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We all see World of Warships as just Warships fighting against Warships, but ever wondered about what our captains do when we're not playing? Roleplay as your favorite captain in this (not so) exciting thread where we explore what captains do when they're not at sea. (Note, this isn't a serious roleplay that's supposed to be representative of what actual captains do when they're not at sea, so throw that out of the window) [Rules] There's no limit to how many captains you introduce, however, you must post a screenshot of your captain when you introduce him. If the captain you are roleplaying as is no longer in your possession, you must write on how he leaves. (Death, Fired, etc) No Kancolle and Arpeggio characters. (Although Bodypillows and waifu-worshipping is allowed) If your captain's name is already taken by another, add a Roman numeral to the end of his name. For example, if your captain's name is Shigure Teitoku, and there's already a Shigure Teitoku being played, your captain will be known as Shigure Teitoku II. Family relations (Brother, Cousin) is optional. No captain specific hating. (Example: Captain A hates Germans, so he constantly shames German captains) Any hostilities, whether Roleplay intended or not, will very likely be deleted by moderators. Moderator's (If any of them chooses to join) captains will instantly receive the rank "Grand Admiral", "Großadmiral" (Grossadmiral), "гросс-адмирал" (Gross-Admiral), or "壮大な提督" (Soudaina Teitoku) regardless of what their actual in game rank is.
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A day in the life as a USS Bogue (CVE-9) Commander in battle
Nishizumi_AnkoSP posted a topic in General Discussions
A day in the life as a USS Bogue (CVE-9) Commander in battle 1600 Hours: General Quarters, General Quarters all hands man your Battlestations, incoming enemy ship and bogies on north and east. 1602 Hours: Bridge, Helms: Engines ahead flank and set course to 0180. 1604 Hours: Aviator's ready room: All right listen up, our main priority target is the 3 Imperial Japanese Navy Battleship and 2 Kuma Light Cruiser, there are also being escorted by 2 Zuiho aircraft carrier. 1606 Hours: Plotting room: Estimated the enemy battleship positions is at Grid A7 to A10. 1608 Hours: Bridge: Launch the Dive bombers and the Torpedo bombers. 1610 Hours: Air Plot: Squadron 2 successfully took off and circling around await for instructions, Squadron 3 is taking off and Squadron 4 is waiting to take off. 1614 Hours: Air Plot: Squadron 2, 3 and 4 is now on the way to enemy Battleships positions. 1616 Hours: Bridge, Helms: Engine 1/3 and set course to 0130 1618 Hours: Radio Central: Picking up enemy radio traffic signal, trying to locate their positions over. 1620 Hours: Forward Air Defense: No sight of any enemy ships or planes movement. 1622 Hours: Air Plot: Squadron 2, 3 and 4 are on T-Minus 4 minutes to the enemy positions. 1624 Hours: Air Plot: Squadron 2, 3 and 4 are on T-Minus 2 minutes to the enemy positions. 1626 Hours: Main Communication: This is Squadron 2 taking a lot of anti-aircraft gun fire, Squadron 3 dropping the payload now, Squadron 4 dropped the payload returning to the carrier. 1628 Hours: Air Plot: Squadron 2, 3 and 4 is now heading back to carrier over. 1630 Hours: Main Communication: This is Squadron 2 1 enemy Battleships Myougi is confirm sunk. 1632 Hours: Ordinance tool & issue room: Get ready to load up the Ordinance for 2nd wave of bombing. 1634 Hours: Air Plot: Squadron 2 had landed and lowering to hangar to load up the Ordinance while Squadron is still landing, Squadron 4 is still circling around the carrier. 1638 Hours: Air Plot: Squadron 2, 3 and 4 are on the hangar to load up the Ordinance for 2nd wave of bombing. 