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Gezei posted a topic in General DiscussionsSo far from what I've seen and experience with Aircraft Carrier, the balance between 2 nations is still a bit messed up. I have some suggestions for changes to Carrier Flight Control (or aircraft loadout in other word) to balance 2 nations out. Might not it solve all the problems with Carriers, but atleast it should make things a bit more fair for both nations. And yes I'm referring to Carrier vs Carrier mainly. As for aircraft setup, I use Fighter/Torpedo Bomber/Dive Bomber format. Example: 1/2/1 setup means 1 Squad of Fighter, 2 Squads of Torpedo Bombers, 1 Squad of Dive Bomber. That was a long wall of text, hopefully someone actually reads through all of them Feel free to discuss, but let's keep the topic around Aircraft setups, and less about other mechanics (no point-blank drop OP stuffs please). EDIT: Some of my suggestions are still not balanced, I might correct them later. EDIT 2: Change log (in case anyone read my pre-edit version): - Changed Zuiho's and Ryujo's loadout suggestion. Now they can field at most 2 squads of Torpedo Bombers. Reason: 3 Squads of Torpedo Bomber is too devastating, especially lower tiers where most ships have mediocre AA. 3 Squads of Torpedo Bombers are available for Hiryu and up only. LAST EDIT: (hopefully) This whole post was meant to suggest solutions to the Bomber spamming problem with Carriers recently, which started when IJN CV appeared. Overall, my suggestions promote more Fighters and less Torpedo Bombers.