Jump to content

Search the Community

Showing results for tags 'better gameplay'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World of Warships - Asia Language Based Communities
    • English Speaking Community
    • 繁體中文討論區
    • 日本語コミュニティ
    • 한국어 커뮤니티
  • Mod Section
    • Player Modifications
  • Public Test Forums
    • English Speaking Community
    • 繁體中文討論區
    • 日本語コミュニティ
  • Locked Threads
    • Locked Threads

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Drag Interests

Found 1 result

  1. Wolfe1138

    Fire Damage Changes

    So I was thinking about ways that the game could be made more fun and for me one of the most annoying things is fires. Now I know that fires are a part of the game and I accept their place as a balancing factor, But when there is an enemy cruiser hiding behind an island lobbing shells over it and one hits and sets a fire again and again, just one goddamn shell from each salvo and you can't even shoot back, it gets old quick. So maybe if fire chance was also linked to the amount of shells that hit so that a single shell less than battleship caliber could almost never start a fire or if there was a way for an allied ship to come alongside yours and assist with putting the fire out just to make the game play better. I am tired of getting hit with one high ex shell in my battleship after already using damage control (and I never use damage control for anything less than 2 fires or a flood) and being unable to even fight back just waiting for a single bloody fire to eat my last 4-5000 health and end my game. Rant over. Thoughts?
×