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Found 7 results

  1. この頃、高ティアの日巡を使ってて感じるのが物足りなさや扱いにくさだと思う… 蔵王は斉射の火力においては巡洋艦トップクラスの威力と火災発生率を誇っていると思う。だけど、射角45°と遠距離砲戦向きな傾向にあり、結果として芋がの増加や戦法の一極化を招きかねないけいこうにあると感じた。(現に、接近戦では射角の悪さからか、格下に負けかねない。) また伊吹に関しては、射角は35°と標準的だが、装填時間が遅い為か、火力の不足を感じずには居られない。弾道も、ティアとしては良い部類とも言えない。 2隻とも生存性は、同格の巡洋艦最下位なので、どうしても他の巡洋艦との交戦では不利を感じてしまう。特殊な消耗品も無いので、砲弾以外は目立った特徴もない。 私個人の意見としては、何らかの形で強化してほしいと思う。 蔵王は ・射角を広くする(艦首から35°で撃てる程度) ・砲の基数を減らし、その代わりに装填時間を早くする(上の項目とセット) ・生存性の向上(HPを45000くらいまで戻す) 伊吹は ・砲戦能力の向上(無茶を言えば蔵王の連装砲版を乗っけるなど) ・生存性の向上(HPをせめて愛宕程度まで) 勿論、それに伴う隠蔽の弱体化なども行っても良いと思う。 日巡に関して、私以外のプレイヤーの皆様からの意見が欲しいなと思い、投稿させて頂きました。
  2. kazutokirito

    Zao can change torpedo type

    Hi, Devs! I like the Zao that has an option to change the torpedo (like in Shimakaze) to Type 93 mod.2 (10 km range at 67 knots) from Ibuki or Type 93 mod.3 (12 km range at 67 knots) from Shimakaze.
  3. 我是大拿玩家= =,说实话在x级房别的不怕,最怕的就是zao,真的看着海面上无缘无故飞来一堆HE,哗啦啦的就吧你点上2把火你却看不到对方吗(不同于卡山和烟雾里的卡山侦察机能搞定,烟雾里盲烟就好),就很气,修火之后哗啦啦又把你点上2把,好了.如果那zao亮了大拿一轮打过去稍微外切一下躲了,然后又反过头来噗噗噗又是2把火,好,就算能打到zao了,还是挺着肚子的那种,想给他一轮惊喜,一轮过去啪啪啪7个过穿,然后对方回过头来咻咻咻又是2把火,或者能打到zao了吃我大拿12发406啦,一轮过去叮叮当当几发跳单加1个过穿那是常事,对方又是噼里啪啦给你点上生日蜡烛,我之前大拿打zao出过7发跳蛋= =你们敢信???好不打他,打不过,省得一身火,结果zao就追着你跑,发现你看他要么就是准备外切的样子要么就是T头对着你,想都不想打他,不看他,头上10万发zao的炮弹飞过来了,啊,这船对大拿来说简直无敌啊,大和还好说哦,460强制击穿,打2发半伤就赚回来了,好气啊,气死人了,(所以只要对面zao盯着我打了我就会送他2个举报= =)最后为zao做首诗:南村群zao欺我老无力,忍能对面为毒瘤,公然点火入山去,船焦炮软打不着,归来举报自叹息。
  4. After my previous "Zao is OP post" about how taking RoF on Zao makes it a really strong, borderline OP ship, path 0.6.0 came. And with that came Adrenaline rush. So I decided that an aggro build would be pretty viable, so I took Rudder mod 3 instead of the usual Concealment mod. Guess what, this thing becomes even more OP. Before: After: Skills: AR, EL, EM, AR, DE, AFT, CE Modules: Main battery 1 / AA range / RoF / Damecon / Rudder 2 / Rudder 3 Currently it has: 12.1 - 9.7s reload 16.2 - 19.4km range (spotter + DFAA) 10.8s Concealment range Most importantly ->> 3.7s rudder. Right now this build can troll USN BBs at 12km and dodge all their shells, and troll all other BB types (except maybe Izumo cos 870m/s shell velocity) at 14km. The 3.7s rudder can even troll CVs. Wargaming may want to balance CAs in this tier by either buffing the others (like poor Hindenburg) or (recommended) nerfing the Zao. Of course detractors may claim Zao is not OP, but they are just not playing Zao in the most optimal way. Why else would the best Zao players have the highest CA win rates in T10? Only for 3-man divs does DM outwin the Zao (according to warships.today) How am I going to remove slippery aggro Zao players from the enemy team when I can't hit them? Why would WG put a T10 ship with literally no weaknesses in the game? As someone who cares the about the playability of T10 games (since I play T10 quite a bit), I am quite concerned about this troll build. One does not simply add an "anti-everything" ship into the game, unless it is premium. This would literally be encouraging players to cheese.
  5. xscore

    Zao is OP

    It is time we need to have some discussions about the Zao Here are some points about the Zao, feel free to add in more observations in the replies. -Excellent HE alpha, ~202k HE DPM with 13.1 fires per minute when running RoF mod. Shell arcs are also excellent -AP shells are excellent, they are heavy and fast, and have excellent penetration. Of course, you would not be spamming them but using them situationally against CAs, so alpha is more important than DPM. 64800 AP broadside is no joke, especially with her dispersion. -Armour Layout: Similar to other T10s, it has 25mm of bow and stern armour and 30mm of upper belt and deck, but..... The armour geometry is broken af. The upper deck is flared out for most of the ship (look up in armour viewer). This allows it to bounce 16 inch shells off its upper belt/deck readily. -6.1s rudder shift with rudder mod. This is an extremely agile ship, apart from German BBs and Izumo, you have a lot of time to dodge shells, especially if you are already kiting. While most people fear the 18.8km stealth firing Zaos, they are not the most dangerous, nor the most OP. The Zao players I fear are those running rudder 2/3 mod, and using RoF mod. They are literally the most broken ships in the right hands. Impossible to hit, high fires per minute, troll armour, what else you want to make it more irritating? Case in point: After I changed from range mod to RoF mod, my average damage increased from ~88k to ~122k This is not balanced at all. So in conclusion, Zao is very survivable, due to maneuverability and troll armour layout, has excellent fire setting potential, has great AP to slam into CA broadsides. The torpedoes are cherry on the cake. You don't even need the torps, and it will still be OP.
  6. BuckleUpBones

    Zao torpedo arcs

    Can we have a “Type F3 Mod 2” torpedo upgrade to improve the torpedo arcs? If I was captain I would have ordered my engineer to cut wider holes in the hull, even while at sea. If I was admiral I would have ordered the Zao and her sister ships back to port for a refit. At least a 20% forward arc increases for the forward tubes and a 20% aft arc increases for the aft tubes. Or 2 extra mods, 1 to only increase the forward arc 30% and 1 to only increases aft arc 30%, the choice would be the player.
  7. Ship Names T10 IJN Cruiser - Senjo戦場 to Zao蔵王山 0.3.1? Unless there has been changes. The next major update will change the Tier 10 IJN cruiser name to Zao from Senjo. Now I assume Senjo is a papership hence the devs could call any name to it, which probably ended up and named Senjou = battlefield, however they probably changed it to 'Zao' as historical naming of IJN heavy cruisers and bigger ships after mountains. That mountain is Mt. Zao as many assume. But the name Zao by all means sound chinese. The patriotic chinese wont probably like a chinese sounding name into an IJN ship. It may or may not cause some trouble in the future. There are alternate mountains names to choose from. Unless its official paper ship name is Zao? If anyone is following the chinese and japanese threads what are their opinion on the ship naming?
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