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klanx171

Suggestions for new historical based battles

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[RNZN]
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One of the reasons I enjoy playing WoWS is the historical element. Ships are carefully and accurately detailed, ship histories are there for those to read and its obvious time has been taken to "get historically accurate".

 

But one area where this lacks is the type of battles available.

 

Naval history has plenty of events which could be used as a game mode but the game has only the standard FPS style capture the flags/hold the point type battles.

 

here are some of my suggestions for some variations on the battle types (all are based on battles that happened in the Pacific in WW2).

 

Convoy/The Tokyo Express - One side has to escort ships into the battle zone. The other side has to stop them. Points are given for each transport destroyed or delivered.

 

Decoy/Breakout - one side has to reach a certain point on the map unknown to the other side (ie take and hold) while the other side has to stop them. 

 

Find the Carrier - Both sides have to seek out and destroy the other sides carrier. Each side has to defend their carriers. Full victory can only come from taking out both carriers on the enemy team.

 

Night Fight - Teams fight at night in reduced visibility. one side is restricted to destroyers and cruisers while the other side cruisers and Battleships. Starting points on map are random

 

Carrier Battle Delux - 4 carriers per side, no BBs. Only DDs and CAs as support.

 

Sink the Yamato - Top tier BB is the target for one team. Rest of the team has to protect until a designated exit point on the map appears.

 

All of these require a bit more than just taking and holding a point or sinking all the enemy ships. They require some tactical thinking and mirror some of the naval fighting in WW2.

 

If these kind of modes were available I would play WoWS all day long.

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These ideas are actually pretty good, maybe add more incentive for players who play these modes... I like them, reminds me of a certain boat-em-up most of us here played ages ago... I only hope that the language barrier won't be a problem... looks like it requires a lot of communication to enjoy these modes...

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Alpha Tester
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Historical battles in the form of PvP has been proven to be a disaster as showed in WoT. It can only work with PvE co-op mode. Like it or not, historical players are in the minority. Majority just want to play a game, they couldn't care less about history.

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Historical battles in the form of PvP has been proven to be a disaster as showed in WoT. It can only work with PvE co-op mode. Like it or not, historical players are in the minority. Majority just want to play a game, they couldn't care less about history.

 

Those are the kind of players that I sincerely want to give a High-Five... To the face... with a Lead pipe... :izmena:

 

Why oh why should they not care? The game is an interactive naval museum of sorts... :(

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[RNZN]
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Historical battles in the form of PvP has been proven to be a disaster as showed in WoT. It can only work with PvE co-op mode. Like it or not, historical players are in the minority. Majority just want to play a game, they couldn't care less about history.

 

I would view these less as actual historical battles and more particular game modes.

 

Just like COD has Domination, search and destroy, team death match, capture the flag etc etc; so would these be different game modes.

 

The historical aspect just adds some flavor, PvP players can be just as dysfunctional as they are in normal games now. :B

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Beta Tester
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This is actually a good idea, but because WoT has shown that many players are reluctant to take specific roles (everyone wanted to play a tiger instead of shermans in the WoT historical battles) it would be better to have AI controlled ships for the enemy. WoWs has pretty decent AI which has great potential to make the game interesting by adding such missions

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Like the OP, I too am in this game for the historical aspect as well as the entertainment of an FPS and something else "historical" that I would like to see initiated are "period" battles (PvE and PvP):

 

WW1 for ships built up to 1918.

WW2 for ships built between 1922 (Washington Naval Treaty) and 1945.

Cold War for ships built from 1946 onward. (At the moment this would be full of Kutuzov cruisers!)

 

It would be a very simple format to produce, could be done under the "Mission" banner and would provide at least a touch of history for those who like same with this game.

Edited by HenryCrun

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How about there will be a land area (airport, fortress, base, port etc) that one team should defend and the other team should destroy? BB would be probably restricted to one due to their long ranges and heavy firepower.

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How about there will be a land area (airport, fortress, base, port etc) that one team should defend and the other team should destroy? BB would be probably restricted to one due to their long ranges and heavy firepower.

 

What's the intended historical connection there......Normandy?

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[RNZN]
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This is actually a good idea, but because WoT has shown that many players are reluctant to take specific roles (everyone wanted to play a tiger instead of shermans in the WoT historical battles) it would be better to have AI controlled ships for the enemy. WoWs has pretty decent AI which has great potential to make the game interesting by adding such missions

 

I dont think that such game types would require anyone to play a specific game type anymore than the basic matchmaking that happens at the start of any game (ie you choose before you join the game queue and the server allocates you to a game).

 

Also as Henry suggests this could be under a different banner such as missions, that would allow for those who want to play these type of battles to play wthout dragging in those who dont. Given how common such match making is on most FPS servers I am surprised that its not being done here.

 

Henry: Do you have a better half called Minnie?

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Henry: Do you have a better half called Minnie?

 

I do, most certainly. Thank you for asking.

She's in very good health for her age, although her hearing has become much worse since the time she mistook the front door bell for the telephone.....which we never had installed.

Moriarty and Bloodnock send their regards.

Edited by HenryCrun

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Here's a thought.....really an addendum to the suggestion I made previously regarding the three eras of naval warfare.

