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Battleship Rant

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As a BB player I have to finally let loose about a few things....

 

1. the ludicrous fire rate of destroyers and cruisers; and

2. the damage caused by destroyers and cruisers.

 

Now I understand there is a fire rate difference between vessels but currently it is just plain dumb.

 

You need to lower the fire rate on destroyers and cruisers or increase it for battleships.

 

All you have to do is check the stats of CV and DD and see those who have gone for the easier option.

 

OK having said this I will now return to trying to blow the crap out out DD and CV's.

 

 

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[SIF]
Super Tester
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You have a huge health pool, repair ability, better armour, crew skills that reduce repair time and incidence of fire.  Use the tools at your disposal rather than expect everything else to be lowered to a standard to make it easy for you

 

Now if if you don't mind I'll get back in my cheatland and burn fat slow BB's.

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You have a huge health pool, repair ability, better armour, crew skills that reduce repair time and incidence of fire.  Use the tools at your disposal rather than expect everything else to be lowered to a standard to make it easy for you

 

Now if if you don't mind I'll get back in my cheatland and burn fat slow BB's.

 

Pretty much this, minus the cheatland part.

 

Honestly, I suggest reading up on battleship guides, watching some gameplay videos, and brushing up at tier IV/V. Hell, go play some cruisers and destroyers to figure out their strengths and weaknesses to improve your BB game. It's pretty clear to me that skipping up to tier 7 isn't good for you.

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Beta Tester
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Seems to me that WG is trying to make the game so that any class of ship can fight another class of ship and still win.

Eg, 1 cruiser can take on a BB and just burn it to the ground with HE and with demolition  expert that's very easy to do. Yes BB have big guns and can citadel ships but you first have to hit the cruiser that can turn and move a lot quicker than you can and then there's the reload 30sec at all tiers.

Yes BB have lots of HP and can repair that HP, and armour doesn't mean a thing when your being HE spammed and u cant doge the shells because your turning ability has been nerfed.

Yes its good they improved the secondary's on BB which helps to shoot at DDs if they get close enough but players now just stay out of view range and with the help of mods, DD players know the spotting range of the DDs a lot easier.

when it comes to 1v1 fighting, BBs don't stand a chance at all any more against Cruisers and DDs

Also the Warspite is now just a sailing matchstick that gets burnt to the waterline in every battle its in.

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Did you know a Battleship's AP salvos can rekt cruisers easily up to 4/5 of their HP when you are in gun range of enemy cruisers? Destroyers? Not a big problem though.

 

there is one more problem 1 salvo form T6 BB can sunk T10 CA to ease
Edited by rattananen

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Battleships are a patient man's tub... It's not for everyone but should you insist on the path of the Battleship... here are a few points that you should never forget.

 

1. RNG... This is so apparent in BBs because of the slow reload rate. Every shot needs to count good dividends if you really want to be effective BUT because the damage output is so high per salvo I consider each shot either a one shot success... or just a damaging fail. How to offset this is to NEVER PUT ALL YOUR EGGS IN ONE BASKET.. Fire gradually and close the distance whilst being smart about it. If you can get within 15km or less then every salve won't feel like a shot in the Casino... 

 

2. ANGLING... No other ship class greatly benefits from this other than BBs because of their thick armor. Think thusly when your engaging between the trade-off between Offense (how many guns will you want to face the enemy) OR Defense (How much angle will you give out facing the enemy)... I'd rather in my Kongo or Tirpitz face the enemy with the front two guns while giving little angles rather than all four and giving 45degrees of ship exposed... Keep this in mind and your Repair crews and Harbormaster will thank you for it.

 

3. ESCORTS(not the female kind)... Battleships maybe be big, oodled with HP, high Defense, and godly damage output BUT! It's all useless if you do not have the help of your allies... Battleships are never meant to go solo (even brawling solo is suicide)... Either sail with a div mate or sail with superior numbers... Other ships will offset your LOW ROF and HUGE Target Profile by covering you while you Reload and/or Maneuver...

Edited by Kreigg

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tip: if a ca insists on staying angled there is no shame in swapping out to HE to spray him down. It cripplies his modules to the point where you can even smack out one or two turrets, effectively reducing his damage and burn procs. It also gives no damns about angling.

 

It likely also forces him to use damage control as the fire chance on bb shells is very nice 

Edited by Kleiss

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This game is mostly win by luck. You can cheat, aim bot or whatever, if RNG is not on your side, then you're not going to win. So yeah if cruisers have high luck and you have bad luck then you're going to be burn to death.

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You have a huge health pool, repair ability, better armour, crew skills that reduce repair time and incidence of fire.  Use the tools at your disposal rather than expect everything else to be lowered to a standard to make it easy for you

 

Now if if you don't mind I'll get back in my cheatland and burn fat slow BB's.

 

My BB captain has all the relevant skills to reduce chance of fire and I still spend every engagement with CAs engulfed in flames. I think these skills are bugged. Before 0.5.3 I didn't have that many problems with just burning to death because some shitty DD captain decided to spam HE at me.

