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Additional Audio alerts for torpedoes

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Wargaming, can you make a secondary audio warning if it was fired by friendly forces/team members? In-game, I always hear the audio alert and I look for the torpedoes, only to realize it was launched away from me. Yet it is still launched in the general direction that I was told of (port, starboard, astern, ahead) by my teammates around me.


This leads me to be distracted from trading fire (I tend to attract a lot of bots wherever I try to go in order to outflank them). It's not a really big thing, but it would be of help to some of us who look over our shoulder every now and then for torps.

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