Search the Community
Showing results for tags 'gearing'.
Found 4 results
I’d like the forum’s views on which lines I should grind as a newbie, especailly which destroyer line i should grind. I understand the basics of wows because I have over 6,000 games played on world of warships blitz (and nearly 40,000 in world of tanks blitz, although this isnt so relevant). I have just started playing world of warships on PC (or macbook in my case) and am still coming to grips with the controls and game system. I dont think I want to grind too many lines. I’d rather pick a good and competitive line of each ship type and learn to play them well for my first 10,000 games lol. I’d like to pick all-round lines that are generalists. I generally play by myself, not in division. This is a major factor in deciding on which lines to grind because i want to be relatively independant and not too team reliant. I have decided to grind the RN BB line because I think it will be a fun all-round line that is competitive through the tiers. I like the idea of good concealment, super heal and strong HE in a BB. I have decided on the IJN cruiser line because of its all-round capabilities and consistency throughout the line. I think it will be a good line to learn PC gameplay. I like the flat gun arcs and HE spam. In some ways, I think it will be a similar gameplay to the RN BBs. I am not interested in playing CVs at this stage. So that leaves destroyers. I am trying to decide between the USN Gearing line and the KM Z52 line. Both a generalist DD lines and good cap contenders. I get the sense that the z52 line is less team reliant and I am leaning towards it because of this. Any thoughts re my approach to selecting initial lines to grind? In particular, any thoughts re Z52 vs Gearing line as a newbie looking for a generalist DD?
5.9 as Gearing (which has the similar concept[Hybrid DD] and "Better" Torpedo. Both with insane AA power) would be nice. or are there are any reasons this ship has to be 6.1 concealment instead of 5.9? ps. Z-52 has 6.1 too, but German Hydro cover up it's weakness on concealment Spotted -> wait 1 sec forward -> hydro on -> spot everything within 5.9
Hey guys sorry for the late upload to those of you who actually watch these videos and those who do I thank you very much I really appreciate it. Anyway here's my first ever game in a DD I'm not lying too I mainly play BB's or CA's so please if I screw up lol.... you know what screw it this is a free world laugh all you want haha.
ok guys, since the IJN now gets access to three different torps at T10 and USSR gets two torps to choose from to better suit your play style, why shouldn't the Gearing get to choose from the 16.5km torps with less damage and the 10.5km Fletcher torpedos for more damage and faster reload? I would personally choose the Fletcher over Gearing anyday if I want to go for some torpedo runs but I also want to be able to utilise the Gearing's amazing guns. I also wanna get up close for a better chance of hitting and even more damage. So what do you guys think, should the Gearing get access to Fletcher torps?