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Found 16 results

  1. 他サーバーでのスプリントランク戦が先週末にランク1に到達しちゃったので、もらったスキル10艦長を育てようかなと、アジアサーバーでも本日やってみる事にしました。    が、  この時期の下のリーグなんて、低スペックPCやプアな回線でやってる奴多すぎorz クライアントクラッシュや接続切れのプレーヤーが多すぎてひどい有様でした。 一番ひどかったケースを画像貼りますが、味方駆逐艦が完全AFK、巡洋艦二隻が途中で動かなくってた・・・ 自分は占領と戦艦2隻沈めてセーブスターで済みましたが。 隻数の少ないランク戦では1隻の責任が大きいので、AFKの厳罰化をしてほしい訳で。 ランク戦ではAFK(スコア0)1回で即ピンク化、2回でオレンジ化 ぐらいにしてはどうでしょ。
  2. 在晚上游戏过程中遇到一个疑似挂机脚本/瞄准外挂的玩家。 相关信息: 被举报的玩家ID:******** 被举报的玩家的所属军团:******** 这场战斗发生于2018年10月30日晚上23点18分。 在这场战斗中被举报玩家驾驶的船:BRETAGNE 举报内容: 被举报玩家疑似挂机脚本+瞄准辅助脚本 或 被举报玩家并没有使用挂机脚本,但疑似开启瞄准辅助脚本, 判断理由: 1,在这一局里: 15KM打巡洋完全命中。录像中约13分钟的时候可以看到。 13KM打驱逐舰,两轮命中。录像11分45秒开始有一个。10分20秒开始也有一个。全都命中DD。此外,8分50秒的再次攻击同一个驱逐舰,由于驱逐舰变速,所以打空。 11KM打带角度的前进的巡洋舰,一轮打掉一大半血。直接带走。录像11分07秒。 13KM打巡洋,巡洋舰没有规避,半血直接死了。这个发生在录像9分22秒。之前对这个巡洋进行了几轮射击,这个巡洋一直在躲,全部没有命中。但是这次巡洋没躲避,直接半血死掉。 15KM打战列舰,2轮以上全都命中船体中部。发生在7分25秒开始。第二轮齐射在7分18秒左右,稳定命中船中。 近距离有驱逐舰的时候不去盲烟。 全程卡着很远的射程,但是命中率很高。 此外,根据玩家数据,此人每天玩很长时间,总场次非常高,但是胜率很低。 从21号到29号,9天时间打了819场。平均每天打99场。 以一场8分钟来算,这9天时间里,每天打13.2小时。个人感觉一般人打不出来。 总结: 判断这人是挂机脚本/使用瞄准辅助的原因: 1,录像可看出,他炮术很准,感觉都落在预判点附近。但神奇的是他从来没有预判玩家的动向。只要对面玩家进行躲避,即可规避掉攻击。如果玩家不进行不规则运动躲避的话,他的炮弹能稳定命中任何船只。 2,炮术准,总场次多而且每天打的很多。说明这个玩家有一定游戏经验,瞄准技术很强,同时每天花费很多时间在游戏上。但是胜率却非常低。有哪个人打了这么多场还不明白如何打赢?或者说,有这么好的炮术,谁不想赢?获得更多的经验和银币。 上传的录像是我的视角的录像,不是玩家的第一视角的录像。因为我不知道如何搜索他第一视角的录像。 希望WG能检测一下这个人每天的在线时段和游戏行为。
  3. Hello. I have not posted here for ages, but as far as getting WG's attention this seems to be the best place to go about it. So without further ado... Can we get more updates on WG's efforts in clamping down undesirable behaviour? I'm talking things like people botting, AFKing, CV rigging, and even those that suicide in scenario to get quick 5-stars. I'm sure many of us have seen it for ourselves and quite a few of us have reported them, but what happens to them? I have reported a LOT of those guys above (won't name which ones exactly) but have heard nothing about them. I understand its WG's policy to not share outcomes, but unless I find out from somewhere else that the offender has been banned or not, its quite disheartening. So... can we have that "Bot/AFK" thread back? The one where WG used to say how many BOT/AFKs were flushed out each time? That would go a long way in making players know that their reports actually matter and not seem like they have ended in limbo. That's all, frankly. Discussions are welcome but keep it civil. I don't want this thread locked and sent down the drain. Edit: This is the aforementioned Bot/AFK thread.
  4. Pete_the_pirate

    Unwarranted penalties for AFK etc.

