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Metal_illness posted a topic in General DiscussionsMy Weimar review: Carbine Carlito is spot on with his review, although he does claim it was OP when in test and had a 1 second faster reload...for some reason. Here are Mudfarts bits that CC's leave out: To play Weimar, you're going to get very tired, exhausted type tired, because you need to put a large amount of energy and focus into each battle with this ship. Weimar shines at end game, when your team is winning, and chasing those last enemy BBs to rear of map, if your team hasn't made it to this point in any given battle...well its a loss then, isn't it?, and your probably already dead. Skill floor is high, skill ceiling is ALL LUCK, because you're going to need a perfect entire team to help carry you. Weimar can't island camp, so strap on your adult diapers and get ready for some open water fighting (remember THAT???!?).... Take faster engine acceleration and decel for sure (same as CC says), because it's pretty much your best defense. now pretty much you're going to angle in towards the closest enemy, up to detected range of 11.5kms, prayers and sacrifices to your deity will protect you from being spotted by dd or planes, then kite away, and only THEN, can you start attacking ANYONE. Oh great flying spaghetti monster in the sky....D'OH I'm dead already!. Repeat this until your dead. Is Weimar worth the $50 AUD?: No. -the focus and intense energy sapping power of this ship makes playing it exhausting -there are more "fun" free tech tree ships to play, many, MANY MORE. How many games will you get out of Weimar before you remove it from primary ships, and forget you even have one? Maximum of 3... YEP 3x random battles for your $50 AUD. Other ze German prem ships I have in port, that are much more "fun" that I also never play: I'll start with Eric Lowenblowen, Munchen, Mainz, Prinz Eugen, Hipper (kinda prem got for free), tier 6 premium dd that was removed from store, Scharny, Biz, hell even Dudpitz, maybe a couple others. Lets give it scores, coz well i gotta get SOMETHING for my $50 (0-10): fun factor 3 value for money 1-2 ability to carry a team 0 skill floor 7 skill ceiling 3... WHAT DA F ...how does THAT work WG?. Please share YOUR thoughts on Weimar below.
random bullshit before my red eye flight
EULA_violator posted a topic in General Discussionssup people so i have a red eye flight at 6 am in the morning(WHOOO GOING HOME) im staying awake on coffee and suger and im bored, so i come and forum shitpost today i wanna talk about T9 FXP SHEEEPPPPPSSSS or rather, what else could be added so we have seen a pattern of WG gibing GIMMICKZZ to T9 prems, mo with its radar and sushi with the lulvermatch. now what next? a few contenders for this post i would say ez pretty obvious due to how well know they are to us shipweebs Alaska for one, give her ridiculous penn and accuracy, slightly buff the armors, give DFAA, slap on a radar and give her USN CA autobounce and voila, new T9 prem another option is the shinano, give it(SHIT HISTORICAL DCP) the full complimeny of planes that it could carry instead of giving it the dumbass half loadout that the IJN high command gave her, im not a CV player at all so the rest of this design can be finished by anyone else here who does CVs then we come to a paper design thats also famous, the kronshtadt class battle cruisers (moskek's, Older, more communist older brother), this ship had many diffrent designs for it's guns, like the morgami, one was a 2*3 380mm AB–X layout like scharn, one was a 3*3 240mm AB–X and the final one was 3*3 280mm AB–X design, with a speed up to 32 knot WG could make her the glass cannon that moskva should had been and didnt become finally we have a 1955 AA refit for jean bart (my favorite and cure to high tiertiertier random unamed sky disease) i need to say no more then the fact that she would have the raw AA OF 180DPS @5km + 347DPS @4.5km and she might need a slight reload buff, but who carea about dakka when you have flakka?
Just to cheer you guys up during really bad days/games
Sting_Ray_05 posted a topic in Off TopicJust to cheer you guys up whenever you get a bad game (or a series of bad games).
FOR THE BLOODY LOVE OF GOD DONT BRING A PENSACOLA INTO RANK!
EULA_violator posted a topic in General DiscussionsFFS why in the world do people think it's a good idea to take a PENNED SHIT COLA into rank? i just had 2 of them on my team and we lost, then i had the same Pensacola on my team for 2 matches, and we lost those too, and the most infuriating thing was that bastard managed to keep all his stars because he sat in our DD's smoke and spammed BBs on the other team all day long please do not prove yourselves to be stupid skrubbish noobs by showing up in rank with a penned shit cola, the only thing it's good at is giving DSs to BBs and taking up a useful spot on the team
Map's don't load at all.
HeadquartersOutspoken posted a topic in Bug ReportsMy maps do not load until the game finishes and then I go back to the main menu. I have specs and available room for memory and extra gigabytes.
Change battle summary screen at end of game
Tanzer posted a topic in SuggestionsBeen waiting for this for so long - can we change the fricken battle summary screen at the end of the game to include total damage dealt? Amount of XP earnt is great, fantastic, wonderful - but it does not allow you to rank yourself / your teams performance against the other guys, because credit loss to the loser. Please - simple request. This ==>