1640 Hours: Forward Air Defense: Incoming enemy Dive bombers on our 6, Fire all the anti-aircrafts guns now. 1641 Hours: Bridge, Helms: Engines ahead flank and make a full starboard now. 1642 Hours: [Enemy Dive Bombers score 2 hits on the deck] 1643 Hours: Bridge: Multiples fire on the flight deck get the damage control team to assess the damage. 1644 Hours: Forward Air Defense: Incoming enemy Torpedo bombers on the port side, all anti-aircrafts guns on port side concentrate fire on them. 1646 Hours: [Enemy Torpedo Bombers score 1 hits on the port side] 1647 Hours: Bridge: Flooding on the port side compartment 201 and 210 engine room. 1648 Hours: Bridge: Get the damage control team to assess the damage. 1650 Hours: Damage Control Team: Manage to put out the fire on the flight deck and flooded the fuel with carbon dioxide to minimize the fire also managed to secure the leak on Compartment 201 and 210 engine room. 1652 Hours: Air Plot: Get ready to launch the bombers now. 1654 Hours: Bridge: Launch the Dive bombers and the Torpedo bombers. 1655 Hours: Squadron 2 successfully took off and circling around await for instructions, Squadron 3 is taking off and Squadron 4 is waiting to take off. 1658 Hours: Air Plot: Squadron 2, 3 and 4 is now on the way to enemy Battleships positions. 1700 Hours: Bridge, Helms: Engine 1/3 and set course to 0145 1702 Hours: Air Plot: Squadron 2, 3 and 4 are on T-Minus 4 minutes to the enemy positions. 1704 Hours: Air Plot: Squadron 2, 3 and 4 are on T-Minus 2 minutes to the enemy positions. 1706 Hours: Main Communication: This is Squadron 2 taking a lot of anti-aircraft gun fire, Squadron 3 dropping the payload now, Squadron 4 dropped the payload returning to the carrier. 1708 Hours: Air Plot: Squadron 2, 3 and 4 is now heading back to carrier over. 1710 Hours: Main Communication: This is Squadron 3 1 enemy Battleships Myougi and 1 enemy Light Cruiser Kuma is confirm sunk. 1712 Hours: Ordinance tool & issue room: Get ready to load up the Ordinance for 3rd wave of bombing. 1714 Hours: Main Communication: Squadron 2 had landed and lowering to hangar to load up the Ordinance while Squadron is still landing, Squadron 4 is still circling around the carrier. 1716 Hours: Main Communication: Squadron 2, 3 and 4 are on the hangar to load up the Ordinance for 3rd wave of bombing. 1717 Hours: Main Communication: Squadron 2, 3 and 4 are on the way to bomb enemy Heavy Cruiser IJN CA_Furutaka. 1718 Hours: Main Communication: Squadron 3 and 4 taking heavy enemy Anti-Air fire. 1719 Hours: Main Communication: Squadron 3 diving down on enemy heavy cruiser IJN CA_Furutaka and scored 2 hits on it. 1720 Hours: Main Communication: Squadron 3 is returning back to carrier meanwhile Squadron 4 diving down and managed to ignite 1 fire on enemy heavy cruiser IJN CA_Furutaka on it forward bow. 1721 Hours: Main Communication: Squadron 2 is on the way to enemy heavy cruiser IJN CA_Furutaka meanwhile Squadron 3 and 4 is heading back to base to rearm for it second ordnance run. 1722 Hours: Main Communication: Enemy heavy cruiser IJN CA_Furutaka confirm sunk. 1723 Hours: Gamed ended. 1724: Scored a Victory. Hope you all enjoy my [CV] USS Bogue (CVE-9) Roleplaying today. [To be continued]-
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A day in the life as a Battleship [BB] USS.New York (BB-34) Commander in battle
Nishizumi_AnkoSP posted a topic in General Discussions
