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  1. Recovery from the wounded pride Tier III – Pre-Gangut dreadnought battleship design [Taganrog > Knyaz Suvorov] By the advent of the first dreadnought battleship in the world – HMS Dreadnought, all major naval nations in the world began to develop and design their own dreadnought battleships in response – a new global arms race arose. Russia was among them, as they were struggling to rebuild their navy to cover up their major losses after their humiliating defeat in the Battle of Tsushima and the Russo-Japanese War as a whole. Before the Russians could build the Sevastopol/Gangut-class dreadnought battleship, it would not come into fruition without going through their design concept of dreadnought battleship and its preliminary design embodiment stage.  International contest on dreadnought battleship design has begun in 1906. And by 1907, two preliminary design drafts were drawn and submitted to the Naval Ministry. One was sketched by P.F. Beshkurchov of Baltic Shipyard (Variant A) and the other one by D.V. Skvortsov, Chief Naval Architect of the St. Petersburg Shipyard. Both were supervised by the latter. The two ship designs were more or less similar in a slight variation in main guns arrangement. In the end of 1907, the dreadnought battleship design specification has finalized to have twelve 12”/52 main guns, 14 – 18 x 120 mm deck guns & steam turbine propulsion system that can achieve the top speed not less than 21 knots. The draft design of 4 x 3 main gun configuration – most likely from the German firm of Blohm & Voss, has won the competition and approved as the final design that would soon become Sevastopol/Gangut-class. And thus, those two preliminary designs were abandoned because they fell short of a couple of design requirements – it has ten 12” guns instead of twelve and designed top speed was unsatisfactory as it may not able to reach beyond 21 knots because the design may not include steam turbines. Named after Prince/Count Generalissimo Alexander Suvorov, the most renowned Russian prominent military leader throughout the Russian military history. As the last generalissimo of the Imperial Russian military, he was the man who have achieved numerous victories in over 60 battles & many of Soviet & Russian military doctrines were shaped by his legacy combat & logistics doctrines & even the importance of military personnel's morale. Possibly a fitting given namesake for captains & admirals to start getting familiar with Russian/Soviet BBs, honing combat skills as well as tactics & strategies management, and most of all, mustering the leadership to lead the division & fleet to be their examples to follow, not just by force alone. Displacement: 20,600 tons (Variant A) 19,900 tons (Variant B) Dimensions: Unknown for this specific design Armor: Unknown Armaments: 5 x 2 – 305mm/52 (12”/52) Pattern 1907 main guns 7 x 2 – 120mm/50 (4.7”/50) Pattern 1905 deck guns – twin gun mounts or 14 x 1 – 120mm/50 (4.7”/50) Pattern 1905 casemate guns A few 75mm/50 Pattern 1892 & 1-pounder (37mm) Vickers/Hotchkiss AA guns Propulsion system: 4-shaft non-steam turbine propulsion system Tier IV – Sevastopol/Gangut The Sevastopol or Gangut-class was officially the Imperial Russian Navy’s first dreadnought battleship class. All four were built since 1909 – 1914 and first served the Baltic Fleet in December 1914 when the Great War already began, while adjustments and tunings on their turrets and fire control systems were still in progress. Named after the Siege of Sevastopol (among the Russians) and the lead ship was named after the Battle of Gangut. Following up with its development stage, she was laid down and began construction based on the final design approved in 1909 for their first dreadnought battleship design project, designed by the German firm of Blohm & Voss. The design has all of the project’s design requirements met and fulfilled. Sevastopol/Gangut-class was known to have her main guns arranged on flat, 'linear' arrangement (lineinoe raspolozhenie) of turrets distributed over the length of the ship as the Russians were sceptical of the idea of superfiring as they discounted the value of axial fire, thought that broadside fire was much more important and also believed that super firing turrets could not fire while over the lower turret because of muzzle blast would interfere with the open sighting hoods in the lower turret's roof. During the Russian Civil War, all three ships except Petropavlovsk (later Marat) were laid up due to lack of manpower. Moreover, they provided artillery supports for the Bolshevik movements and joined the Kronstadt Rebellion. Since then, all four ships were renamed in a communist revolutionary themes. Since then, three ships were recommissioned and continue serving the