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well now with demolition expert at level 4, there is no other skill worthwhile taking if u are a DD or cruiser player.

so every player with a brain will take demolition expert for level 4 commander skill.

let the fire spew from their guns.

BBs have become irrelevant in the game, especially when a tier 6 cruiser can set 2-3 fires on a tier 8 BB with every shot they hit, because the hidden stats says low tier cruiser need a higher chance to set fire on higher tier BB because otherwise tier 6 cruiser have no chance to fight tier 8 1v1 which is a total joke.

it really is now impossible for a BB to attack, he must camp at the back of the map and go back to trying to snipe at max range like they use to b4, when everyone complained about camping BB in the first place.

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You want a rant? Watch 2 Yamatos and a Montana at Twin Brothers hide behind the big islands and a smaller one and try to shoot at the enemy. They did nothing but hit the islands. All of them died to TB planes or a DD's torpedoes. I'm so damn sick of these BB players that haven't the sack to play the ships as they are intended. This is what all these nerfs and other things they've done making BBs and BB players what they are today. WG doesn't care. They want torpedoes to hit almost all the time and bombs too. BBs are what HTs in WoT are today. XP/Credit cash cows for farming. BB players just sit back and wait to be slaughtered just like cattle.

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As a BB player I have to finally let loose about a few things....

 

1. the ludicrous fire rate of destroyers and cruisers; and

2. the damage caused by destroyers and cruisers.

 

Now I understand there is a fire rate difference between vessels but currently it is just plain dumb.

 

You need to lower the fire rate on destroyers and cruisers or increase it for battleships.

 

All you have to do is check the stats of CV and DD and see those who have gone for the easier option.

 

OK having said this I will now return to trying to blow the crap out out DD and CV's.

 

 

 

If you are struggling against DD/CVs, it means you aren't being escorted or staying with the team...

If you are getting caught out against DDs it also means you are overextending yourself, learn situational awareness - it will save you.

You'll also notice that some of the best players who post in the forums have a high percentage of BB games... (Yes yobbo I'm looking at you... Although your CA percentage does you credit)

 

well now with demolition expert at level 4, there is no other skill worthwhile taking if u are a DD or cruiser player.

so every player with a brain will take demolition expert for level 4 commander skill.

let the fire spew from their guns.

BBs have become irrelevant in the game, especially when a tier 6 cruiser can set 2-3 fires on a tier 8 BB with every shot they hit, because the hidden stats says low tier cruiser need a higher chance to set fire on higher tier BB because otherwise tier 6 cruiser have no chance to fight tier 8 1v1 which is a total joke.

it really is now impossible for a BB to attack, he must camp at the back of the map and go back to trying to snipe at max range like they use to b4, when everyone complained about camping BB in the first place.

 

Thoroughly disagree, a careful use of your repair kit (ie not using it too soon) will solve that problem. If you honestly believe that BBs are underpowered, I'd offer to run escort for you... In an IJN CA... Even with the lower AA, I can assure you that you'll be fine barring any nub mistakes...

 

In the end - don't get within 15km of a CA and pound everyone at range - ie, your job

Edited by S4pp3R

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Beta Tester
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You'll also notice that some of the best players who post in the forums have a high percentage of BB games...

 

Wait...  What?

 

I'm pretty confident there are skilled players who main each of the different ship types.  I'd also argue that BB's have the lowest skill floor in the game - ie it's easier to do well as a poor player in a BB than any other type of ship.

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Seems to me that WG is trying to make the game so that any class of ship can fight another class of ship and still win.

Eg, 1 cruiser can take on a BB and just burn it to the ground with HE and with demolition  expert that's very easy to do. Yes BB have big guns and can citadel ships but you first have to hit the cruiser that can turn and move a lot quicker than you can and then there's the reload 30sec at all tiers.

Yes BB have lots of HP and can repair that HP, and armour doesn't mean a thing when your being HE spammed and u cant doge the shells because your turning ability has been nerfed.

Yes its good they improved the secondary's on BB which helps to shoot at DDs if they get close enough but players now just stay out of view range and with the help of mods, DD players know the spotting range of the DDs a lot easier.

when it comes to 1v1 fighting, BBs don't stand a chance at all any more against Cruisers and DDs

Also the Warspite is now just a sailing matchstick that gets burnt to the waterline in every battle its in.

Well to add insult to injury, at close range BB's AP may over-pen broadside of a CA while CA's HE(s) set multiple fire on a BB.

And also that trollish dispersion in a BB really gives me [content removed].

 

Inappropriate/Derog.  Post Edited. User Sanctioned

~dead_man_walking

Edited by dead_man_walking

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If you are struggling against DD/CVs, it means you aren't being escorted or staying with the team...

If you are getting caught out against DDs it also means you are overextending yourself, learn situational awareness - it will save you.