Ahoy Fellow Naval Commanders, So since I had too long never write a roleplay since the last of my roleplay was about the A day in the life as a [CV] USS Bogue (CVE-9) Commander in battle so now I ma create a new roleplay which will be about the A day in the life as a Battleship [bB] USS.New York (BB-34) Commander in battle so sit back and enjoy the roleplay. Regards. Nimitz 2210 Hours: General Quarters, General Quarters all hands man your Battlestations, incoming enemy ship and bogies on north and east. 2211 Hours: Helms: Engines ahead flank and set course to 0140. 2212 Hours: FCS: Reload all the 14" main batteries with AP Shells ASAP. 2213 Hours: Spotter: Incoming multiple enemy light cruisers and battleships bearing 0060 ranges 19km out over. Intelligence report 2 enemy CA IJN Furutaka is heading to our way too with a BB USS Wyoming (BB-32) escorting it over bearing 0040 ranges 17km out over. 2214 Hours: FCS: Turn all 5 main batteries to bearing 0050, grid Delta 10-Echo 10 over. 2215 Hours: FCS: Ready to fire all 14" main batteries at bearing 0050, grid Delta 10-Echo 10 over. 2216 Hours: Bridge: FCS Fire all 14"main batteries give them a full salvo over! 2217 Hours: FCS: Firing all 14" main batteries at bearing 0050, grid Delta 10-Echo 10 over. 2218 Hours: Spotter: Confirmed 4 out of 10 shells hit enemy battleship USS Wyoming (BB-32) but dealt no damage due to over penetrations over. 2219 Hours: Spotter/Bridge: Incoming enemy shells from enemy battleships, all hands braces for impact! 2220 Hours: Bridge: Get damage control team to assess the damage over. 2221 Hours: Spotter: Bridge, all shells missed overhead on us nothing was taken hit over. 2222 Hours: Bridge: Copy that, get FCS to reload that 14"main batteries with AP shells asap! 2223 Hours: FCS: Reloading all the 14" main batteries with AP Shells. 2224 Hours: Bridge: Get the Comms to relay a msg to friendly IJN Kongou to engage the enemy battleship flotilla on bearing 0050, grid Bravo 9-Charlie 9 over. 2225 Hours: COM: Hailing IJN Kongou, this is USS New York (BB-34) speaking, suggest change target to the enemy battleship flotilla on bearing 0050, grid Bravo9-Charlie 9 over and out. 2226 Hours: Spotter: Bridge: Tell the FCS to fire the 14" main batteries now! 2227 Hours: FCS: Turn all 5 14" main batteries to bearing 0050, grid Bravo 9-Charlie 9 over. 2228 Hours: FCS: Firing all 14" main batteries at bearing 0050, grid Bravo 9-Charlie 9 over. 2229 Hour: Spotter: Confirmed 6 out of 10 shells hit enemy battleship on IJN Myogi dealt 25k damage and she is sunk over! 2230 Hours: Spotter/Bridge: Incoming enemy shells from enemy battleships, all hands braces for impact! 2231 Hours: Bridge: Get damage control team to assess the damage over. 2232 Hours: Spotter: Bridge, all shells missed overhead on us nothing was taken hit over. 2233 Hours: Bridge: Copy that, get FCS to reload that 14"main batteries with AP shells asap! 2234 Hours: FCS: Reloading all the 14" main batteries with AP Shells. 2235 Hours: Bridge, helms: Engine ahead flank set course to bearing 0160 over 2236 Hours: Helms: Changing course to bearing 0160 aye sir. 2237 Hours: Spotter: Incoming enemy Heavy Cruiser IJN Furutaka [CA] bearing 0080 ranges 9km out over, 2238 Hours: Bridge: Copy, tell FCS to turn and point all 14" main batteries to bearing 0080, grid Delta 8 over. 2239 Hours: FCS: Turn all 5 14" main batteries to bearing 0080 grid Delta 8 over. 2240 Hours: Bridge: FCS Fire all 14"main batteries give them a full salvo over! 2241 Hours: FCS: Firing all 14" main batteries at bearing 0080, grid Delta 8 on enemy Heavy Cruiser [CA] IJN Furutaka over. 2242 Hours: Spotters: Confirmed 8 out of 10 shells hits enemy Heavy Cruiser [CA] IJN Furutaka and she is sunk over! 2243 Hours: Spotter/Bridge: Incoming enemy shells from enemy battleships, all hands braces for impact!' 