Soviet Navy – VMF in exception of Poltava/Frunze was left abandoned and never repaired, despite a few proposals such as aircraft carrier and battlecruiser conversion plans were made to reconstruct her. In between 1928 – 1941, all three received modernization refits with a significantly modest AA weapons upgrades, modernized fire control system, increased main gun rate of fire to 2.0 RPM, increased turret roofs thickness to 152mm, new armored decks and torpedo bulges received, installation of catapult for flying boat and overall superstructure & funnels upgrade. In WWII, both ships were restricted on the defensive to fend off German invaders and then supporting the Red Army offensive in 1944. Oktyabrskaya Revolyutsiya & Parizhskaya Kommuna were both decorated with the Order of Red Banner honor before the WWII officially ended. After the war, two decorated ships were retired as a “school battleship” for a few year until both were stricken from the naval record in 1956 and finally sent to scrap in 1958. Displacement: 23,288 tons (normal) 24,800 tons (full load) Dimensions: Length: 181.2 m Beam: 26.9 m Draft: 8.40 m Armor: Waterline belt: 125 – 225mm Upper belt: 75 – 125mm Deck: 12 – 50mm Crosspieces: 100mm Turrets: 76 – 203mm Barbettes: 75 – 150mm Conning tower: 100 – 254mm Armaments: 4 x 3 – 305mm/52 (12”/52) Pattern 1907 main guns (1.8 RPM) 16 x 1 – 120mm/50 (4.7”/50) Pattern 1905 casemate guns 4 x 1 – 76mm/50 Lenders AA guns 4 x 1 – 47mm 3-pounder AA guns 4 x 1 – 7.62mm Maxim machine guns Propulsion system: 10 Parsons steam turbines on 4-shaft propulsion units 25 Yarrows Admiralty-type water tube boilers Total 52,000 shp (on trial) Total 42,000 shp (in practical) Top speed: 24.6 knots (on trial) 23 knots (practical) Displacement: 23,300 tons (normal) 26,900 tons (full load) Dimensions: Length: 181.2 m Beam: 26.9 m Draft: 8.40 m Armor: Waterline belt: 125 – 225mm Upper belt: 75 – 125mm Deck: 12 – 50mm Crosspieces: 100mm Turrets: 76 – 203mm Barbettes: 75 – 150mm Conning tower: 100 – 254mm Armaments: 4 x 3 – 305mm/52 (12”/52) MK-3-12 triple gun mounts (2.0 RPM) 12 x 1 – 120mm/50 (4.7”/50) Pattern 1905 casemate guns 6 x 1 – 76.2mm/55 (3”/55) 34-K AAAs 2 x 2 – 76.2mm/55 (3”/55) 81-K twin AAAs 16 x 1 – 37mm/67 (1.5”/67) 70-K AA autocannons 4 x 2 & 4 x 1 – 12.7mm/79 (0.5”/79) DShK HMGs Propulsion system: 10 Parsons steam turbines on 4-shaft propulsion units 25 Yarrows Admiralty-type water tube boilers Total 52,000 shp (on trial) Total 42,000 shp (in practical) Top speed: 24.6 knots (on trial) 23 knots (practical) Aviation facility: 2 – 3 flying boats & 1 catapult Tier V – Pre-Izmail battlecruiser design variant (Pyotr Veliky - Peter The Great) Admittedly, I have yet to actually able to get a schematics sample of one of the design variants of the Admiralty's development of the battlecruiser for the Imperial Russian Navy, under Project-707. As far as I know, the design schematics can be found in the Izmail-class battlecruiser book, but it's written in Russian. Nevertheless it's a developing battlecruiser before it eventually be finalized as Izmail. I will update this one once I managed to get a picture of a specific Project 707 design variant selected for the game. Apparently, this one is influenced by a British battlecruiser design with A-B-X-Y superfiring twin 14" (356mm) main gun turret configuration that also in turn used to build the Japanese Kongou-class battlecruiser/fast battleship. But ultimately, due to the Admiralty's great degree of skepticism on superfiring guns arrangement layout, they opted for the design layout of four non-superfiring triple 14" (356mm) main gun turrets that would be seen on Izmail in the final design. Just like how Knyaz Suvorov evolved into Gangut/Sevastopol. Named after Peter The Great. The once-Tsar who then became the founder of the Russian Empire & effectively became the first Emperor/Imperator of the newly-founded Russian Empire. He was famous for Europeanized most of the Russian cultures, as well as modernized & shaped both the Russian navy & ground forces as one of the most formidable European military power to be reckoned with. His name is quite well-known in the Russian VMF even today. (Yeah, he's apparently the Russian Kongou) Tier VI – Izmail/Borodino The first battlecruiser designed, laid down and built for the Imperial Russian Navy before the Russian Civil War and October Revolution stopped its existence from coming into fruition. Like Sevastopol & Gangut, she was named after historical battles such as Siege of Izmail and Battle of Borodino. Four ships were planned to be laid down in May 1912, launched and to be built by June 1915. Izmail was half-completed back then. When the design was submitted and prior to the ship laid down and began construction, she was classified as “battleship-cruiser” – blurring the