Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
FG_IMONABOAT

How to make the battle 'goal' easier to understand

21 comments in this topic

Recommended Posts

Member
350 posts

What if WG removed the multi cap game mode and just had the 2 spawn point caps? It would be much easier for the majority to understand, as at the moment, the most common action for asia server players is to completely ignore the cap circles regardless of what is happening. eg 'Enemy has all 3 (or 4) caps, hurr that's fine, I'm a DD and I'll keep chasing the CV which is 20km away'. It would improve gameplay vastly, by creating focal points (but only 2) on the map. Any more than 2 key points just seems to be too hard.

 

Out of a friends list of 30 players, maybe 3 are active in this game. I think that part of the reason is the massive gap between 'capable' and 'normal' asia server players, making solo random gameplay painful at best, and mind bogglingly dumb at worst. Getting rid of some of the cap circles on maps may go some way to at least make the game easier to understand, and maybe later, when the majority get used to the idea of goal oriented battle, WG could slowly reintroduce an extra cap circle here or there on some maps. Giving the server population less to think about other than one key point and more time to think about possibly getting involved in the fight or even 'gasp' showing some initiative and attacking/defending a known and understood key point might just fix gameplay in mid - high tier randoms.

 

Just a thought, obviously WG have always catered to the lowest common denominator, but it would turn an otherwise enjoyable game into maybe something with some longevity for anyone other than anime fanbois.

 

 

Share this post


Link to post
Share on other sites
Beta Tester
753 posts
657 battles

You think this is bad. China's answer to WoWs has player so stupid they constantly torp thier allies and wonder why thier tagged as a teamkiller.

Share this post


Link to post
Share on other sites
Member
359 posts
2,819 battles

Even with 2 bases. People are still kill>goal I think. More base=less severity of losing one. One base-cap=lost

 

for anyone other than anime fanbois.

That's pretty unnecessary lol.

Edited by Hero_of_Zero

Share this post


Link to post
Share on other sites
Member
783 posts
4,826 battles

What if WG removed the multi cap game mode and just had the 2 spawn point caps? It would be much easier for the majority to understand, as at the moment, the most common action for asia server players is to completely ignore the cap circles regardless of what is happening. eg 'Enemy has all 3 (or 4) caps, hurr that's fine, I'm a DD and I'll keep chasing the CV which is 20km away'. It would improve gameplay vastly, by creating focal points (but only 2) on the map. Any more than 2 key points just seems to be too hard.

 

Out of a friends list of 30 players, maybe 3 are active in this game. I think that part of the reason is the massive gap between 'capable' and 'normal' asia server players, making solo random gameplay painful at best, and mind bogglingly dumb at worst. Getting rid of some of the cap circles on maps may go some way to at least make the game easier to understand, and maybe later, when the majority get used to the idea of goal oriented battle, WG could slowly reintroduce an extra cap circle here or there on some maps. Giving the server population less to think about other than one key point and more time to think about possibly getting involved in the fight or even 'gasp' showing some initiative and attacking/defending a known and understood key point might just fix gameplay in mid - high tier randoms.

 

Just a thought, obviously WG have always catered to the lowest common denominator, but it would turn an otherwise enjoyable game into maybe something with some longevity for anyone other than anime fanbois.

 

 

 

Nitpick: Aren't those guys you're complaining about that go after the kills before the caps(and in consequence the win) supposedly the lowest common denominator?

 

Kind of Off-topic: For every player like that(kill>win types), randomness would dictate that there would be a 50% chance it would be on your team and 50% chance on the enemy team. (Even less on your team since it's an 11/23 chance). Same chances goes for those that are capable and actually go for caps so I don't really get the complaints about it since RNG and MM.

 

On-topic: Domination mode(multiple cap points) is where the action is.

Standard mode(2 key points) tend to be slow games in mid-high tiers due to players of the same team staying together(sometimes too much). I'm sure you've also had games in standard mode where the enemy DD just stealth capped the allied base because no one actually dared to defend or are simply way too far(I know I've had games like that). Yes, I would commend the DD that capped but what does that say for the rest of the team.

 

To summarize: Players will act kill-oriented or goal-oriented and changing the game mode will usually not change that. At the very least, with multiple cap points, the place where the kills are usually done just so happens to be near the goal points so I'm against the idea of removing domination mode.

Share this post


Link to post
Share on other sites
Member
580 posts
1,587 battles

It's not too hard... What's hard is that people find difficulty in actually trying to understand the rules...

