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defenses and tactical modules

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Beta Tester
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every ship has thick armor... but its not safe against torpedoes.. YES we have torpedoes cause we have torpedo ship...... well i was hoping for an extra defense added to the historical thingy like TORPEDO NETs, or the anti torpedo BULDGE.. or an  CONVOY ship that makes it a 2 ship and the other 1 would be AI... usually the extra ship is for extra fuel and cargo... and sometimes usually for defense..

 

so what do you think.. should the dev add them?? or not

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Senior Moderator
4,798 posts
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Let me try and get this straight...

 

Ships have armour.

Ship's armour is not enough for torpedoes.

Torpedoes are in game.

 

You are suggesting some sort of additional, historically accurate, torpedo defence?

Along the lines of nets, bulge, or if I am reading this correctly, an AI controlled "ship" that you use for torpedo defence?

 

edit:

 

IF my understanding is correct:

Nets - no use while underway - they get caught on things (like rudders and props).

Bulge - historically accurate, but ineffective torpedo defence.

AI sacrificial target - interesting idea, but no thanks (Can't say too much here on mechanics without breaching NDA).  Besides which most of the colliers (the supply ships you are thinking of) would be too slow and cumbersome to keep up with a battleship, let alone cruisers, carriers and destroyers.  They usually steamed in a "safe" area of the ocean and the fleet went to them for resupply.  

Edited by dead_man_walking

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Beta Tester
301 posts

IF my understanding is correct:

Nets - no use while underway - they get caught on things (like rudders and props).

 

 

Torpedo nets were revived in the Second World War. In January 1940 the UK Admiralty had the ocean liner Arandora Star fitted out with steel booms at Avonmouth and then ordered her to Portsmouth where she spent three months testing nets of various mesh sizes in theEnglish Channel. The net successfully caught all the torpedoes fired at them and reduced the ship's speed by only 1 knot (1.9 km/h), but in March 1940 the nets were removed.[10] In July the unprotected Arandora Star was sunk by a torpedo, killing 805 people.

Booms and nets were fitted to a few ships in August 1941, and by the end of the Second World War they had been fitted to 700 ships. The nets did not protect the whole of a ship, but protected from 60 to 75 percent of each side. 21 ships so equipped were subject to torpedo attacks while the nets were deployed. 15 ships survived as the nets succeeded in protecting them. The other six were sunk because a torpedo either penetrated a net or hit an unprotected part of a ship.[10]

Nets protected ships at anchor, especially as obstacles against submarines, human torpedoes, and frogmen. They were also used to protect dams, and led to the development of bouncing bombs to defeat them, as in Operation Chastise.774px-The_Royal_Navy_during_the_Second_W

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Super Tester
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Torpedo nets were revived in the Second World War. In January 1940 the UK Admiralty had the ocean liner Arandora Star fitted out with steel booms at Avonmouth and then ordered her to Portsmouth where she spent three months testing nets of various mesh sizes in theEnglish Channel. The net successfully caught all the torpedoes fired at them and reduced the ship's speed by only 1 knot (1.9 km/h), but in March 1940 the nets were removed.[10] In July the unprotected Arandora Star was sunk by a torpedo, killing 805 people.

Booms and nets were fitted to a few ships in August 1941, and by the end of the Second World War they had been fitted to 700 ships. The nets did not protect the whole of a ship, but protected from 60 to 75 percent of each side. 21 ships so equipped were subject to torpedo attacks while the nets were deployed. 15 ships survived as the nets succeeded in protecting them. The other six were sunk because a torpedo either penetrated a net or hit an unprotected part of a ship.[10]

Nets protected ships at anchor, especially as obstacles against submarines, human torpedoes, and frogmen. They were also used to protect dams, and led to the development of bouncing bombs to defeat them, as in Operation Chastise.774px-The_Royal_Navy_during_the_Second_W

 

Practical for convoy ships, impractical for combat ships.

 

Also, nice copy paste with no link to source.

Edited by ExESGO

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Super Tester
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heavy ship need escorts unlike the cruiser or torpedo ship.. its a norm and defense well that how naval battle are fought anyway...

 

What the heck are you responding to?

 

 

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Beta Tester
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Practical for convoy ships, impractical for combat ships.

 

nets00.jpg

thats a dreadnaught

nets05.jpg

 

so basically some point in time the nets were useful

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Super Tester
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nets00.jpg

thats a dreadnaught

nets05.jpg

 

so basically some point in time the nets were useful

 

http://forum.worldofwarships.com/index.php?/topic/8047-february-26th-focus-hms-swiftsure-hms-triumph/

 

 Triumph was at lasted about 10 minutes before turning turtle and sinking. Showing like so many other ships of her age how vulnerable they were to torpedoes.  Torpedo nets defenses did nothing, watertight doors only slightly slowed the inevitable but only 78 were killed in the sinking.