controversial design nature of battlecruiser and battleship. Construction of the ships was delayed as many domestic factories were overloaded with orders and some components had to be ordered from abroad, however. The start of World War I slowed their construction still further as the imported components were often not delivered and domestic production was diverted into areas more immediately useful for the war effort. After the Revolution, there was plans proposed to complete the construction of four ship and the Soviet Navy even considering to convert Izmail into an aircraft carrier as she was halfway complete. Yet ultimately, all were turned down by the Soviet authority and sold them for scrap. (Let's see how to compete this with Fusou would turn out) Displacement: 32,500 tons (standard) 36,646 tons (full load) Dimensions: Length: 223.9 m Beam: 30.5 m Draft: 8.81 m Armor: Waterline belt: 125 – 237.5mm Upper belt: 75 – 100mm Deck: 37.5 – 75mm Crosspieces: 100mm Turrets: 200 – 300mm Barbettes: 147.5 – 247.5mm Conning tower: 75 – 400mm Armaments: 4 x 3 – 356mm/52 (12”/52) Pattern 1913 main guns 24 x 1 – 130mm/55 (5.1”/55) Pattern 1913 casemate guns 4 x 2 – 100mm/50 (3.9”/50) Minizini twin DP guns 4 x 1 – 63.3mm/38 Pattern 1916 AA guns 4 x 1 – 47mm 3-pounder AA guns 4 x 1 – 7.62mm Maxim machine guns Propulsion system: 2 x 2 Franco-Russian Works steam turbines set on 4-shaft propulsion units (a pair of AG Vulcan Stettin steam turbines for Navarin) 25 triangular Yarrows water tube boilers Total 66,000 shp (nominal) Total 90,000 shp (overload) Top speed: 26.5 knots Tier VII – Kostenko's Project GUK 16-in guns Black Sea dreadnought battleship design circa 1916 [Sinop] Project GUK, on behalf 16-incher Battleship Project along with the one for the Baltic Fleet, was the Imperial Russian Navy's last dreadnought battleship project ever developed which was nearly came into fruition before the Bolshevik Movements brought the downfall of the Czarist monarchy in the empire during the later stage of WWI, which in turn resulted into a civil war between the Communists and White Movement that ultimately had this project abandoned and terminated. Should this battleship project come into reality - especially Bubnov's Batlic Sea Battleship design, it would have been the first dreadnought battleship in the world to be armed with 406mm naval batteries which would have potentially turn the tide of global naval arms race, right before Nagato-class. This promising battleship project was projected to be armed with 16-in main gun batteries on a dreadnought design as one of the project's primary criteria. Only four finest Russian minds participated the project had their design sketches and parameters submitted to the Admiralty for evaluations. This Kostenko's design was among the finalists in the grand naval project for the Black Sea Fleet albeit submitted his work in between 2 - 3 years later, while Bubnov's design for the Baltic Sea Fleet emerged as the winner among the first three participants - Ivan Bubnov himself, Putilov Shipyard and Russo-Baltic Shipyard. However, Kostenko design was semi-official and none of the documents were found from the navy requesting it. It had no chance of ever being built in the conditions of 1916-17 Russia, but this shows a Russian's attempt at designing the post-Jutland battleship. The info on it is fragmentary due to the nature of the situation in 1917-18 in the South of Russia. Kostenko's work did exist. But because of the Civil War, a fraction of his documents were possibly scattered. As long as his design drawing and a table of four different design parameters found intact, this battleship design can be possible to be realized based on the selected parameters that could see fit. This post-Jutland battleship design shall be the Russian equivalent to the American's Colorado, as the last of the dreadnought-era battleship. This one, though, seemed to be taking an intermediate step to depart from the dreadnought generation. A fitting candidate for the technological transition & evolution of Soviet/Russian battleships to the modern standard. Named after the Battle of Sinop, of which was Russia's most groundbreaking naval campaign against the Turkish forces of the Ottoman Empire at Sinope during the Crimean War, where the Imperial Russian Navy utilized high-explosive shells of Piaxhans guns for the first time in history, effectively evolved the naval warfare doctrines since then. Prior to Sinop the standard naval armament were smoothbores that fired cannonballs, shot, shrapnel or other projectiles. Piaxhans guns were slowly being integrated into navies but only the French, Russian and American navies had made a comprehensive effort. These batteries represented a clear evolution in naval technology that broke through the final ceiling of the Age of