21 Sting_Ray_05 Member 350 posts Report post #1 Posted February 7, 2016 Wargaming, can you make a secondary audio warning if it was fired by friendly forces/team members? In-game, I always hear the audio alert and I look for the torpedoes, only to realize it was launched away from me. Yet it is still launched in the general direction that I was told of (port, starboard, astern, ahead) by my teammates around me. This leads me to be distracted from trading fire (I tend to attract a lot of bots wherever I try to go in order to outflank them). It's not a really big thing, but it would be of help to some of us who look over our shoulder every now and then for torps. Share this post Link to post Share on other sites