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Found 1 result

  1. deathrides

    Detection in smoke

    I agree with the detection values added when shooting in smoke and think they are 1 more step to making the game more balanced for warship types but I do have 1 complaint abut the mechanic's when a battleship fires secondaries whilst in smoke its detection becomes the same as if it has fired its main guns we either need to reduce/ignore secondaries for this skill or have an ability to switch them off so ship may use smoke to heal without being sighted from distance Please please
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