Sails. Its explosive shells themselves did both kinetic and explosive damage, causing fires. In addition, the new guns were heavier, could engage at a greater range, and possessed far greater penetrating power. Displacement: 44,000 tons (standard) Dimensions: Length: 240 m Beam: 30 m Draft: 10.1 m Armor: Waterline belt: 275mm + 100mm (possibly Krupp) Upper belt: 100mm Deck: 35 – 75mm Turrets: 200 – 300mm Barbettes: 200 – 400mm Conning tower: 300mm Armaments: 3 x 3 – 406mm/45 (16”/45) Pattern 1914 main guns (Vickers built) 6 x 2 & 8 x 1 – 152mm/50 (6”/50) Pattern 1908 twin gun mounts & casemate guns 6 x 2 – 100mm/50 (3.9”/50) Minizini twin DP guns 4 x 1 – 76.2mm/30 (3"/30) Pattern 1914/15 AA guns Propulsion system: 4-shaft propulsion units 15 oil-fired boilers Total 120,000 shp Top speed: 30.0 knots Stalin’s envisioned ultimate warship for the blue-water navy Tier VIII – Project UP.41 related Type “A” Battleship design circa 1936 (Pre-Project 23) [Vladivostok] While Project 21 was approved to be taken as a research material for further studies, the Ansaldo’s Project UP.41 design was taken into consideration for further research as well, which in turn result in entering this preliminary stage for Project 23 battleship development. After all, Soviet naval architects bought an Italian battleship project design schematics from Ansaldo shipbuilding company, of which would also used to develop the Littorio-class battleship As for the pre-Project 23 itself, the preliminary design was likely to be based on the Project UP.41. Another similar design was done for Type “B” battleship – known as Project 64, but armed with 356mm (14”) main guns. Like Project 21, it also designed with the Pugliese torpedo bulges - PMZ. Moreover, the armor scheme was revised by thickening the other hull sections such as deck armors, belt armor and turrets armor. But instead of completely following the Project UP.41 specifications, they use their home-built main, secondary and anti-aircraft armaments. 152 mm secondary guns were used instead of the proposed 180 mm guns. In terms of propulsion, it will be fitted with the same 3-shaft propulsion unit configuration, but with greater power output in order to maintain 30 knots while supporting the increased displacement from its predecessor. Following up from Project 21 development, KB-4 Design Bureau was chosen to further their development progresses, although the lead designers were convinced that only a larger ship could fulfill the ambitious requirements. They did manage to get agreement on 22 November 1936 for a thickening of the deck armor that raised the displacement to about 47,000 tons. Design work continued on this basis and technical work was completed for a ship of 47,700 tons in April 1937, but the designers continued to press their case for larger ships. The issue was resolved by Stalin himself at a meeting on 4 July when he agreed to increase displacement to about 56,000 tons. This forced the project to begin again. Named after one of the navy's historic & strategically-important port cities - Vladivostok. Its naval fortress complex has hardly been attacked & remained unscathed throughout from WWI to WWII & beyond despite being heavily fortified & was already prepared to fend off a large wave of invading naval forces, particularly the Imperial Japanese Navy. Basically a Soviet Littorio & Roma, but better in most aspects & parameters. One would be intrigued to be curious of the odd flattery between USSR & Italy before Benito Mussolini (the Hilter wannabe) came to power & after WWII for some times during the Cold War. It was odd that Vladivostok was given the same 406mm main guns used on Sinop. Probably as a stop-gap option while the more modern 406mm B-37 naval gun was still under development in progress that will be armed on the finalized Project 23 - Sovetsky Soyuz. The “Ultimate” Battleship Tier IX – Project 23 – Sovetsky Soyuz/Soviet Union The ambitious Project 23 development to create an ultimate battleship that can outrival any other existing battleships in the world (in exception of Yamato-class), has went through a rocky and problematic pace as when the Great Purge struck and haunted the Soviet Union, especially when designers had to conduct a thorough revision and a numerous redesigns have been carried out. Before that, an extensive and expensive testing was conducted on the ship's hull form, deck armor and torpedo protection; 27 million rubles were spent on experimental work in 1938 alone. Over 100 models of the hull were tested in a ship model basin to find the best hull form and two one-tenth-scale launches were built at Sevastopol to test the hull's maneuverability. An old steamship was fitted with a replica of the design's armor decks and tested against 500-kilogram (1,100 lb) bombs, proving that such ordnance would