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nchnch

Ranked Battle Season 4 Feedback

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Beta Tester
296 posts
12,483 battles

I`m gonna make a feedback thread for Ranked here in the suggestions.

Anyone is welcome to post their thoughts on Ranked Battle Season 4.

Even if you have given up on ranked, post why you gave up.

 

 

Rank as of posting:1

 

Good things about this season:

- Tier changed to 7, variety of CA and DD were present (not world of Benson and Atago)

- Fair amount of rewards,

- Super League flag farming.

 

and Bad:

- Occasionally unbalanced MM

There were games where one side didn`t have a BB or a CA.

Both teams should have a minimum of 1BB, 1CA and 1DD.

- Removal of the 'safe star' when player move up a rank.

- '1st on the losing team keeps its star' feature.

I myself used Sims all the way but I felt this was very unfair to ships other than DD and players that devote theirselves to support roles.

This feature makes you compete score with you allies and ruines the whole purpose of cooperation and teamplay.

You can just let your teammates die or even TK to assure your star.

This kind of feature is for randoms where there are too many variables, definitely not for ranked.

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Senior Moderator
4,798 posts
1,924 battles

I`m gonna make a feedback thread for Ranked here in the suggestions.

Anyone is welcome to post their thoughts on Ranked Battle Season 4.

Even if you have given up on ranked, post why you gave up.

 

 

Rank as of posting:1

 

Good things about this season:

- Tier changed to 7, variety of CA and DD were present (not world of Benson and Atago)

- Fair amount of rewards,

- Super League flag farming.

 

and Bad:

- Occasionally unbalanced MM

There were games where one side didn`t have a BB or a CA.

Both teams should have a minimum of 1BB, 1CA and 1DD.

- Removal of the 'safe star' when player move up a rank.

- '1st on the losing team keeps its star' feature.

I myself used Sims all the way but I felt this was very unfair to ships other than DD and players that devote theirselves to support roles.

This feature makes you compete score with you allies and ruines the whole purpose of cooperation and teamplay.

You can just let your teammates die or even TK to assure your star.

This kind of feature is for randoms where there are too many variables, definitely not for ranked.

hmm the non-loss of a star was in direct response to feedback from those that had done well (top score) and felt they were unjustly dealt with by losing a star despite playing well.

 

 

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