2244 Hours: Bridge: Get damage control team to assess the damage over. 2245 Hours: Spotter: Bridge, we got shells incoming hitting the port side AA gun positions over. 2246 Hours: Bridge: Get damage control team to assess the damage over. 2247 Hours: DC: Bridge, this is Damage Control Team [DC] 2 of our AA guns positions on port side is destroyed our, many casualty sending them to sickbay for assessment over. 2248 Hours: Bridge: Copy that, assess the whole ship functionality and report back to me over. 2249 Hours: DC: Copy that. 2250 Hours: Spotter: Enemy battle flotilla changing positions to bearing 0050, grid Echo 10-Foxtrot 10 over. Intelligence report enemy Aircraft Carrier [CV] IJN Zuiho is steaming towards bearing 0020, grid Charlie 10 over. 2251 Hours: Bridge: Helms: Set engine ahead flank and change course to bearing 0070 over 2252 Hours: Helms: Changing course to bearing 0070 aye sir. 2253 Hours: Spotter/Bridge: Incoming enemy torpedo bomber on port side, range 5km out over 2254 Hours FWD: Get the AA guns in range now, we got incoming enemy torpedo bombers launched from enemy Aircraft Carrier IJN Zuiho, port side bearing 0060, range 4.2km out over. 2255 Hours: Spotter/Bridge: Incoming enemy torpedo bombers on port side, all hands brace for impact. 2256 Hours: FWD: Fire all AA guns now over!. 2257 Hours: Spotter/Bridge: Incoming enemy torpedo's on port side range 2km out, it going to hit us. [boom and Splash] 2258 Hours: Spotter/Bridge: We had taken 2 hits from the Torpedo, flooding on the port side, we are listing to port side by 5 degrees over. 2259 Hours: Bridge: Get damage control team to assess the damage over. 2300 Hours: DC: DC to bridge we got 2 big hole causing flooding on the port side, trying to shut it close over. 2301 Hours: Bridges: Get the FCS to fire at that enemy battleship USS Wyoming (BB-32) bearing 0040, Golf 9, range 6.5km out over. 2302 Hours: FCS: Turn all 5 14" main batteries to bearing 0040, grid Golf 9 over. 2303 Hours: Spotters: Confirmed 7 out of 10 shells hits enemy Battleship [bB] USS Wyoming (BB-32) and she is sunk over! 2304 Hours: Spotter/Bridge: Incoming enemy shells from enemy heavy cruiser [CA] IJN Furutaka, all hands braces for impact!, Hang on is that a Torpedo , Incoming Torpedo on Port side range 4km out over. 2305 Hours: Bridge: Helms: Evasive Maneuver, engine ahead flank and hard to port side over! 2306 Hours: Helms: Engine ahead full and hard to port side, aye sir. 2307 Hours: Spotter/Bridge: We are taking multiple hits from that enemy Heavy Cruiser [CA] IJN Furutaka over. 2308 Hours: Spotter/Bridge: Incoming enemy torpedo's we are going to take 1 hit on port side over. 2309 Hours: Spotter/Bridge: We are hit by the enemy torpedo's over and we are listing towards 10 degrees to port side over. 2310 Hours: Bridge: Get damage control team to assess the damage over. 2311 Hours: DC: Bridges, Damage control team here, we are unable to seal the hole on the port side, water keep pouring in over. 2312 Hours: Bridge: Copy, tell FCS to turn and point all 14" main batteries to bearing 0050, grid India 10 over. 2313 Hours: FCS: Turn all 5 14" main batteries to bearing 0050, grid India 10 over meanwhile tell all hands to abandon ships, once we fire this salvo we will abandon it. 2314 Hours: FCS: FCS: Firing all 14" main batteries at bearing 0050, grid India 10 over on enemy Heavy Cruiser [CA] IJN Furutaka over. 2315 Hours: Spotter/Bridge: Confirmed 7 out of 10 shells hits enemy Heavy Cruiser [CA] IJN Furutaka but she is not sunk and steaming out ours range over. 2316 Hours: Bridges: This is the Captain speaking, all hands abandon ships, deploy the life raft and the life boat on port and starboard side asap now, repeat all hands abandon ships! 2317 Hours: Bridge: We are sinking, We are sinking, all hands abandon ships! 2318 Hours: USS New York (BB-34) sunk within the depth of the ocean. Hope you all enjoy my Battleship [bB] USS.New York (BB-34) Roleplaying today. [To be Continued]- 12 replies
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Sometime it good to get near to CV and then hug them..