generally penetrate both the 40 mm upper and 50 mm middle decks before exploding on the armored deck. The main armor deck was raised one deck in consequence and a splinter deck added underneath it to stop any bomb or shell fragments that might penetrate the armor deck. The underwater protection system was tested on fifteen one-fifth scale models and two full-sized experimental barges. These tests proved that the torpedo belt system of multiple bulkheads was superior to the Pugliese system of a large tube filled with smaller sealed tubes, but it was too late to incorporate these test results into the design as construction was well underway by the time they were completed in late 1939. A revised design was approved on 28 February 1938 and the first ship was to be laid down on 15 July, but even this design was incomplete and would be revised later. That has placed KB-4 in a difficult position. On the one hand, it was proposed to complete the development of the technical Project 23 new version III of the October 15, 1937 onwards, and on the other hand, take into account the results of skilled works on reservation and PMZ, the bulk of which are in the specified term (to 15 September) knowingly could not be executed. It originally launched KB-4 back in July (III) draft for processing is so much more that have not been completed and the main contractors on the armament and the main mechanisms. And so it happened. In the end, the Project 23 was officially laid down as Sovetsky Soyuz-class – Soviet Union. A total 16 ships were planned to be laid down and to be constructed. The lead ship was named Sovetsky Soyuz, and the remaining 15 ships will be named after fifteen Soviet Republics. Before Operation Barbarossa and the Great Patriotic War broke out, only four ships were laid down and partially built so far before most construction works on shipbuilding industry were placed in halt. Even after the war ended, resuming construction on four incomplete hulls was cancelled and were ultimately sent to scrap as they were rendered obsolete. The other three were Rossiya, Ukraina & Belarossiya. Sovetsky Soyuz was supposedly designed to face-off the Japanese Yamato-class, yet still not powerful enough to outmatch the latter due to numerous manufacturing quality problems faced and deficient shipbuilding capacity to support even for an ambitious design such as this. But nevertheless, the Sovetsky Soyuz is still powerful enough to fight Bismarck-class and perhaps the Iowa-class in spite of its inferior performances at a certain degree. Pretentious as it is to the end, at least the Soviets managed to create their own modern battleship design. Displacement: 59,150 tons (standard) 65,150 tons (full load) Dimensions: Length: 269.4 m (260.0 m waterline) Beam: 38.9 m (36.4 m waterline) Draft: 10.1 m Armor: Waterline belt: 220 – 420mm angled 5-degrees Upper belt: 180 – 380mm angled 5-degrees Deck: 25 – 155mm Turrets: 230 – 495 mm Barbettes: 425mm Bulkheads: 75 – 365mm Conning tower: 425mm Torpedo protection: Pugliese Armaments: 3 x 3 – 406mm/50 (16”/50) MK-1 triple gun turrets 6 x 2 – 152mm/57 (6”/57) MK-4 twin gun turrets 4 x 2 – 100mm/56 (3.9”/56) M3-14 twin DP guns 8 x 4 – 37mm/67 (1.5”/67) 46-K quad AA autocannons Propulsion system: 3-shaft propulsion sets powered by 3 Brown Boveri steam turbine sets 3 x 67,000 = 201,000 shp Top speed: 28 knots Aviation facility: 4 – 5 flying boats & 1 catapults Tier X – Project 24 – Kreml After the abandonment of Project 23 – Sovetsky Soyuz, the ambitious battleship project was once again revived as Project 24 – inheriting what were left from Project 23NU, despite that the outcome of the WWII naval warfare have rendered battleship roles “obsolete” in the Cold War era while the West were still retaining a number of battleships in their respective arsenals. The Project 24 would have the one true ultimate battleship should its existence came into fruition, and it would have easily outrival the Yamato-class and even the German H-42 battleship. The government and Stalin himself approved such plan in 1946, and design works began since then. The Project 24 final design was completed in 1950. Initially, designers thought of giving the battleship nine 457mm/55 (18”/55) main batteries prior to the final design, but Stalin personally restricted the design to stick with the 16” main guns in the end. Prior to Stalin’s death in 1953, this project was summarily cancelled. Alternatively, if the 457mm (18”) main guns were armed on Project 24, it would have become their ideal ultimate battleship both Stalin and the Navy’s behalf have envisioned long time ago. Ultimately, the original Pr. 24 with 406mm MK-1M turrets will be used to develop as a premium BB - Slava (Glory/Gloriana) Whilst the namesake given, Kreml, tends to associate with the Moscow Kremlin - the