You'll also notice that some of the best players who post in the forums have a high percentage of BB games... (Yes yobbo I'm looking at you... Although your CA percentage does you credit)

 

 

Thoroughly disagree, a careful use of your repair kit (ie not using it too soon) will solve that problem. If you honestly believe that BBs are underpowered, I'd offer to run escort for you... In an IJN CA... Even with the lower AA, I can assure you that you'll be fine barring any nub mistakes...

 

In the end - don't get within 15km of a CA and pound everyone at range - ie, your job

Well my CA over all win rate is sad at 53%, but my BB and DD win rates are at 57%, so I cant complain and I don't play CV.

But in pub games, you don't get players helping out, big fat arse slow moving BB, as they either go off and do there own thing, or they run away and leave the BB to defend for it self.

It really doesn't matter when u use the repair, you still going to get set on fire just about every time you get hit with a HE shell.

I've got a tier 4 phoenix and played 73 games in it with a 60% win rate, and since the patch I now use demo expert on it, and I've noticed my self,that the amount of fires I get in that ship has gone up heaps, and fire damage is thru the roof now.

Best thing I did was put demo expert commander skill on that ship. 

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Wait...  What?

 

I'm pretty confident there are skilled players who main each of the different ship types.  I'd also argue that BB's have the lowest skill floor in the game - ie it's easier to do well as a poor player in a BB than any other type of ship.

 

You could say the same for CV players.

 

I don't think it's the lowest skill floor in the game at all. BB's are suited to the patient player who has good situational awareness and knows how to exploit team weaknesses.

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well now with demolition expert at level 4, there is no other skill worthwhile taking if u are a DD or cruiser player.

so every player with a brain will take demolition expert for level 4 commander skill.

let the fire spew from their guns.

BBs have become irrelevant in the game, especially when a tier 6 cruiser can set 2-3 fires on a tier 8 BB with every shot they hit, because the hidden stats says low tier cruiser need a higher chance to set fire on higher tier BB because otherwise tier 6 cruiser have no chance to fight tier 8 1v1 which is a total joke.

it really is now impossible for a BB to attack, he must camp at the back of the map and go back to trying to snipe at max range like they use to b4, when everyone complained about camping BB in the first place.

 

Are you suggesting demo expert become a level 5 skill?

 

I mean as far as damage generating captains skills go its one of the worst and the last. Turret speed/ROF and torp reload mods all come before it and are all much more accessible.

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Are you suggesting demo expert become a level 5 skill?

 

I mean as far as damage generating captains skills go its one of the worst and the last. Turret speed/ROF and torp reload mods all come before it and are all much more accessible.

There's a thought.......

But something really does need to be done about the amount of fires that cruisers can now set. BBs are not even worth playing when every time you get hit you get set on fire.

Every cruiser that I now use, has the demo expert and the amount of fires I set has gone up.

I now smile every time I see a BB at any tier when I'm playing in a cruiser knowing that I'm going to set that BB on fire again and again and again, even after he used his repair to put the fire out I just wait and then rain HE down on him again and there's not a damn thing that BB player can do to counter it.

Before the patch I really didn't think about using demo expert and none of my cruisers or DDs had the commander skill, but since the update, now just about all My cruiser and DD commanders has it, if they have the 10 points require to each that level, its a no brainer now.

The worst and last you say??. yes, I agree with you, but that was before the last patch, but since then its now become the best skill in the game to have if you are in a cruiser.

Edited by yobbo1972

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Please, go try to play one of the DDs you speak of and ONLY use your GUNS and fight a bb. The match will end before you are able to get them down to half health. Assuming you dont sink and or lose all your turrets. 

 

 

 

 

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Please, go try to play one of the DDs you speak of and ONLY use your GUNS and fight a bb. The match will end before you are able to get them down to half health. Assuming you dont sink and or lose all your turrets. 

 

 

 

 

 

kiev captain here

I can vouch for this

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Please, go try to play one of the DDs you speak of and ONLY use your GUNS and fight a bb. The match will end before you are able to get them down to half health. Assuming you dont sink and or lose all your turrets. 

 

 

 

 

why would I only use guns when I also have torpedos ? but a DD player with level 5 commander skills can sit back and just use his guns at tier 10 and burn the BB to death.

But I'm talking about cruisers using HE with the demo expert skill and watch the amount of fires it will set on a BB.

The tier 10 Russian DD and the tier 10 IJN Zao  can both invisible fire at ships and with the right mods they can stay out of detection range and Burn any BB to the waterline.

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Please, go try to play one of the DDs you speak of and ONLY use your GUNS and fight a bb. The match will end before you are able to get them down to half health. Assuming you dont sink and or lose all your turrets. 

 

 

 

 

and this coming from a guy who mainly plays DDs and doesn't want his OP DD nerfed.

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kiev captain here

I can vouch for this

yes the Russian DDs do lose their turrets easy, because it was a nerf added to the OP guns that the Russian DD had when they were first put into the game.

That's why when u get 15 commander skill points you get the skill that gives you -50% chance of module damage to help stop you losing your guns.

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