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yanyatcheng

those who say CV is OP

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try play with friends, with 2 CA (USN) escorting a BB. tell me the result. 

IRL sailing on your own always get targeted by SS or CV, and get sunk instantly, and that's why there's plenty of naval formation out there, to form up a AAA net. 

 

so if you really want to complain CV=OP, sail in a pack and see what happens, I am 99% sure the fleet will beat the CV's plane because of the stacked AAA power in ONE SMALL AREA

 

I am sick of dumb player complaining about CV

0630_ijn_web.jpg

Edited by yanyatcheng

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try play with friends, with 2 CA (USN) escorting a BB. tell me the result. 

IRL sailing on your own always get targeted by SS or CV, and get sunk instantly, and that's why there's plenty of naval formation out there, to form up a AAA net. 

 

so if you really want to complain CV=OP, sail in a pack and see what happens, I am 99% sure the fleet will beat the CV's plane because of the stacked AAA power in ONE SMALL AREA

 

I am sick of dumb player complaining about CV

 

When the task force is half way near the  enemy base a few DD from the oppsite team starts capping :trollface:

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idk did they changed that for what, back in CBT, a iowa rekt the whole waves of planes without taking ONE SINGLE DAMAGE

 

and also, that was not a valid formation (column formation is the worse formation for AA)

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Beta Tester
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So two Montana and some cruisers right behind him wasn't a valid formation? 

 

Lets say the cruisers didn't help. It's still two Montana but the planes die AFTER dropping the loads.

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Beta Tester
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try play with friends, with 2 CA (USN) escorting a BB. tell me the result. 

IRL sailing on your own always get targeted by SS or CV, and get sunk instantly, and that's why there's plenty of naval formation out there, to form up a AAA net. 

 

Playing with friends isn't always an option. If it is "Required", clearly something is wrong.

You expect People will escort your slow and sluggish 21 knots Battleship?

Or, if I try to escort someone, I do 500 damage to watch my teams' BBs camp Blue line? And you know what enemies will shoot first - You!

 

 so if you really want to complain CV=OP

 

Well they are right now, pretty clearly as well. Inb4 "LTP Nxxb" - Devs apparently agree with this:

ddgmxIB.jpg

We'll see how 5.1 plays out.

 

in ONE SMALL AREA

 

So what about the others? Abandon them and let them die fighting overwhelming enemies while you "Concentrated" force got pushed back by a few DDs?

 

I am sick of dumb player complaining about CV

 

Then please tell me which class can decide Who/When/How to attack. Oh and not vulnerable to any incoming fire at all.

 

And that same old quote again:

A good DD captain may have a good game;

A good Cruiser captain will have a good game;

A good BB captain can carry the entire team;

A good CV Captain can turn defeats to victories.

 

There is NO Counter for it. You said USN CV? Why do I want to shoot down 5000 Aircrafts to progress a tier instead of landing 100 Torpedo hits? Easier, right?

Edited by Alvin1020

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Alpha Tester
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try play with friends, with 2 CA (USN) escorting a BB. tell me the result. 

IRL sailing on your own always get targeted by SS or CV, and get sunk instantly, and that's why there's plenty of naval formation out there, to form up a AAA net. 

 

so if you really want to complain CV=OP, sail in a pack and see what happens, I am 99% sure the fleet will beat the CV's plane because of the stacked AAA power in ONE SMALL AREA

 

I am sick of dumb player complaining about CV

 

Says in order to defeat ONE ship you need THREE ships IN FORMATION.

 

Uses that to prove the ONE ship isn't OP.

 

OK.....................

 

Genius, isn't it?

 

:amazed:

 

This is what qualifies as 'logic' for gamers, apparently.

 

:sceptic:

 

I'm sick of people writing dumb ***t complaining about people complaining about CVs.

Edited by Steeltrap

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Beta Tester
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the reason is clear

against one DD, a CA/DD can beat it

against one CA, a CA/BB can beat it

against one BB, a BB can beat it

against one CV, at least 3 ships have to group together just to survive

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and btw, I forgot to said that AA in this game needs a huge buff

 

the reason is clear

against one DD, a CA/DD can beat it

against one CA, a CA/BB can beat it

against one BB, a BB can beat it

against one CV, at least 3 ships have to group together just to survive

 

that's what it is in real life, and the "3 or more ships in group" is a must need tactic to survive CV air attack waves

 

 

Edited by yanyatcheng

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and btw, I forgot to said that AA in this game needs a huge buff

 

 

that's what it is in real life, and the "3 or more ships in group" is a must need tactic to survive CV air attack waves

 

 

 

And you think it's good GAME design to have 3 people need to combine to defeat ONE, do you?

 

OK.

 

p.s. Real life? LOL, those CVs all sitting at the back? They'd need to be heading into the wind at at LEAST 3/4 speed, usually full, to launch a strike, unless they want to use half munitions on a DB and not launch any TBs at all. 

NEVER use 'real life' when defending balance or some dopey mechanic in this game. It is entirely IRRELEVANT. 

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So OP isn't overpower because it was designed to function that way. No surprise right? They want these to be OP in design so you can't complain about that.

 

And also, in real life no ship would be dumb enough to turn all his batteries into one location just to fire. And no sector commander would be brainless enough to turn all batteries into one direction.

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Super Tester
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So OP isn't overpower because it was designed to function that way. No surprise right? They want these to be OP in design so you can't complain about that.

