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FenrirApalis

The FurryTaco

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1,859 posts
5,797 battles

yes I have seen the how to furrytaco video

 

but how to stock furrytaco isn't there... Of course it is not a problem on my primary account because I can just free XP to C hull but on my second account it is a bit Frustrating... crappy torret trasverse, long af turn radius, 22 second reload is... 

 

How do you play this thing at stock halp plz. Banzai charge every single game won't work okay

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Alpha Tester
6,604 posts
2,477 battles

Here the upgrade guide

Look for guns first (reload and turn speed) then FCS then the last hull

 

You can banzai charge if you have good armor which is the last hull upgrade and an extra torp for each launcher

 

You rely on your gun accuracy to citadel most cruiser rather than firepower

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496 posts
4,171 battles

i just skipped the furutaka since it was along time ago huehuehuehuehue

 

but srsly the guns are slow so you need to preaim at where the enemy will come well just use game sense or common logic sense

you will know when you play quite some time

Edited by ShiraYukira

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[LBAS]
Super Tester
1,290 posts

 

 

Clubbing.

 

Pretty much bought all the glowsticks to the party.

 

You don't need two accounts to go clubbing.

 

Never saw the point in two accounts.

 

Just seems like more work to me.

 

 

Edited by EvacuateBowel

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You don't need two accounts to go clubbing.

 

Never saw the point in two accounts.

 

Just seems like more work to me.

 

 

 

>Play one acount

>Mess around

>Experiment with thingies

>Get experience

>Look at stats

>nope.jpg

>Make new account

>Look like a total pro

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[LBAS]
Super Tester
1,290 posts

 

>Play one account

>Mess around

>Experiment with thingies

>Get experience

>Look at stats

>nope.jpg

>Make new account

>Look like a total pro - why? for epeen?

 

>Play one account

>Mess around

>Experiment with thingies

>Get experience

 

The rest are irrelevant.

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It's the artificial 'chievos that keep people going.

 

And apparently, stats are used as a reference point for player 'skill'.

 

There's a WoWS XVM app now.

 

Only a matter of time until it turns into a mod that will frustrate players even more.

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[LBAS]
Super Tester
1,290 posts

It's the artificial 'chievos that keep people going.

 

And apparently, stats are used as a reference point for player 'skill'.

 

There's a WoWS XVM app now.

 

Only a matter of time until it turns into a mod that will frustrate players even more.

 

Really?

 

I thought it was just the fun factor of playing Warships that you learnt about from WW2 history amongst other things.

 

Silly me......

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Some are out for the history, some are out for the gameplay, some are out for the experience and then there are some who are out to simply spend time.

 

Then again, we've already strayed a bit too far from the thread's topic.

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>Play one acount

>Mess around

>Experiment with thingies

>Get experience

>Look at stats

>nope.jpg

>Make new account

>Look like a total pro

 

well someone got mad at me for being a fake noob because he cannot drop his aircraft torps on me at all and I killed him. Two double strikes in two consecutive games with Tenryu then 150k dmg with kuma. No wonder those people are mad at me 
Edited by FenrirApalis

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[PANTS]
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188 posts
10,309 battles

Actually, atsf's how to taco works about almost identical in stock, just the traverse is bad (lolgami, pls) and reload (bottlesheep like) is long. 

Just make sure u have a good positioning when u r spotted as most ppl (bottlesheeps want their citadel ribbons) just loves to shoot the taco (Including myself). 

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Super Tester
293 posts
4,850 battles

atsf's vid already provides the basic guidelines for playing the taco anyways. The key is to plan ahead and use your ship's maneuverability to counter the turret traverse itself. When playing it stock i do suggest to play more as a support role though

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Super Tester
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For tier 5 cruisers:

 

#1 Murmansk

#2 Fury Taco (yes, one r less)

 

Even the hull C is not necessary to wreck people. If you are top tier, no enemy cruiser will want to stay within 13 Km, you go AP all the way (even vs broadsiding BBs). If you are not, then go DD hunting and use islands or friendlies as cover. One key note, Fury Taco has no AA, even Taco Bell has more AA on their rooftop. And Fury Taco is the first choice of clubbers in CVs (specially USN ones), cause Fury Taco does not turn. You can deflect almost any AP shell bow on. Furutaka HE (yes, HE) will citadel hit almost all T5 CVs as well. Just drop your shells on their deck and watch them melt.

 

Here comes shameless self promotion of myself, this is a game I had just after getting hull B and still had 6km stock torpedo. Here I played front line and me with the help of my friend repelled an entire flank of enemies. Stein was in this game too, and as usual, he sunk :aqua:

 

 

Edited by icy_phoenix

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Alpha Tester
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Ahh FuryTaco the lolpen machine at T5.

 

My not protip is if you top tier just load AP all the way.

But sometimes even myoko, pepsi and yorck will bow down to your AP.

 

Funny, the ship i am afraid the most is Atlanta (dem loloverpen) when is use Furutaka

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Super Tester
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I've played only 52 Furutaka games, then sold it to get Aoba. Given that Furutaka is awesome it tier 5, the range really hurts. Good players will just stay out of 13 km and kill you.

 

And, not a single time I faced Atlanta. Surprising, isn't it?

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