    Anybody else been penalised for something they haven't done? Today I got a notice I was penalised for 'unsporting conduct', quitting battle early and being AFK. The only times I have ever been AFK have been when the game crashed or froze and it has taken forever to force quit the app (because I couldn't quit to restart it), then go through all the start up screens to restart the game. Same goes for quitting a battle early, the only times I would have done that have been when the game has crashed and my ship was sunk while I was trying to restart and get back on (and even that hasn't happened recently).
  5. Seems like I (and many other forum regulars) owe WG an apology. WG have listened to the complaints about constant AFK players and morons who simply enter battle to team kill etc etc.... Also coming in 0.7.4: Shima detection buff. Hipper and Prinz Eugen buffs. Midway nerf. Orion nerf. UI tweaks. New port Kronstadt. Check it all out at the link below. https://worldofwarships.asia/en/news/announcements/public-test-074-key-feature/ System for Prevention of Unsporting Conduct World of Warships is a game in which players team up for a single purpose—outfighting the opponent at sea and in the air. But let's make it clear—players are all human. We all have emotions, and no man is wise at all times. It definitely won't do any good to your team if you miss a teammate's maneuver and send your torpedoes right into his path, or if you succumb to anger or frustration and send a salvo at your ally, or if you forget that you've already pressed the "Battle" button and go do something else. In World of Warships, we've always kept an eagle eye on, and tried to act up on players whose behavior does not always correspond to the rules of the game. The upcoming Update 0.7.4 bring in an enhanced system for tracking offenders, bringing it to a whole new level. Like in the previous iteration, the main indicator of a player's status will be the color of their nickname. If it's white, the player has not committed any violations recently. A nickname that's gone pink means the player's had a warning and should mend their [in-game] manners. Orange color means the player's been punished for unsporting conduct. Let's take a quick look at the main violations which can result in a warning or penalty followed by a change in the player's nickname color. Inactivity in battle Damage to Allies/Team Kills Fleeing the battle For violation of the rules, AFK/sleeping status in battle or fire at allies, the system will display a warning in the Port, informing the player of a change in their status and explaining the actions that entailed the change. If the warning does not produce the desired effect and the player continues to violate the rules, the next step will be a ban on entry to certain types of battles, in particular those where individual performance may affect the final result. To be allowed access to battles with real players in Random, Ranked and Scenario Battles, violators will have to play several Co-op battles against bots.
  6. Seriously what's with so many botters and afkers in the game these days. Out of every 10 game, we get 6-7 of them. WG obviously did their job when they say they hear about the complains but don't do anything about it. Really great work there.
  7. Greeting Admirals! We have received numerous reports regarding players that are non-responsive when engaged in the High Seas. We in the community team also experience the same ordeal as you guys do. So in order to put a stop to these abusive behavior and we experience a much more balanced game play, we here at the Community team will take a firm stand. Please take note that a stricter watch towards AFK/Idling individuals will be implemented starting now. We hope to meet you in the High Seas Admirals.
  8. World of AFK. reported. Every day Games are not fun. How do you punish To this group ?? [content removed] Naming and shaming. Post edited, user warned. ~amade
  9. karrablaster123

    AFK Players

    So we all have, at some point in time, come across an AFK/disconnected player. Sometimes that player is a top tier ship and you lose the game because of him. It is not always the player who is at fault. So I suggest an implementation of a feature which enables a bot to take over the player's ship in the event of him disconnecting from the game. Until the player returns, the bot plays for him. The ribbons and the damage earned by the bot will not be credited to the player's account. When, the player reconnects he will take over but the damage and ribbon earned by the bot will not be shone or credited. The game continues to proceed normally. If the player does not reconnect the bot will play the whole battle and the player will not receive any rewards.
  10. Retia

    Good Guy AFKer?

    Luck protects fools, small children and starships with the name Enterprise... also afkers?
  11. * Doesn't get into game * Wins award.
  12. Would it be possible to add a fourth selection, "AFK", to the in game complaint system? I have lost countless battles because someone didn't load and gave the other side a one or two(even have had 3!! several times) ship advantage. I understand that everyone can have a game crash. However, 99% of the time you can still re-load back into the game. I also understand that real life, for a myriad of legitimate reasons, can have you leave the game. However, serial AFK'rs need to be marked (like Team Killers maybe?) and sanctioned accordingly.
  13. FenrirApalis

    AFK or disconnected?