central administrative government complex of the USSR & modern Russia by many. If anyone understand Russian language, Kreml is, in fact, a fortress complex. Unironically, this Soviet Leviathan represents as a cruising/floating fortress with not only being the tankiest, most resilient BB of all with the highest HP, armor & torpedo protection parameter to tank torps better than anyone; but also stands out for having the most powerful naval armaments comparable to Yamato & has 2nd most powerful AA capability comparable to Montana. Kreml not only represents as the King of Battleships, but also significantly grant a historical prominence for the Soviet Navy's efforts to live up their naval ancestors' legacies and be looked upon with pride. (Yammy-chan? Meet your Russian husbando~! ) Displacement: 70,000 tons (standard) Not more than 81,000 tons (full load) Dimensions: Length: 282 m  Beam: less than 40.4 m Draft: 11.5 m Armor: Waterline belt: 410mm Angled belt: 420 – 450mm angled 20-degrees Deck: 20 – 155mm Turrets: 370 – 500mm Barbettes: 415 – 500mm Bulkhead: 100 – 400mm Conning tower: 200 – 500mm  Torpedo protection: 295mm torpedo belt Armaments: 3 x 3 – 406mm/50 (16”/50) MK-1M triple gun turrets 4 x 3 – 152mm/57 (6”/57) MK-9 triple gun turrets or 4 x 3 – 180mm/57 (7.1”/57) MK-3-180M triple gun turrets 8 x 2 – 130mm/55 (5.1”/56) BL-110 twin DP guns 12 x 4 – 45mm/78 (1.5”/67) SM-20-ZIF quad heavy AA autocannons 12 x 4 – 25mm/79 (1”/79) BL-120 quad light AA autocannons Propulsion system: 4-shaft propulsion sets powered by 4 TV-4 steam turbine sets 4 x 70,000 = 280,000 shp  Top speed: 30 knots As for gameplay-wise, as far as I gone through the wiki again, what I can understand about the VMF BBs down the line so far: - They will possibly be having the highest HP that any other factions in general. Armor compositions may not be as good as the German counterpart for earlier ships, but will get better when getting into the last three Soviet BBs - Vladivostok, Sovetsky Soyuz & Kreml. Given their highest HP, they could possibly be better at torpedo protection, but even more so for both Vladivostok, Sovetsky Soyuz & Kreml, which its torpedo protection values could be having the highest due to the application of Pugiliese torpedo defense system & later American-type TDS. Decent turret traverse speed. Unfortunately, most Soviet/Russian BBs' main guns will be struggling hard in terms of max. range. It was said that it supposed to be having the longest range, but reduced to be in the margin of German main gun range. Possible reason being is that a max. effective (acceptable) ranges are given instead, because beyond the given in-game gun range parameter, dispersion would get abysmally worse that it is deem unacceptable. But, their main guns' AP firepower are actually pretty decent, it matches the American firepower & then has the strongest firepower with Kreml (rivals Yamato) Their secondary firepower in overall may not be as dakka-ish as the Germans nor the French, but their total DPS are actually pretty good & wouldn't perform as bad as the Americans, British & Japanese combined. AA firepower may not be performing well on earlier ships, but gets better down the line. At least not worse than Japanese counterparts. But with Kreml, her AA firepower comes close second to Montana's. Maneuverability aren't their strength due to having the largest turn radius, but they got the fastest rudder turn speed to make it up. Top speeds are good & consistently improves down the line. Strangely, they aren't as big as the German counterparts.
  2. So the 8 - 10 have Radar in the same slot as Catapult Fighter. Reload times are sub-standard for tier and spicy 1.70 sigma... Balancing factors? (They will probably buff them later on) Radar that can only detect BBs and CVs. Kinda useless if you ask me. You can read about the upcoming Russian BB line here: Tier 3 - 7: https://medium.com/@devblogwows/low-tier-ussr-bb-7d13efcf866e?fbclid=IwAR1M3T8-oU1BNai13kXGoP9IZQmvEYzbbS383RM7ZCIK_9deKVJnD1KbmTw Tier 8 - 10, and the Premium - Lenin (all of these have radar): https://medium.com/@devblogwows/high-tier-ussr-bb-9e599ee4f4b3?fbclid=IwAR1aWFt9cWNB60qYN7bl_jR4oFP_tQnw-aGANWI7KkZq-m1jjfPq12H9u9g Tier 8, 9 and 10 have more HP than German counterparts. BIAS DETECTED!!! AGAIN, where are the stat posts for the RN CVs??? They were announced EARLIER, right??? UPDATE 1: Surveillance Radar. Interface improvement. Flooding. Flooding has been changed (mostly nerfed). Sell your German and RN DDs now!!! https://medium.com/@devblogwows/radar-flooding-c8711f9e87a7?fbclid=IwAR0ycTR_PWVQpz8GNSKBvnO997oKCMPhKsr0ItByx2NORmoAbwgIjVB9NIo UPDATE 2: Russian BBs confirmed to have limited charges of Damage Control Party. Literally cyka bylat Rush B and die in the first 10 mins -OR- snipe from max range the whole match.