 

And also, in real life no ship would be dumb enough to turn all his batteries into one location just to fire. And no sector commander would be brainless enough to turn all batteries into one direction.

 

Saved for later.

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So OP isn't overpower because it was designed to function that way. No surprise right? They want these to be OP in design so you can't complain about that.

 

And also, in real life no ship would be dumb enough to turn all his batteries into one location just to fire. And no sector commander would be brainless enough to turn all batteries into one direction.

 

I am sure in the Battle of Guadalcanal [santa Cruz] in night battle the USN ships did not fire all their batteries in one directions, instead it fire in all directions.

Look the pictures below and you can see that this ships is not firing all his Main Batteries in one directions it simply firing based on the trajectory

on the enemy.

WYeVANB.png

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Super Tester
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Playing high tiers and doesn't expect torpedo bombers to pop out of that general direction.

Especially in a high tier BB where turning takes longer than Earth doing one full rotation you'd

never want to take point in such a shaky situation.

 

Additionally the great "AA" position with 2 CAs and 2 BBs is bugger all useful.

To provide effective AA cover fire the CAs need to be in-between bombers and target.

Otherwise I'll just ram my bombers into the exposed side, lose 1-2 during the attack run or after it and enjoy a perfect hit...

 

Playing with friends isn't always an option. If it is "Required", clearly something is wrong.

You expect People will escort your slow and sluggish 21 knots Battleship?

Or, if I try to escort someone, I do 500 damage to watch my teams' BBs camp Blue line? And you know what enemies will shoot first - You!

 

I'll never understand why people combine intercepting bombers with sitting 500m next to a BB.

I'm usually 2.5+ km in front of a BB when I "escort" it with my Yuubari.

 

Do people shoot me? Ofc, that's why I'm still trying to master evasive maneuvers.

And it's not too hard to make people stop shooting you.

Break line of sight for some time and done, most players will pick a different target asap.

 

Well they are right now, pretty clearly as well. Inb4 "LTP Nxxb" - Devs apparently agree with this:

 

Something being OP doesn't have anything to do with being able to control a fight or being able to greatly influence the outcome.

On the first look that's what is being implied, however thinking a step beyond that will reveal something different.

 

CVs are often capable of influencing the outcome of a battle, because a large amount of players is unable to

even remotely counter incoming bombers.

They keep sailing straight until it's way too late and they hardly ever try to play the game to it's strengths.

 

Take the above posted Montana video.

I wrote that the Montana shouldn't take point in such a situation.

Well, that of course leaves the question of who should take point.

Right now, that's CAs.

 

Despite their more supportive role as a "mostly" fast firing damage dealer

they do have quite high survivability.

However in my opinion the role of ships that spearhead teams belongs to two other classes of ships.

Destroyers and battlecruisers.

 

Destroyers have both concealment and viewrange to provide necessary information to the team and

can quite decently avoid damage with evasive maneuvers.

Smoke and Engine Boost provide additional survivability and torpedoes can ruin someone's day or atleast make

the enemy turn into a most unfavourable position.

 

Battlecruisers on the other hand have the armor, firepower to stay at the front line while

also having the mobility to avoid taking massive damage from suddenly appearing torpedo bombers.

While these are mostly vacant in-game they do have two representatives.

Kongou-class and Amagi-class BBs.

I haven't played the Amagi since forever, however Kongou excels at dodging all the derp all the time.

 

Now this is of course all theory, however I assume that especially the british techtree and it's battlecruisers

will fill this particular role.

 

Until then... good luck and fair bacon (or whatever that voice command is) CAs, because it's your turn for now.

 

There is NO Counter for it. You said USN CV? Why do I want to shoot down 5000 Aircrafts to progress a tier instead of landing 100 Torpedo hits? Easier, right?

 

Personally I do it because I enjoy circling my fighters around the empty enemy CV.

The idea of progressing/grinding up the tiers fast is alien to me, low tiers, mid tiers, high tiers, I-X.

I've kept playing all tiers in WoT, and I will do the same in WoWS... I find that to be the most healthy attitude one

can have towards a f2p game.

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I am sure in the Battle of Guadalcanal [santa Cruz] in night battle the USN ships did not fire all their batteries in one directions, instead it fire in all directions.

Look the pictures below and you can see that this ships is not firing all his Main Batteries in one directions it simply firing based on the trajectory

on the enemy.

WYeVANB.png

 

That's what I really mean, they fired into direction of the targets, not having to fire like, let's say, ALL GUNS TRAIN ON A SMALL DD WHILE EXPOSE OUR SIDES INTO BB.

 

That's why I really want to have control over individual turret. So the rear could fire against DD with HE, while the front would face other hard-hitting targets with AP. Well, at least on the BB.

 

Because BB in here is ridiculously vunerable. CV threats (well, they are BB killers so not so much to discuss about the issue here), HE pepper spray (admit it, every BB captain hates the HE from fast-firing monster like Clevey), and DD ninja torp (well, I think the 2ndary gun crew on every single BB is recruited from Russia where hangover from Vodka is pretty much a culture). But hey, I don't scream about the "realistic" demand. I am happy with the current situation now, for it is the game, you don't race for domination over your foes. You want a balance game didn't you? There's reason why we don't put submarines here.

 I am sick of dumb player complaining about CV

CV is OP, yes, because it is designed to be. I am agree that people complaining about CV OP is dumb. But they are dumb cuz they don't realize that CV was designed to be that way.

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