that a ship can took and stay afloat

 

but it still a big no from me about OP's suggestion

 

I know irl the hole is big af lmao but in game it's a little hole

Share this post


Link to post
Share on other sites
Alpha Tester
6,604 posts
2,477 battles

 

I know irl the hole is big af lmao but in game it's a little hole

 

and can be magically repaired with magical Damcom and Repair party

Share this post


Link to post
Share on other sites

×