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Found 3 results

  1. What is a reason of killing T5 ship with this MM system? By putting a +1,-2 MM to a T5 ship and make them really really often to meet T7. And T4 ship is a really good sealclubbing tier because that MM.
  2. MissMeMiss

    (mis)MatchMaking

    My Cleveland, the only T6 (opposite also had 1 T6), in T7-T8 match. We win, First x3 XP used, but my score 300, so grab 900xp, Hurray ! .. I guess. Can't do anything in that match, each time try to get enemy under my shooting range, all enemy in synergy always target the weakest one, which is me. Lucky I guess, survive the battle, but only got 4 hits and 5 airplanes kill, plus assist capture. WG dudes, in that match, I can be called spectator instead a player, as I can only watching the battle progress without able to do anything. I'm not butthurt of wasted the x3 XP, I'm butthurt because being useless to teammate. Enemy T6's fate ? First Blood ... victim. Pls, change MM to be 1 Tier gap.
  3. First, I'm pretty sure I'm a good player, but definitely not a hero or genius though. I follow team movement, assisting caps or provide necessary cover from them, also blocking enemy horde when my team decide to go to one side ... and definitely not a bluelines abuser nor camper shooter from the edge of artillery max range. Because I'm considering myself a good player, I have a suspicion that I always being placed and teamed with low Summary-Rate's players. Due note, not just only me. From 12 players a team, maybe 4~6 good players and the rest are the lower skill players. My suspicion theory is, Matchmaking placing good ratio players with low ratio players equally, with intention, Skill equality to each team. The base of theory was on 2 reason. 1. When I'm playing BB & CA, it's a 60% win chance. 2. When I'm playing DD (that I have no idea how to play it correctly) or CV (Bogue's 201, Air Superiority) ... it's down to 10% win chance and those matches will end badly. Reason no. 2, because I'm considered good players, but my Ship and play quality impact won't do much influence to the battle situation, high chance it will be a lose matches. Is this suspicion sound reasonable to you ? In other MMO games I play, there are some games that using players skill base and match numbers played as it ground calculation to draw players on each side for skill equality, in hope a better play experience for low skilled players. The problem of this theory is ... if the good players had a bad day or like I mention above, using a ship that he/she not excel with, or less impact ... the team would certainly going down. Some of you would question my suspicion ... but I don't think Matchmaking are pure base on random draw. Correcting about my self statement that I'm a good players, maybe I'm the low skilled player that team up with good player that in his/her bad day. It's up to you how measure my Personal Summary.
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