 

Every battleship, battle cruiser, pocket battleship and heavy cruiser that we see in this game had their beginnings in Jacky Fisher's Dreadnought and his plans for a new British fleet of 1905.

The Dreadnought gave its name to that particular design - which was copied by von Tirpitz (the Nassau being the first German dreadnought) as the Kaiser attempted to keep pace with the English.

 

In 1909 Fisher ordered an increase in the gun size of the battleships from 12-inch to 13.5-inch on eight new dreadnoughts and with all of the turrets located on the centreline for maximum efficiency.

These ships went to sea in 1912.

 

Then there was another leap, again ordered by Fisher; the gun size went up to 15-inches, with what became known as "super dreadnoughts", one of which was the Queen Elizabeth, the last to be commissioned just before the WW1 conflict erupted.

Five of these monsters were built - laid down in 1912 and launched in 1915 - and displaced 27,500 tons - nearly 10,000 tons more than the original Dreadnought.

They could make 25 knots and their steam turbines produced a staggering 75,000 horsepower.

The Warspite that we have in WoWs is one of the five Queen Elizabeth-class ships.

The others were  Malaya, Valiant and Barham.

 

The British always remained in front and by the time war was declared in 1914 they had 20 dreadnoughts, 4 battle cruisers and 42 destroyers.

The Germans had 13 dreadnoughts, 3 battle cruisers and 88 destroyers.

Together, that amounted to 560 guns that fired shells weighing up to 3/4 of a ton and up to an effective range exceeding 10 miles.

 

What a great historical mission scenario this era would be in WoWs.

 

EDIT.

I should have mentioned that other nations followed the dreadnought path.

By the time war broke out in 1914 and the end of hostilities in 1918, the following nations were either constructing, had launched or had commissioned dreadnoughts:-

 

France = 4

Italy = 2

Austria-Hungary = 3

Russia = 4

Japan = 3

USA = 14 (including the worlds largest, Arizona)

 

In addition, both Brazil and Argentina commissioned the construction of dreadnoughts - Brazil through a British company and the Argentinians through an American company.

 

Brazil = 2

Argentina = 2

 

Brazil ordered a third but couldn't pay for it and it became the HMS Agincourt.

Edited by HenryCrun

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[RNZN]
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Here's a thought.....really an addendum to the suggestion I made previously regarding the three eras of naval warfare.

 

Every battleship, battle cruiser, pocket battleship and heavy cruiser that we see in this game had their beginnings in Jacky Fisher's Dreadnought and his plans for a new British fleet of 1905.

The Dreadnought gave its name to that particular design - which was copied by von Tirpitz (the Nassau being the first German dreadnought) as the Kaiser attempted to keep pace with the English.

 

In 1909 Fisher ordered an increase in the gun size of the battleships from 12-inch to 13.5-inch on eight new dreadnoughts and with all of the turrets located on the centreline for maximum efficiency.

These ships went to sea in 1912.

 

Then there was another leap, again ordered by Fisher; the gun size went up to 15-inches, with what became known as "super dreadnoughts", one of which was the Queen Elizabeth, the last to be commissioned just before the WW1 conflict erupted.

Five of these monsters were built - laid down in 1912 and launched in 1915 - and displaced 27,500 tons - nearly 10,000 tons more than the original Dreadnought.

They could make 25 knots and their steam turbines produced a staggering 75,000 horsepower.

The Warspite that we have in WoWs is one of the five Queen Elizabeth-class ships.

The others were  Malaya, Valiant and Barham.

 

The British always remained in front and by the time war was declared in 1914 they had 20 dreadnoughts, 4 battle cruisers and 42 destroyers.

The Germans had 13 dreadnoughts, 3 battle cruisers and 88 destroyers.

Together, that amounted to 560 guns that fired shells weighing up to 3/4 of a ton and up to an effective range exceeding 10 miles.

 

What a great historical mission scenario this era would be in WoWs.

 

EDIT.

I should have mentioned that other nations followed the dreadnought path.

By the time war broke out in 1914 and the end of hostilities in 1918, the following nations were either constructing, had launched or had commissioned dreadnoughts:-

 

France = 4

Italy = 2

Austria-Hungary = 3

Russia = 4

Japan = 3

USA = 14 (including the worlds largest, Arizona)

 

In addition, both Brazil and Argentina commissioned the construction of dreadnoughts - Brazil through a British company and the Argentinians through an American company.

 

Brazil = 2

Argentina = 2

 

Brazil ordered a third but couldn't pay for it and it became the HMS Agincourt.

 

 

I do, most certainly. Thank you for asking.

She's in very good health for her age, although her hearing has become much worse since the time she mistook the front door bell for the telephone.....which we never had installed.

Moriarty and Bloodnock send their regards.

 

Good to see Minnie is doing well. Did you hear about the British ship HMS Bluebottle? It was always falling in the water! :teethhappy:

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Good to see Minnie is doing well. Did you hear about the British ship HMS Bluebottle? It was always falling in the water! :teethhappy:

 

Aaaah! So that's who you really are.....Little Jim!

Ying-tong tiddle-eye-po!

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[RNZN]
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Aaaah! So that's who you really are.....Little Jim!

Ying-tong tiddle-eye-po!

 

Guilty as charged. Catch you on TF44 sometime, we can form a goon squadron.

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