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A day in the life as a [CV] USS Bogue (CVE-9) Commander in battle
Nishizumi_AnkoSP posted a topic in General Discussions
A day in the life as a USS Bogue (CVE-9) Commander in battle 1600 Hours: General Quarters, General Quarters all hands man your Battlestations, incoming enemy ship and bogies on north and east. 1602 Hours: Bridge, Helms: Engines ahead flank and set course to 0180. 1604 Hours: Aviator's ready room: All right listen up, our main priority target is the 3 Imperial Japanese Navy Battleship and 2 Kuma Light Cruiser, there are also being escorted by 2 Zuiho aircraft carrier. 1606 Hours: Plotting room: Estimated the enemy battleship positions is at Grid A7 to A10. 1608 Hours: Bridge: Launch the Dive bombers and the Torpedo bombers. 1610 Hours: Air Plot: Squadron 2 successfully took off and circling around await for instructions, Squadron 3 is taking off and Squadron 4 is waiting to take off. 1614 Hours: Air Plot: Squadron 2,3 and 4 is now on the way to enemy Battleships positions. 1616 Hours: Bridge, Helms: Engine 1/3 and set course to 0130 1618 Hours: Radio Central: Picking up enemy radio traffic signal, trying to locate their positions over. 1620 Hours: Forward Air Defence: No sight of any enemy ships or planes movement. 1622 Hours: Air Plot: Squadron 2,3 and 4 are on T-Minus 4 minutes to the enemy positions. 1624 Hours: Air Plot: Squadron 2,3 and 4 are on T-Minus 2 minutes to the enemy positions. 1626 Hours: Main Communication: This is Squadron 2 taking a lot of anti-aircraft gun fire, Squadron 3 dropping the payload now, Squadron 4 dropped the payload returning to the carrier. 1628 Hours: Air Plot: Squadron 2,3 and 4 is now heading back to carrier over. 1630 Hours: Main Communication: This is Squadron 2 1 enemy Battleships Myougi is confirm sunk. 1632 Hours: Ordinance tool & issue room: Get ready to load up the Ordinance for 2nd wave of bombing. 1634 Hours: Air Plot: Squadron 2 had landed and lowering to hangar to load up the Ordinance while Squadron is still landing, Squadron 4 is still circling around the carrier. 1638 Hours: Air Plot: Squadron 2,3 and 4 are on the hangar to load up the Ordinance for 2nd wave of bombing. 1640 Hours: Forward Air Defence: Incoming enemy Dive bombers on our 6, Fire all the anti-aircrafts guns now. 1641 Hours: Bridge, Helms: Engines ahead flank and make a full starboard now. 1642 Hours: [Enemy Dive Bombers score 2 hits on the deck] 1643 Hours: Bridge: Multiples fire on the flight deck get the damage control team to assess the damage. 1644 Hours: Forward Air Defence: Incoming enemy Torpedo bombers on the port side, all anti-aircrafts guns on port side concentrate fire on them. 1646 Hours: [Enemy Torpedo Bombers score 1 hits on the port side] 1647 Hours: Bridge: Flooding on the port side compartment 201 and 210 engine room. 1648 Hours: Bridge: Get the damage control team to assess the damage. 1650 Hours: Damage Control Team: Manage to put out the fire on the flight deck and flooded the fuel with carbon dioxide to minimize the fire also managed to secure the leak on Compartment 201 and 210 engine room. 1652 Hours: Air Plot: Get ready to launch the bombers now. 1654 Hours: Bridge: Launch the Dive bombers and the Torpedo bombers. 1655 Hours: Squadron 2 successfully took off and circling around await for instructions, Squadron 3 is taking off and Squadron 4 is waiting to take off. 1658 Hours: Air Plot: Squadron 2,3 and 4 is now on the way to enemy Battleships positions. 1700 Hours: Bridge, Helms: Engine 1/3 and set course to 0145 1702 Hours: Air Plot: Squadron 2,3 and 4 are on T-Minus 4 minutes to the enemy positions. 1704 Hours: Air Plot: Squadron 2,3 and 4 are on T-Minus 2 minutes to the enemy positions. 1706 Hours: Main Communication: This is Squadron 2 taking a lot of anti-aircraft gun fire, Squadron 3 dropping the payload now, Squadron 4 dropped the payload returning to the carrier. 1708 Hours: Air Plot: Squadron 2,3 and 4 is now heading back to carrier over. 1710 Hours: Main Communication: This is Squadron 3 1 enemy Battleships Myougi and 1 enemy Light Cruiser Kuma is confirm sunk. 1712 Hours: Ordinance tool & issue room: Get ready to load up the Ordinance for 3rd wave of bombing. 1714 Hours: Air Plot: Squadron 2 had landed and lowering to hangar to load up the Ordinance while Squadron is still landing, Squadron 4 is still circling around the carrier. 1716 Hours: Air Plot: Squadron 2,3 and 4 are on the hangar to load up the Ordinance for 3rd wave of bombing. 1717 Hours: Game end. Hope you all enjoy my [CV] USS Bogue (CVE-9) Roleplaying today. [To be Continued]- 20 replies