 

I don't think this is the right approach to the problem... I mean I've taken part in matches (Win/Lose) where either base (in Standard Battle) was capped by a team facing against superior/numerous foes... Heck I know everyone has been in matches where the last hidden DD managed to cap the base winning the match...

 

I don't think the mechanics are the problem here... It's pretty darn simple to understand. It's people who are either ignorant of the rules or worse, those who blatantly ignore them... Maybe a more thorough explaination or mission objectives and scoring system should be included in the game while the player is still in the early stages of his/her service record would be wise...

Share this post


Link to post
Share on other sites
Member
331 posts
17,093 battles

have you ever encountered any of the following?

teams so hopeless that they never advance past the spawn areas letting the enemy team get all the caps and then sink so quickly that the points counter doesn't reach 600.

Or teams that lose 12- nil or 1 or 2 and youre the one who sank those ships unassisted.

teams that lemming train and mill around in a corner the furthest away from an objective you can get and sill be on the map.

or teams so bad that when you sink first and lose and youre still top of the xp of your team and they are all sunk.

 

I encountered today

A ranger running strike @ T7 saying youre a noob when you get sunk by the enemy Lexingtons' first strike cause he found you first and you have only 1 fighter cause its your first battle in a shokaku and its fresh out of the box including the captain. That Ranger than sank on the next strike yes he had the most xp and myself the least. i would consider anyone who ran strike as a CV a selfish idiot who is just an easy target

Share this post


Link to post
Share on other sites
Member
892 posts
7,853 battles

if capture the flag is big problem ... I don't really want to think how they gonna react when the game introduce escort mode

 

​The poor ship to be escorted will likely end up with NO escorts as all the escorts sail off in search of kills due to blood lust:izmena:

Share this post


Link to post
Share on other sites
Beta Tester
682 posts
4,757 battles

 

​The poor ship to be escorted will likely end up with NO escorts as all the escorts sail off in search of kills due to blood lust:izmena:

 

and in opposite team totally ignore the target ship and go chase after runaway DD :trollface:

Share this post


Link to post
Share on other sites
Alpha Tester
6,604 posts
2,477 battles

They should make a Bad Advice video about the objectives.

 

 

 

they did

and they will post it somewhen

Edited by Harpoon01

Share this post


Link to post
Share on other sites
Beta Tester
296 posts
12,511 battles

So called 'teammates' in random are BOTs, they trick you by removing the colons on their name.

If they do well, fine.

If they don't do well, nothing suprising.

Form a division if you don't want to freak out from all the stress of solo play.

 

Its a great game with major flaws on how to eliminate or isolate derps.

Share this post


Link to post
Share on other sites
Member
216 posts
2,239 battles

What if WG removed the multi cap game mode and just had the 2 spawn point caps? It would be much easier for the majority to understand, as at the moment, the most common action for asia server players is to completely ignore the cap circles regardless of what is happening. eg 'Enemy has all 3 (or 4) caps, hurr that's fine, I'm a DD and I'll keep chasing the CV which is 20km away'. It would improve gameplay vastly, by creating focal points (but only 2) on the map. Any more than 2 key points just seems to be too hard.

 

Out of a friends list of 30 players, maybe 3 are active in this game. I think that part of the reason is the massive gap between 'capable' and 'normal' asia server players, making solo random gameplay painful at best, and mind bogglingly dumb at worst. Getting rid of some of the cap circles on maps may go some way to at least make the game easier to understand, and maybe later, when the majority get used to the idea of goal oriented battle, WG could slowly reintroduce an extra cap circle here or there on some maps. Giving the server population less to think about other than one key point and more time to think about possibly getting involved in the fight or even 'gasp' showing some initiative and attacking/defending a known and understood key point might just fix gameplay in mid - high tier randoms.

 

Just a thought, obviously WG have always catered to the lowest common denominator, but it would turn an otherwise enjoyable game into maybe something with some longevity for anyone other than anime fanbois.

 

I doubt that "3 (or 4) caps​" isn't that hard to understand like you are trying to portray it, I feel like you are misreading players actions as 'confusion' when it really is, 'don't care'. You could spend months on end trying to come up with dozens of different battle modes trying to help make it easier to understand, but as long as you allow players to sail in the game freely and do as they want they will do just that.

 

As for your friend list, this game has a pretty high bell curve on controlling the ship (aiming being the main one) and lots of sensible players that don't grasp it right away decides not to waste the time to learn how and move on to other games (I can respect that), but that leave brand new players, players that do learn and become better, and senseless players that prefer to smash their head into a brick wall and never learn. So I doubt that your other 27 friends stopped playing due to the battle influence that cap circles create alone.