    Ok let me get this clear: a player's ship when AFK WILL look different to a player that is disconnected. I have seen a lot of people being disconnected but everyone blame them for being AFK. Now, let me explain this to everyone: when someone is disconnected, their guns face neutral. All of them. Back guns will point directly back and forward guns face directly forward. If someone is AFK then their rear guns will point right (because default aim point is like 1 degree to starboard) sometimes it might face left but you get the idea. If they are AFK then their (usually) rear guns will point somewhere. Now, take a closer look before you call someone AFK (whatever insult you feel like putting here) so you don't blame someone for something they didn't do or using your reports on them for the wrong reason Thanks for taking your time to read this. Now get back on the high seas
  14. Hi fellow Naval Commanders Assuming that most of my friend I knew either left or went to MIA well if you peeps who knew me before sorry for the MIA for past 3 months due to my computer went to kaboom nah joke it did not kaboom but my motherboard got fried recently got a new one so I am able to play with my new computer within this week but still serving the nations come first and playing come 2nd so gonna leave for another 3 more months.... Sincerely davud1537
  15. Storm_Raiser

    Too many AFKers

    I'm seeing more and more ships sitting idle during battles so I've started reporting them ... as we all know the in-game reporting tool lacks an option for AFKers so I've been reporting them as both "Bot" and "Plays poorly" but now I'm seeing so many that this is no longer possible most days. My question is: which of the report options SHOULD I be using for AFKers and is it even worth bothering to do so or is the IN-game function like in many other games where it is just a placebo that sends our complaints off into cyberspace never to be seen by an actual human being or acted upon?
  16. Can't you help me? i getting error it says "Connecting to update service... unable to connect to update service. For details, see logs" here logs. 04/07/2015 04:32:26 Loading localized resources... 04/07/2015 04:32:26 Loading configuration... 04/07/2015 04:32:26 Setup language: content_lang="en" content_ver="unknown" 04/07/2015 04:32:26 Start "WoWSLauncher.exe" params=""D:\Games\World_of_Warships\WoWSLauncher.exe" " 04/07/2015 04:32:26 Session id="0bdff983820f8a1450f6b0b0d8dd3b7b090f5f79" 04/07/2015 04:32:26 Info for "WoWSLauncher.exe": Version: 0.3.13.168, Comment: "Built: 20150513 095916, Revision: #567656 (stable_3.13)" 04/07/2015 04:32:26 Create update folder: path="D:\Games\World_of_Warships\Updates" 04/07/2015 04:32:26 Try access patch folder: path="D:\Games\World_of_Warships\Updates" 04/07/2015 04:32:26 Create temp folder: path="D:\Games\World_of_Warships\UpdatesData\temp" 04/07/2015 04:32:26 Try access temp folder: path="D:\Games\World_of_Warships\UpdatesData\temp" 04/07/2015 04:32:26 Save configuration: path="D:\Games\World_of_Warships\WoWSLauncher.cfg" 04/07/2015 04:32:26 Start update process 04/07/2015 04:32:26 Obtain patch information. target: "launcher"... 04/07/2015 04:32:26 Create update work folder: path="D:\Games\World_of_Warships\UpdatesData\launcher\" 04/07/2015 04:32:26 Try access patch work folder: path="D:\Games\World_of_Warships\UpdatesData\launcher\" 04/07/2015 04:32:26 System update. Cleaning up system update folder. 04/07/2015 04:32:26 send http request. url: "http://update-v4r4h10x.worldofwarships.asia?target=launcher&client_ver=40.103886&launcher_ver=031.000170&protocol_ver=3&install_id=0bdff983820f8a1450f6b0b0d8dd3b7b090f5f79&lang=en" 04/07/2015 04:32:42 ERROR: http request failed. what: http request error, msg: Inner libCurl error(56): "Failure when receiving data from the peer". 04/07/2015 04:32:42 ERROR: before this error i get a bluescreen when playing.. after restaring. i can play some round... but after doing AFK i exit game. and try to reopen and getting this error.
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