 

 

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[SIF]
Senior Moderator
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look at the previous post 21 ships it came from wiki

 

rule 1:- Never trust Wiki

 

Torpedo nets/booms were only good on ships underway for the early part of the war. As torpedos became more effective it started to make the nets redundant. 

By the end of WWII, torpedo were exploding under the keel of the ships, and not hitting the sides. Most torpedos were passing directly beneath the nets.

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Senior Moderator
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Boom nets worked to a point - you had to be going in a straight line at slowish speeds (dreadnoughts weren't exactly the quickest things around).

 

As pointed out by Leng - nets became obsolete very quickly, and as pointed out by ExESGO not much use for combat ships.  The basic issue with using a boom net is that as you build up speed and try to manoeuvre it causes all sorts of problems.  Talk to any yachtsman today and they can point out the perils of a boom at speeds.

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Beta Tester
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rule 1:- Never trust Wiki

 

Torpedo nets/booms were only good on ships underway for the early part of the war. As torpedos became more effective it started to make the nets redundant. 

By the end of WWII, torpedo were exploding under the keel of the ships, and not hitting the sides. Most torpedos were passing directly beneath the nets.

 

like i said some point in time it was proven useful

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Beta Tester
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Boom nets worked to a point - you had to be going in a straight line at slowish speeds (dreadnoughts weren't exactly the quickest things around).

 

As pointed out by Leng - nets became obsolete very quickly, and as pointed out by ExESGO not much use for combat ships.  The basic issue with using a boom net is that as you build up speed and try to manoeuvre it causes all sorts of problems.  Talk to any yachtsman today and they can point out the perils of a boom at speeds.

 

http://www.russojapanesewar.com/russell.html 

read on that topic..

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[PBKAC]
Alpha Tester
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Bulge - historically accurate, but ineffective torpedo defence.

 

 

Not really.  Bulges were highly effective - would not have been heavily adopted otherwise - at the time.  They increased waterline, beam and mass, with an expected outcome, but worked against torps.  At the time.  Up until torps started running deeper with proximity fuzing.

 

Given that they were at times retrofitted to ships, it might just make for a good upgrade for applicable ships.  Gain a buff against torps and flooding, versus a nerf to speed and helming.

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Senior Moderator
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"Obsolescence[edit]

For greater effect and as a counter to bulges, torpedoes of WWII were designed to run at depth beneath the hull of the target and explode by proximity, rather than needing to strike the side of the ship directly."

 

Source:  http://en.wikipedia.org/wiki/Anti-torpedo_bulge

 

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[PBKAC]
Alpha Tester
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"Obsolescence[edit]

For greater effect and as a counter to bulges, torpedoes of WWII were designed to run at depth beneath the hull of the target and explode by proximity, rather than needing to strike the side of the ship directly."

 

Source:  http://en.wikipedia.org/wiki/Anti-torpedo_bulge

 

For sure, this is what I said above "...but worked against torps.  At the time.  Up until torps started running deeper with proximity fuzing."

 

I'm suggesting that they would be an appropriate equipment for "...applicable ships" - timeframe or class based would be a good determinative measure.

 

Your point is moot anyway, as, from what I've observed in the game, *all* torps fired are impact fuzed surface running fish.

 

Tanz

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Senior Moderator
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Tanzer the types of counter measures we are discussing are different (yet similar).

Bulges were obsolescent before the 2nd world war, TCM/TCD continued until just after (Nelson class etc.)

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[PBKAC]
Alpha Tester
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Tanzer the types of counter measures we are discussing are different (yet similar).

Bulges were obsolescent before the 2nd world war, TCM/TCD continued until just after (Nelson class etc.)

 

Ahh, 'Nelson' - man oh man am I looking forward to that RN line, and that particular BB.  I can appreciate that when it comes to machinery of war, form most often follows function but these things were sexy, looks like it's going a million miles an hour whilst at anchor.

 

I'm not arguing the merits of bulges in the real world, I'm suggesting that they would make a great upgrade in game, for applicable ships.

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[PBKAC]
Alpha Tester
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I want to cruise around in the HMAS Diamantina, with a bevvy of snooty looking babes sipping champers on the poop, wearing my tropical whites, white socks pulled up nice and high, with three tonnes of beer in the reefer.

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