 

And for the last part, I feel that's more of you being closed minded than it really being an issue. the Arpeggio ships in this game doesn't add or take away anything from this game in overall game experience, so I fail to see where they are an issue (I'm not a fan of the show and I have no problem with it). If it really makes you that salty seeing these shiny ships in the water then don't play with the Yokosuka port, us a different one, or use the mod that removes the skin for the ARP ships.

 

Edited by Ryzil

Share this post


Link to post
Share on other sites
Member
350 posts

 

I doubt that "3 (or 4) caps​" isn't that hard to understand like you are trying to portray it, I feel like you are misreading players actions as 'confusion' when it really is, 'don't care'. You could spend months on end trying to come up with dozens of different battle modes trying to help make it easier to understand, but as long as you allow players to sail in the game freely and do as they want they will do just that.

 

As for your friend list, this game has a pretty high bell curve on controlling the ship (aiming being the main one) and lots of sensible players that don't grasp it right away decides not to waste the time to learn how and move on to other games (I can respect that), but that leave brand new players, players that do learn and become better, and senseless players that prefer to smash their head into a brick wall and never learn. So I doubt that your other 27 friends stopped playing due to the battle influence that cap circles create alone.

 

And for the last part, I feel that's more of you being closed minded than it really being an issue. the Arpeggio ships in this game doesn't add or take away anything from this game in overall game experience, so I fall to see where they are an issue (I'm not a fan of the show and I have no problem with it). If it really makes you that salty seeing these shiny ships in the water then don't play with the Yokosuka port, us a different one, or use the mod that removes the skin for the ARP ships.

 

All good points.

 

As far as anime goes, it is probably more of a cultural thing. I tend to find most of it just a bit creepy. Anime without little girl themed stuff is cool. I liked Star Blazers.

Share this post


Link to post
Share on other sites
Super Tester
1,296 posts
9,726 battles

You think this is bad. China's answer to WoWs has player so stupid they constantly torp thier allies and wonder why thier tagged as a teamkiller.

**Off Topic**

Well, thats because there's political issues currently between Taiwan and China (translation: Taiwan no.1; China no.1, you get the idea if you see boxes that you dont understand, especially if they decided to tk for no reason) You'll be surprised there are some players within that boundary that are highly racist to overseas Chinese. (had this one guy telling me to go back to America if you dont know how to type the Chinese character in-game)

 

**Back to Topic**

Judging from your post, maybe its time to search for new friends that can accommodate to your play-time/play-style, scour for people around this forum and you should have no problem with the game (granted, you'll still be getting those bad matches that the team melts/stupidity, but there's really nothing you can do about it) ,I dont see how posting a rant thread will help to solve your current problem. Its like you're digging for more salt for no reason.

 

Edit: In case you're too sick about the current gameplay in this server, probably its time for you to switch to NA/EU server for better Tactical Gameplay. Or if you're too late to turn back, then i highly suggest you adapt to the current situation (as once a forum member posted), or quit this game.

Edited by HeroOfWind

Share this post


Link to post
Share on other sites
Beta Tester
753 posts
657 battles

**Off Topic**

Well, thats because there's political issues currently between Taiwan and China (translation: Taiwan no.1; China no.1, you get the idea if you see boxes that you dont understand, especially if they decided to tk for no reason) You'll be surprised there are some players within that boundary that are highly racist to overseas Chinese. (had this one guy telling me to go back to America if you dont know how to type the Chinese character in-game)

I don't think it's anything sinister like that. (since the game has one server and it's NA) I just think it's people not used to ships with torps. Kinda like USN captains firing thier torps way to early.

Share this post


Link to post
Share on other sites
Super Tester
1,296 posts
9,726 battles

I don't think it's anything sinister like that. (since the game has one server and it's NA) I just think it's people not used to ships with torps. Kinda like USN captains firing thier torps way to early.

 

If you're talking about scrub players at low tier, no doubt i agree to that. But if you're talking about people speaking boxes and a tk happened, well that's not the case my friend.

Share this post


Link to post
Share on other sites
Beta Tester
753 posts
657 battles

 

If you're talking about scrub players at low tier, no doubt i agree to that. But if you're talking about people speaking boxes and a tk happened, well that's not the case my friend.

 

It's just "special snowflakes" no national bias.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×