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Found 5 results

  1. HSF_Akeno_Misaki

    Splash effects of guns being fired

    In the video above around the 2:22 to the 2:35 minute mark. You can see an effect of the guns of the ship being fired on the water surface. A simple splash affect actually. Is it possible to add in such an affect into the game for ships with big guns, name BBs?
  2. A quick question , i dont know if there are any ship main gun with belt feed or carousol loading mechanism ( not that great of an enthusiast ). So i would like to know if there is any ww2 or early cold war era ship with these mechanisms and will WG give it a yes ? I mean ship with a magazine to rapid fire and duck away sounds like fun to me , what do you guys think Sr if this has already been mentioned = =
  3. Now as you can see Minekaze was the most successful IJN Destroyer. With her 10 km fast reload torp and decent guns So WG, As usual, Nerf her very badly not only on her torpedoes but her guns too Down to 7 km range (with her stock camo is 6.2 km) making this ship much much even worse than Isokaze (6.1 km camo, 10 km gun range, 7 km torp range) this ship should deserves something better than that!
  4. Quick question, I know that we can look up the armor of the ships, and we are given the info on over matching (hit ship with shell that can pen over 14.3 times the armor amount), but no where that I have seen states the penetration value of the ships guns. Now I was playing with someone I know that is a super tester in the game and he stated that in this game the guns penetration is based off of the caliber of the gun (diameter of the shells). It makes since and explains why the Warspite, and the Yamato are able to over match in their tier, but at the same time I'm praying that WG were not this simple minded to base the guns penetration amount off of just the caliber. So is this true, is the penetration of the guns in this game based off of the caliber size?
  5. CarbonMonoxide

    DD's guns seems nerfed

    Recently I got the isokaze I thought it's gun would be great as the turret can turn fast but when I fight with other DDs I found that the shell travels for a long time 8.88seconds for 9km aiming at a DD 5km away, I have to aim at very very far that the edge of my screen has quite a lot distance with the DD it's even easier to aim in a BB another problem I found is the shell fly so high so high that the shell fly over my screen unbelievable I don't know if it's just isokaze or the DD's guns got nerfed