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High Tier Map Selection

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Super Tester
1,039 posts
7,713 battles

The map selection for high tier's is generally good.


The only map that is a poor rotation selection is twin brothers.

Tier X Yamatos on this map can literally hit the enemy from the start with little maneuvering, promoting backwards sailing actions.


Perhaps this map should have a reduced rotation or be removed for tier X matches?

I just played a game and went up one flank, but i could hit the enemy on the selected flank without retaliation, and they had no room to maneuver to avoid my or my fellow Yamato.


Thoughts on have this map rotation reduced/removed for tier X?


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