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A day in the life as a [CL] USS.Cleveland Commander in battle
Nishizumi_AnkoSP posted a topic in General Discussions
1300 Hours: General Quarters, General Quarters all hands man your Battlestations, incoming enemy ship and bogies on north and east. 1302 Hours: Helms: Engines ahead flank and set course to 0180. 1304 Hours: FCS: Reload all the 6 Inch guns with AP Shells ASAP 1306 Hours: Spotter: Incoming 1 enemy CL Aoba, 1 enemy BB Kongo 15 kilometre out, possible spotted a Farragut at 10 kilometre out over. Intelligence report 2 enemy CL Phoenix is heading to our way too with a BB Wyoming escorting it over. 1308 Hours: FCS: Turn all 4 turret to bearing 090 grid Delta 3, Charlie 3 and 4 over. 1310 Hours: FCS: Firing all 12 6 Inch Main Battery gun over. 1312 Hours: FCS: Confirmed 10 out of 12hits on enemy CL Aoba dealing 5k+ dmg over. 1314 Hours: Spotter: Incoming enemy shells, All hands brace for impact. 1316 Hours: Bridge: Get damage control team to assess the damage. 1318 Hours: FCS: Reloaded all 12 6 Inch Main Battery Gun, ready to fire over. 1320 Hours: Bridge: Fire all 12 6 Inch Main Battery gun at bearing 0110 grid Bravo 1 on enemy BB Kongo over. 1322 Hours: FCS: Firing all 12 6 Inch Main Battery gun over to enemy BB Kongo over. 1324 Hours: Bridge: Incoming enemy shells fire, all hands brace for impact. 1326 Hours: Bridge: Get damage control team to assess the damage over. 1328 Hours: FCS: 8 out of 12shells from 12 6 Inch main battery gun deal 4k dmg score on to enemy BB Kongo Over. 1330 Hours: Spotter: Incoming 2 enemy CL Phoenix and 1 BB Wyoming on our Horizon bearing 0140 Grid Charlie 2 over. 1332 Hours: Bridge: FCS Turn all 12 6 Inch Main Battery gun to 0140 Grid Charlie 2 on that enemy BB Kongo over. 1334 Hours: Spotter: Enemy B Kongo is on multiple fire on bow, mid ship and stern over. 1336 Hours: Spotter: Enemy BB Kongo is sunk over. 1338 Hours: Bridge: Incoming rapid shells fire from 2 enemy CL Phoenix, all hands brace for impact over. 1340 Hours: Bridge: Get damage control team to assess the damage over. 1342 Hours: Damage control: Multiple fire on Bow and stern, putting it out also 1 of the 12 6 Inch Main Battery gun is damage reloading going to take longer. 1344 Hours: Bridge: FCS Fire at both of that 2 enemy CL Phoenix now over! 1346 Hours: FCS: Firing all 12 6 Inch Main Battery gun towards enemy 2 CL Phoenix positions over. 1348 Hours: FCS: 5 out of 12 hits dealing 6k dmg score a hit on enemy CL Phoenix over. 1350 Hours: FCS Reloading 12 6 Inch Main Battery guns over. 1352 Hours: Bridge: Incoming rapid shells fire from enemy CL Kuma, all hands brace for impact. 1354 Hours: Bridge: Get damage control team to assess the damage over. 1356 Hours: Damage control: Multiple fires on Port and Stern, putting out the fire over. 1358 Hours: FCS: Firing all 12 6 Inch Main Battery gun towards enemy CL Phoenix over 1400 Hours: FCS enemy CL Phoenix is sunk over. 1402 Hours: FCS: Reloading all 12 6 Inch Main Battery gun over. 1404 Hours: Spotters: Spotted enemy CV Zuiho positions at Hotel 3 heading to bearing 0110 India 3 over. 1406 Hours: FCS: Firing all 12 6 Inch Main Battery guns towards enemy CV Zuiho over 1408 Hours: FCS: 8 out of 12 score 6k dmg on it, she on multiple fire on her deck over. 1410 Hours: Bridge, FCS: Reloading all 12 6 Inch Main Battery gun over. 1412 Hours: FCS: Firing all 12 6 Inch Main Battery guns towards enemy CV Zuiho over 1414 Hours: FCS: 10 out of 12 score 6k dmg on it, she on multiple fire on her deck over and critical dmg over. 1416 Hours: Bridge, FCS: Reloading all 12 6 Inch Main Battery gun over 1418 Hours: FCS: Firing all 12 6 Inch Main Battery guns towards enemy CV Zuiho over 1420 Hours: FCS: Enemy CV Zuiho is sunk to the bottom over. 1422 Hours: Spotter: Enemy CL Phoenix spotted at grid India 5 over. 1424 Hours: Game end. Hope you all enjoy my [CL] USS.Cleveland Roleplaying today. [To be Continued]