Search the Community
Showing results for tags 'game changes'.
Found 1 result
So I was thinking about ways that the game could be made more fun and for me one of the most annoying things is fires. Now I know that fires are a part of the game and I accept their place as a balancing factor, But when there is an enemy cruiser hiding behind an island lobbing shells over it and one hits and sets a fire again and again, just one goddamn shell from each salvo and you can't even shoot back, it gets old quick. So maybe if fire chance was also linked to the amount of shells that hit so that a single shell less than battleship caliber could almost never start a fire or if there was a way for an allied ship to come alongside yours and assist with putting the fire out just to make the game play better. I am tired of getting hit with one high ex shell in my battleship after already using damage control (and I never use damage control for anything less than 2 fires or a flood) and being unable to even fight back just waiting for a single bloody fire to eat my last 4-5000 health and end my game. Rant over. Thoughts?