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Found 2 results

  1. coldsteelfury

    Soviet Cruiser T9 Kronshtadt

    I just played a game with my T8 T7 Myoko and encountered the premium Soviet T9 cruiser Kronshtadt. I can't believe what just happened. I shot this ship multiple times broadside with 203mm AP shells. Distances varied from 14km right down to 10km. My shells either shattered or ricocheted. A small percentage of shells did normal penetration damage. No citadels. The enemy Kronshtadt made zero attempt to angle itself and happily shredded my full health highly angled Myoko with impunity, it's AP shells ripping right through my Myoko (even when angled at less than 30 degrees). IJN CA's are meant to have the biggest guns in the game in so far as cruisers are concerned. It is utterly ridiculous that a Myoko can rain AP hell upon a lazy broadside cruiser several times (and that's the keyword I'd like to emphasise: cruiser) and do absolutely bugger all damage. Most shells couldn't even do normal pen damage, the armor on a perfect broadside was so thick that the 203mm AP mostly shattered or bounced. Crazy! If WG want the Kronshtadt to be impervious to AP fire from other cruisers, then WG should classify Kronshtadt as a battleship (just like other battlecruisers like in the IJN BB tech tree). What an absolute cheat ship. Being outplayed is one thing, but false representations is another. Having a so-called cruiser show perfect broadside at close/medium range and multiple times shrug off virtually all damage from heavy 203mm AP cruiser guns is beyond belief. Now I have to memorise that Kronshtadt is not a cruiser but a battleship in disguise that cannot be citadelled when broadside. It's ridiculous. We're not talking T10 Yamato here, we're talking about an alleged cruiser in the same tier bracket as my Myoko. The German Graf Spee is a "pocket battleship" cruiser which has a half cruiser and half battleship personality, but it will take citadel damage if the captain presents a broadside. But I guess because the Graf Spee is German that's the difference. WG loves to create these Soviet vessels with magical powers. We get it guys. You're patriotic. But calling the Kronshtadt a cruiser is a sick joke. Honestly I'd love to have a cruiser which can rip through heavily angled targets with its guns and cannot be penetrated broadside by other cruisers no matter how stupid I am. It must take a "tremendous" amount of skill to pilot a cruiser with magical powers like that. Talk about a troll ship. /rant
  2. Moskva: + Laser railguns + Good AP and HE with good reload + 50 mm plating to troll most CA HE and BB AP with - Permaspotted by Yamatos - Tall citadel - 1km turning radius - Expensive to run (I already got permacamo for Zao I'm not buying another one) Kronshtadt: + Huge health pool + High caliber railguns + Waterline citadel + More decent concealment + T9 premium, therefore cheaper to run and likelier to turn a profit - Overmatchable plating and citadel roof - Dispersion of a BB - HE is not good enough for the reload - AP has long fuse time that risks overpens on CAs - 750k FXP and I'm only 10th of the way there I'm just looking for a big Russian ship while I wait for the RU BBs. Stalingrad might make this question moot depending on what the alternative non-CW requirements are if any and the final stats on that ship. I am currently at Chapayev for the grind.
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