  3. DeadlyDeeevil

    Highest Shell Velocity Ships?

    What ships or Ship Lines have the highest velocity shells (Speed). I heard the Soviet Railguns were pretty good in this regard?
  4. The 'Voi Russian Destroyers I mean. I kinda like the concept. And I kinda want to get back at those Carriers. Though I heard the Groz got nerf.
  5. Lupusregina

    New tech lines

    Heard that they would be releasing 2 new branches for the French and 2 sub branches for the russian dds. Looks like Le fantasque will be coming out as well.
  6. I just started playing Gnevny awhile ago, I'm confused which captain skills is the best for Russian DD's. Any tips? Profanity/Offensive language. Post edited, user warned. ~amade
  7. Peanutflower

    Imperator Nicolai

    Ok so first of all this post is just me basically fan-girling over the Imperator Nicolai I. Before I get into the long and monotonous ramble that is about to occur I need to get a few things straight. Firstly and most unfortunately I do not actually own a Imperator Nicolai myself, I truly wish I got into World of Warships when it was actually available so I could buy it. Now, I don't just like the Imperator Nicolai for its, how shall we say, 'balanced' nature, I also like it for the looks, the nation it belongs to (yes I do like all of the Russian ships in the game, no I don't own them all) and finally I like the history behind it. Firstly the look of the ship is somewhat similar to the Imperatritsa Mariya-class before it and the Gangut-class before that in the way that much of the deck was taken up by its main battery. In all three of these classes of ships most of the deck is taken up by four large turrets, each mounting three guns in each. These formidable guns are all centreline mounted allowing for all the guns to fire to both sides of the ship. Up at the front of the ship behind the first turret lies a compact superstructure that is somewhat typical of the ww1 era Russian Battleships. The superstructure is similar in the Japanese Pagoda style mast in the way that some people love it and some people hate it. I personally love the superstructure of the Imperator Nicolai. This may be due to the fact that some of my favourite ships are from the Russo-Japanese war as well as some of the ww1 designs and they too have a similar superstructure. Some of my favourite ships in the game to look at, the stock Kongo, the stock Fuso and the Ishizuchi both share a similar minimalistic design with the Imperator Nicolai I. Another thing the Imperator Nicolai I shares with the ships mentioned before (except from the Ishizuchi) is the fact that is has torpedo nets equipped along the side of the ship, look wise I think this looks good because it helps break up some of the flat surfaces on the ship. The camouflage also looks good and is the same as the Aurora another ship that I love the look of dearly. The secondary batteries arranged along the side of the ship are not evenly spaced but this actually gives the ship the feeling of immense size as compared to the large amount of the ship that is above water they look very small. The turrets are placed on two decks the first one is on a raised deck at the front of the ship and the other three are on a lower deck that spans the rest of the ship. At the very front of the ship is the ensign if the Imperial Russian Navy. The ship itself was built as a counter to Ottoman plans to acquire three new dreadnoughts which would be very ban news for the Russians. The design of the ship differs slightly from predeceasing Russian dreadnoughts as the armour belt stretches all the way to the bow of the ship, this coupled with the orientation of the guns means that it is an extremely powerful ship when it is bow in. Anyway if anyone could actually be bothered reading this far through it then, well, here is a pat on the back! Anyway I have gotten my fan-girling out of the way, for now.
  8. this is started when i was just thinking about to mod khabarovsk skin, and so i open the khabarovsk skin into my trusty Pooh2Soup PS for mod : do i post it in right section? if i put it in wrong section feel free to move it
  9. playing on Two Brothers map. having a last stand fight with my Tier VII kiev, a battleship and a cruiser allies. i watch all of the shot coming from enemy to evade them. specially the myouko HE is pretty devastating against a destroyer. i manage to evade all of the shot but one, this shell landed at the dead center of my ship and deal 3300 damage. that's the max damage of Myouko HE, i also hear that ringing sound effect whenever a ship got badly damage or citadel. or HE can deal max damage now without landing citadel hits. can someone enlighten me?
  10. Captain_Black_Beard

    The Trashkent.. It just wants some love.

    The Tashkent Tier 8 Russian "Destroyer": "Lots of words incoming! Take cover!" My point: This particular ship has so many cons that outweigh the pros, so im here to listen to what other people think about this "destroyer" and to make a suggestion(s) I think would make more players want to try this ship out and enjoy it. Because you want to have fun right? Right.... Pros of the Trashkent: Good top speed of over 42 knots. 130mm's can do well with AP. (Decent AP for a DD at least) AA is actually surprisingly good! First VMF DD to get 8 km torpedoes? (Even though they aren't good torps..) Cons of the Trashkent: Huge size for a DD, its roughly 2/3 the size of a Cleveland or myoko to give reference. The huge size of this ship "takes" away the speed because its easier to hit. Imagine a Yamato at 42 knots. vs a kiev at 42 knots. Which one is easier to hit? Guns easily taken out, (When I say that I mean perma taken out not "Disabled") Same firepower as the pervious ship in the line, "Kiev". HE recently nerfed. Minus 300 HE damage, and 9% to 7% fire chance (Fairly big nerf imo) Stock torpedoes range of 4km, and upgraded ones only 8km. Not the best torpedo boat. Horrible concealment of 9.4 stock. 8.2 with camo and module upgrade (Not sure with captain skill, id say a little over 7 km) RU dd get 6+km detection when shooting, cant stealth fire. (Unless in smoke of course) Easy to hit while in smoke. (That huge size of the ship) HORRIBLE, turn radius the Mikhail Kutuzov has a TR of 760m, compared to Trashkent's 730m and this is a DD, terrible.... Rudder shift is horrible stock unless you get module and upgraded hull even then huge turn radius makes it very hard to dodge incoming fire. The high hit points does not matter as its so easy to hit which is why its not mentioned in the pros. Terrible range, its a gunboat dd (almost 90% of time pew pew) and worse range than T7 Kiev. 11.7 WITH module upgrade and 13.9 with AFT. I could be nit picky and add another 12 more cons of the ship but I don't think its necessary to....you get the point Thoughts and Suggestion(s): The ships pros are minuscule to the amount of negatives that come with this ship. Its really a cruiser, and handles like a cruiser but with some extra speed, even then, worse AA then a cruiser, even worse torpedoes, worse firepower, No hydro acoustic or defensive fire, No armor so one volley from a mogami with HE and bang, 15k health gone, those 19k hit points are great! But heck, even a Fubuki is scary 1 volley bam 3-4k health gone 2 turrets taken out while in return only 1000-1500 damage is thrown back. Suggestion: Its a gunboat, so make it a playable gunboat.. Remove Perma destroyed guns from the Entirety of the game. Not only for this ship. Give this ship and the Udaloi (T9 VMF DD) the pre nerf guns. 1900 HE damage and 9 % fire chance. Decrease turn radius to 700 meters from 730 meters. Buff gun range from 11.7 to 12.5 (Similar to Kiev) - It shouldn't have LESS range than the previous ship... Logic. It see's T9-10.. Why?: Destroyed guns only cause frustration and they are (just like everything) RNG taken out. The pre nerf guns give it a chance to actually play like a gunboat and make an impact it is after all a "cruiser" it wasn't called the "Blue Destroyer" .. Blue cruiser reference: http://forum.worldofwarships.com/index.php?/topic/9009-tashkent-the-blue-cruiser-of-the-red-fleet/. The slightly smaller turn radius allows it to more easily dodge incoming fire since it has to get so close to use its guns. And buffing the gun range allows it to more safely fire and dodge.. In fact its near impossible to do anything in T10 games since everyone sits 20km's and slugfest it. You're left to either hang back do nothing or move in get taken out in 2 volleys from a Zao at 18km. That's assuming no carrier is spotting you... But really it only makes sense to have the same or slightly more gun range than the previous ship T7 Kiev. It shouldn't have less. Why should the Trashkent be a downgrade.. Right? Conclusion: A gunboat should be a gunboat, if it cant play like a DD. (It clearly cannot). Or play like a cruiser, you might as well remove it from the game as most people give up at Kiev anyways. It should be able to play like a gunboat as the way the Benson or Fubuki play like a DD. I think the buffs I suggested are quite fair and realistic (They aren't going to make the ship invincible), I mean how many posts do you see claiming the Tashkent was OP and ruining the game? Please share your thoughts if you have played this ship and how it compares to the previous ship T7 Kiev, which most claim is better than the Trashkent. Does it need a buff? Would my suggested buffs help? What buffs would you like to add?
  11. Dangerfish

    LF Excel of Tech Trees

    does anyone know of a fan designed document with all the tech trees within ? thinking of something I can print off as A3 or maybe A2, would consider designing one or improving one .... whatevers needed, cheers
  12. So apparently played a few rounds with this it seem this Tier 6 Russian Destroyer [DD] Ognevoi is much better than I expected.